#include "../archive_i.h" #include "../helpers/archive_apps.h" #include "../helpers/archive_browser.h" #define SCENE_DELETE_CUSTOM_EVENT (0UL) #define MAX_TEXT_INPUT_LEN 22 void archive_scene_delete_widget_callback(GuiButtonType result, InputType type, void* context) { furi_assert(context); ArchiveApp* app = (ArchiveApp*)context; if(type == InputTypeShort) { view_dispatcher_send_custom_event(app->view_dispatcher, result); } } void archive_scene_delete_on_enter(void* context) { furi_assert(context); ArchiveApp* app = (ArchiveApp*)context; widget_add_button_element( app->widget, GuiButtonTypeLeft, "Cancel", archive_scene_delete_widget_callback, app); widget_add_button_element( app->widget, GuiButtonTypeRight, "Delete", archive_scene_delete_widget_callback, app); FuriString* filename; filename = furi_string_alloc(); ArchiveFile_t* current = archive_get_current_file(app->browser); path_extract_filename(current->path, filename, false); char delete_str[64]; snprintf(delete_str, sizeof(delete_str), "\e#Delete %s?\e#", furi_string_get_cstr(filename)); widget_add_text_box_element( app->widget, 0, 0, 128, 23, AlignCenter, AlignCenter, delete_str, false); furi_string_free(filename); view_dispatcher_switch_to_view(app->view_dispatcher, ArchiveViewWidget); } bool archive_scene_delete_on_event(void* context, SceneManagerEvent event) { furi_assert(context); ArchiveApp* app = (ArchiveApp*)context; ArchiveBrowserView* browser = app->browser; ArchiveFile_t* selected = archive_get_current_file(browser); const char* name = archive_get_name(browser); if(event.type == SceneManagerEventTypeCustom) { if(event.event == GuiButtonTypeRight) { // Show loading popup on delete view_dispatcher_switch_to_view(app->view_dispatcher, ArchiveViewStack); archive_show_loading_popup(app, true); if(selected->is_app) { archive_app_delete_file(browser, name); } else { archive_delete_file(browser, "%s", name); } archive_show_loading_popup(app, false); archive_show_file_menu(browser, false); return scene_manager_previous_scene(app->scene_manager); } else if(event.event == GuiButtonTypeLeft) { return scene_manager_previous_scene(app->scene_manager); } } return false; } void archive_scene_delete_on_exit(void* context) { furi_assert(context); ArchiveApp* app = (ArchiveApp*)context; widget_reset(app->widget); }