OBJ_DIR := $(OBJ_DIR)/$(TARGET) # Include source folder paths to virtual paths VPATH = $(sort $(dir $(C_SOURCES)) $(dir $(ASM_SOURCES)) $(dir $(CPP_SOURCES))) # Gather object OBJECTS = $(addprefix $(OBJ_DIR)/, $(notdir $(C_SOURCES:.c=.o))) OBJECTS += $(addprefix $(OBJ_DIR)/, $(notdir $(ASM_SOURCES:.s=.o))) OBJECTS += $(addprefix $(OBJ_DIR)/, $(notdir $(CPP_SOURCES:.cpp=.o))) # Generate dependencies DEPS = $(OBJECTS:.o=.d) $(shell test -d $(OBJ_DIR) || mkdir -p $(OBJ_DIR)) BUILD_FLAGS_SHELL=\ echo "$(CFLAGS)" > $(OBJ_DIR)/BUILD_FLAGS.tmp; \ diff $(OBJ_DIR)/BUILD_FLAGS $(OBJ_DIR)/BUILD_FLAGS.tmp 2>/dev/null \ && ( echo "CFLAGS ok"; rm $(OBJ_DIR)/BUILD_FLAGS.tmp) \ || ( echo "CFLAGS has been changed"; mv $(OBJ_DIR)/BUILD_FLAGS.tmp $(OBJ_DIR)/BUILD_FLAGS ) $(info $(shell $(BUILD_FLAGS_SHELL))) CHECK_AND_REINIT_SUBMODULES_SHELL=\ if git submodule status | egrep -q '^[-]|^[+]' ; then \ echo "INFO: Need to reinitialize git submodules"; \ git submodule update --init; \ fi $(info $(shell $(CHECK_AND_REINIT_SUBMODULES_SHELL))) all: $(OBJ_DIR)/$(PROJECT).elf $(OBJ_DIR)/$(PROJECT).hex $(OBJ_DIR)/$(PROJECT).bin $(OBJ_DIR)/$(PROJECT).elf: $(OBJECTS) @echo "\tLD\t" $@ @$(LD) $(LDFLAGS) $(OBJECTS) -o $@ @$(SZ) $@ $(OBJ_DIR)/$(PROJECT).hex: $(OBJ_DIR)/$(PROJECT).elf @echo "\tHEX\t" $@ @$(HEX) $< $@ $(OBJ_DIR)/$(PROJECT).bin: $(OBJ_DIR)/$(PROJECT).elf @echo "\tBIN\t" $@ @$(BIN) $< $@ $(OBJ_DIR)/%.o: %.c $(OBJ_DIR)/BUILD_FLAGS $(ASSETS) @echo "\tCC\t" $@ @$(CC) $(CFLAGS) -c $< -o $@ $(OBJ_DIR)/%.o: %.s $(OBJ_DIR)/BUILD_FLAGS $(ASSETS) @echo "\tASM\t" $@ @$(AS) $(CFLAGS) -c $< -o $@ $(OBJ_DIR)/%.o: %.cpp $(OBJ_DIR)/BUILD_FLAGS $(ASSETS) @echo "\tCPP\t" $@ @$(CPP) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ $(OBJ_DIR)/flash: $(OBJ_DIR)/$(PROJECT).bin st-flash --reset write $(OBJ_DIR)/$(PROJECT).bin $(FLASH_ADDRESS) touch $@ $(OBJ_DIR)/upload: $(OBJ_DIR)/$(PROJECT).bin dfu-util -D $(OBJ_DIR)/$(PROJECT).bin -a 0 -s $(FLASH_ADDRESS) -S $(DFU_SERIAL) touch $@ $(ASSETS): $(ASSETS_SOURCES) @echo "\tASSETS\t" $@ @$(ASSETS_COMPILLER) icons -s $(ASSETS_SOURCE_DIR) -o $(ASSETS_OUTPUT_DIR) flash: $(OBJ_DIR)/flash upload: $(OBJ_DIR)/upload debug: flash $(DEBUG_AGENT) & echo $$! > $(OBJ_DIR)/agent.PID arm-none-eabi-gdb \ -ex "target extended-remote 127.0.0.1:4242" \ -ex "set confirm off" \ -ex "source ../debug/FreeRTOS/FreeRTOS.py" \ $(OBJ_DIR)/$(PROJECT).elf; \ kill `cat $(OBJ_DIR)/agent.PID`; \ rm $(OBJ_DIR)/agent.PID bm_debug: flash set -m; blackmagic & echo $$! > $(OBJ_DIR)/agent.PID arm-none-eabi-gdb \ -ex "target extended-remote 127.0.0.1:2000" \ -ex "set confirm off" \ -ex "monitor debug_bmp enable"\ -ex "monitor swdp_scan"\ -ex "attach 1"\ -ex "source ../debug/FreeRTOS/FreeRTOS.py" \ $(OBJ_DIR)/$(PROJECT).elf; \ kill `cat $(OBJ_DIR)/agent.PID`; \ rm $(OBJ_DIR)/agent.PID clean: @echo "\tCLEAN\t" @$(RM) $(OBJ_DIR)/* @$(RM) $(ASSETS) z: clean $(MAKE) all zz: clean $(MAKE) flash zzz: clean $(MAKE) debug FORMAT_SOURCES := $(shell find ../applications -iname "*.h" -o -iname "*.c" -o -iname "*.cpp") FORMAT_SOURCES += $(shell find ../bootloader -iname "*.h" -o -iname "*.c" -o -iname "*.cpp") FORMAT_SOURCES += $(shell find ../core -iname "*.h" -o -iname "*.c" -o -iname "*.cpp") format: @echo "Formatting sources with clang-format" @clang-format -style=file -i $(FORMAT_SOURCES) -include $(DEPS)