#include "../infrared_app_i.h" #include #define TAG "InfraredApp" typedef enum { InfraredRpcStateIdle, InfraredRpcStateLoaded, InfraredRpcStateSending, } InfraredRpcState; static int32_t infrared_scene_rpc_task_callback(void* context) { InfraredApp* infrared = context; const bool success = infrared_remote_load(infrared->remote, furi_string_get_cstr(infrared->file_path)); view_dispatcher_send_custom_event( infrared->view_dispatcher, InfraredCustomEventTypeTaskFinished); return success; } void infrared_scene_rpc_on_enter(void* context) { InfraredApp* infrared = context; Popup* popup = infrared->popup; popup_set_header(popup, "Infrared", 89, 42, AlignCenter, AlignBottom); popup_set_text(popup, "RPC mode", 89, 44, AlignCenter, AlignTop); popup_set_icon(popup, 0, 12, &I_RFIDDolphinSend_97x61); popup_set_context(popup, context); popup_set_callback(popup, infrared_popup_closed_callback); view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup); scene_manager_set_scene_state(infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateIdle); notification_message(infrared->notifications, &sequence_display_backlight_on); } bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) { InfraredApp* infrared = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { InfraredAppState* app_state = &infrared->app_state; InfraredRpcState rpc_state = scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneRpc); if(event.event == InfraredCustomEventTypeRpcLoadFile) { if(rpc_state == InfraredRpcStateIdle) { // Load the remote in a separate thread infrared_blocking_task_start(infrared, infrared_scene_rpc_task_callback); } } else if(event.event == InfraredCustomEventTypeTaskFinished) { const bool task_success = infrared_blocking_task_finalize(infrared); if(task_success) { const char* remote_name = infrared_remote_get_name(infrared->remote); infrared_text_store_set(infrared, 0, "loaded\n%s", remote_name); scene_manager_set_scene_state( infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded); } else { infrared_text_store_set( infrared, 0, "failed to load\n%s", furi_string_get_cstr(infrared->file_path)); } popup_set_text( infrared->popup, infrared->text_store[0], 89, 44, AlignCenter, AlignTop); view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup); rpc_system_app_confirm(infrared->rpc_ctx, task_success); } else if( event.event == InfraredCustomEventTypeRpcButtonPressName || event.event == InfraredCustomEventTypeRpcButtonPressIndex) { bool result = false; if(rpc_state == InfraredRpcStateLoaded) { if(event.event == InfraredCustomEventTypeRpcButtonPressName) { const char* button_name = furi_string_get_cstr(infrared->button_name); size_t index; const bool index_found = infrared_remote_get_signal_index(infrared->remote, button_name, &index); app_state->current_button_index = index_found ? (signed)index : InfraredButtonIndexNone; FURI_LOG_D(TAG, "Sending signal with name \"%s\"", button_name); } else { FURI_LOG_D( TAG, "Sending signal with index \"%ld\"", app_state->current_button_index); } if(infrared->app_state.current_button_index != InfraredButtonIndexNone) { infrared_tx_start_button_index(infrared, app_state->current_button_index); scene_manager_set_scene_state( infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateSending); result = true; } } rpc_system_app_confirm(infrared->rpc_ctx, result); } else if(event.event == InfraredCustomEventTypeRpcButtonRelease) { bool result = false; if(rpc_state == InfraredRpcStateSending) { infrared_tx_stop(infrared); result = true; scene_manager_set_scene_state( infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded); } rpc_system_app_confirm(infrared->rpc_ctx, result); } else if( event.event == InfraredCustomEventTypeRpcExit || event.event == InfraredCustomEventTypeRpcSessionClose || event.event == InfraredCustomEventTypePopupClosed) { scene_manager_stop(infrared->scene_manager); view_dispatcher_stop(infrared->view_dispatcher); if(event.event == InfraredCustomEventTypeRpcExit) { rpc_system_app_confirm(infrared->rpc_ctx, true); } } consumed = true; } return consumed; } void infrared_scene_rpc_on_exit(void* context) { InfraredApp* infrared = context; if(scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneRpc) == InfraredRpcStateSending) { infrared_tx_stop(infrared); } popup_reset(infrared->popup); }