#pragma once #include #ifdef __cplusplus extern "C" { #endif #define RECORD_LOADER "loader" #define LOADER_APPLICATIONS_NAME "Apps" typedef struct Loader Loader; typedef enum { LoaderStatusOk, LoaderStatusErrorAppStarted, LoaderStatusErrorUnknownApp, LoaderStatusErrorInternal, } LoaderStatus; typedef enum { LoaderEventTypeApplicationBeforeLoad, LoaderEventTypeApplicationLoadFailed, LoaderEventTypeApplicationStopped } LoaderEventType; typedef struct { LoaderEventType type; } LoaderEvent; /** * @brief Start application * @param[in] instance loader instance * @param[in] name application name or id * @param[in] args application arguments * @param[out] error_message detailed error message, can be NULL * @return LoaderStatus */ LoaderStatus loader_start(Loader* instance, const char* name, const char* args, FuriString* error_message); /** * @brief Start application with GUI error message * @param[in] instance loader instance * @param[in] name application name or id * @param[in] args application arguments * @return LoaderStatus */ LoaderStatus loader_start_with_gui_error(Loader* loader, const char* name, const char* args); /** * @brief Start application detached with GUI error message * @param[in] instance loader instance * @param[in] name application name or id * @param[in] args application arguments */ void loader_start_detached_with_gui_error(Loader* loader, const char* name, const char* args); /** * @brief Lock application start * @param[in] instance loader instance * @return true on success */ bool loader_lock(Loader* instance); /** * @brief Unlock application start * @param[in] instance loader instance */ void loader_unlock(Loader* instance); /** * @brief Check if loader is locked * @param[in] instance loader instance * @return true if locked */ bool loader_is_locked(Loader* instance); /** * @brief Show loader menu * @param[in] instance loader instance */ void loader_show_menu(Loader* instance); /** * @brief Get loader pubsub * @param[in] instance loader instance * @return FuriPubSub* */ FuriPubSub* loader_get_pubsub(Loader* instance); /** * @brief Send a signal to the currently running application * * @param[in] instance pointer to the loader instance * @param[in] signal signal value to be sent * @param[in,out] arg optional argument (can be of any value, including NULL) * * @return true if the signal was handled by the application, false otherwise */ bool loader_signal(Loader* instance, uint32_t signal, void* arg); /** * @brief Get the name of the currently running application * * @param[in] instance pointer to the loader instance * @param[in,out] name pointer to the string to contain the name (must be allocated) * @return true if it was possible to get an application name, false otherwise */ bool loader_get_application_name(Loader* instance, FuriString* name); #ifdef __cplusplus } #endif