/** * @file icon_animation_i.h * GUI: internal IconAnimation API */ #pragma once #include "icon_animation.h" #include <furi.h> struct IconAnimation { const Icon* icon; uint8_t frame; bool animating; osTimerId_t timer; IconAnimationCallback callback; void* callback_context; }; /** Get pointer to current frame data * * @param instance IconAnimation instance * * @return pointer to current frame XBM bitmap data */ const uint8_t* icon_animation_get_data(IconAnimation* instance); /** Advance to next frame * * @param instance IconAnimation instance */ void icon_animation_next_frame(IconAnimation* instance); /** IconAnimation timer callback * * @param context pointer to IconAnimation */ void icon_animation_timer_callback(void* context);