#include "sector_cache.h" #include #include #include #include #include #define SECTOR_SIZE 512 #define N_SECTORS 8 typedef struct { uint32_t itr; uint32_t sectors[N_SECTORS]; uint8_t sector_data[N_SECTORS][SECTOR_SIZE]; } SectorCache; static SectorCache* cache = NULL; void sector_cache_init(void) { if(cache == NULL) { cache = memmgr_alloc_from_pool(sizeof(SectorCache)); } if(cache != NULL) { memset(cache, 0, sizeof(SectorCache)); } } uint8_t* sector_cache_get(uint32_t n_sector) { if(cache != NULL && n_sector != 0) { for(int sector_i = 0; sector_i < N_SECTORS; ++sector_i) { if(cache->sectors[sector_i] == n_sector) { return cache->sector_data[sector_i]; } } } return NULL; } void sector_cache_put(uint32_t n_sector, uint8_t* data) { if(cache == NULL) return; cache->sectors[cache->itr % N_SECTORS] = n_sector; memcpy(cache->sector_data[cache->itr % N_SECTORS], data, SECTOR_SIZE); cache->itr++; } void sector_cache_invalidate_range(uint32_t start_sector, uint32_t end_sector) { if(cache == NULL) return; for(int sector_i = 0; sector_i < N_SECTORS; ++sector_i) { if((cache->sectors[sector_i] >= start_sector) && (cache->sectors[sector_i] <= end_sector)) { cache->sectors[sector_i] = 0; } } }