#include "irukagotchi.h" #include #include #include #include #include #include struct Irukagotchi { Icon* icon; Widget* widget; ValueMutex* menu_vm; }; void irukagotchi_draw_callback(CanvasApi* canvas, void* context) { Irukagotchi* irukagotchi = context; canvas->clear(canvas); canvas->set_color(canvas, ColorBlack); canvas->set_font(canvas, FontPrimary); canvas->draw_icon(canvas, 10, 20, irukagotchi->icon); canvas->draw_str(canvas, 30, 32, "Irukagotchi"); } void irukagotchi_input_callback(InputEvent* event, void* context) { Irukagotchi* irukagotchi = context; if(!event->state || event->input != InputOk) return; with_value_mutex( irukagotchi->menu_vm, (Menu * menu) { menu_ok(menu); }); } Irukagotchi* irukagotchi_alloc() { Irukagotchi* irukagotchi = furi_alloc(sizeof(Irukagotchi)); irukagotchi->icon = assets_icons_get(A_Tamagotchi_14); icon_start_animation(irukagotchi->icon); irukagotchi->widget = widget_alloc(); widget_draw_callback_set(irukagotchi->widget, irukagotchi_draw_callback, irukagotchi); widget_input_callback_set(irukagotchi->widget, irukagotchi_input_callback, irukagotchi); irukagotchi->menu_vm = furi_open("menu"); furi_check(irukagotchi->menu_vm); return irukagotchi; } void irukagotchi_task() { Irukagotchi* irukagotchi = irukagotchi_alloc(); FuriRecordSubscriber* gui_record = furi_open_deprecated("gui", false, false, NULL, NULL, NULL); furi_check(gui_record); GuiApi* gui = furi_take(gui_record); furi_check(gui); gui->add_widget(gui, irukagotchi->widget, GuiLayerNone); furi_commit(gui_record); furiac_ready(); while(1) { osDelay(osWaitForever); } }