#include #include #include #include #include #include #include #define TAG "Clock" bool timerStarted = false; int timerSecs = 0; int songSelect = 2; typedef enum { EventTypeTick, EventTypeKey, } EventType; typedef struct { EventType type; InputEvent input; } PluginEvent; typedef struct { FuriHalRtcDateTime datetime; } ClockState; static void clock_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) { furi_assert(event_queue); PluginEvent event = {.type = EventTypeKey, .input = *input_event}; furi_message_queue_put(event_queue, &event, FuriWaitForever); } static void clock_render_callback(Canvas* const canvas, void* ctx) { canvas_clear(canvas); canvas_set_color(canvas, ColorBlack); ClockState* state = (ClockState*)acquire_mutex((ValueMutex*)ctx, 25); char strings[3][20]; int curMin = (timerSecs / 60); int curSec = timerSecs - (curMin * 60); snprintf( strings[0], sizeof(strings[0]), "%.4d-%.2d-%.2d", state->datetime.year, state->datetime.month, state->datetime.day); snprintf( strings[1], sizeof(strings[1]), "%.2d:%.2d:%.2d", state->datetime.hour, state->datetime.minute, state->datetime.second); snprintf(strings[2], sizeof(strings[2]), "%.2d:%.2d", curMin, curSec); release_mutex((ValueMutex*)ctx, state); canvas_set_font(canvas, FontBigNumbers); canvas_draw_str_aligned(canvas, 64, 8, AlignCenter, AlignCenter, strings[1]); canvas_set_font(canvas, FontSecondary); canvas_draw_str_aligned(canvas, 64, 20, AlignCenter, AlignTop, strings[0]); // elements_button_left(canvas, "Alarms"); // elements_button_right(canvas, "Settings"); // elements_button_center(canvas, "Reset"); canvas_set_font(canvas, FontBigNumbers); canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignTop, strings[2]); canvas_set_font(canvas, FontSecondary); if(timerStarted) { elements_button_center(canvas, "Stop"); } else { elements_button_center(canvas, "Start"); } if(songSelect == 0) { elements_button_right(canvas, "S:OFF"); } else if(songSelect == 1) { elements_button_right(canvas, "S:PoRa"); } else if(songSelect == 2) { elements_button_right(canvas, "S:Mario"); } else if(songSelect == 3) { elements_button_right(canvas, "S:ByMin"); } } static void clock_state_init(ClockState* const state) { furi_hal_rtc_get_datetime(&state->datetime); } const NotificationSequence clock_alert_silent = { &message_force_vibro_setting_on, &message_vibro_on, &message_red_255, &message_green_255, &message_blue_255, &message_display_backlight_on, &message_vibro_off, &message_display_backlight_off, &message_delay_50, &message_display_backlight_on, NULL, }; const NotificationSequence clock_alert_pr1 = { &message_force_speaker_volume_setting_1f, &message_force_vibro_setting_on, &message_vibro_on, &message_red_255, &message_green_255, &message_blue_255, &message_display_backlight_on, &message_note_g5, &message_delay_100, &message_delay_100, &message_delay_50, &message_sound_off, &message_vibro_off, &message_display_backlight_off, &message_delay_50, &message_display_backlight_on, &message_note_g5, &message_delay_100, &message_delay_100, &message_delay_50, &message_sound_off, NULL, }; const NotificationSequence clock_alert_pr2 = { &message_force_speaker_volume_setting_1f, &message_force_vibro_setting_on, &message_vibro_on, &message_note_fs5, &message_delay_100, &message_delay_100, &message_sound_off, &message_display_backlight_off, &message_vibro_off, &message_delay_50, &message_note_g5, &message_delay_100, &message_delay_100, &message_sound_off, &message_display_backlight_on, &message_delay_50, &message_note_a5, &message_delay_100, &message_delay_100, &message_sound_off, NULL, }; const NotificationSequence clock_alert_pr3 = { &message_force_speaker_volume_setting_1f, &message_display_backlight_off, &message_note_g5, &message_delay_100, &message_delay_100, &message_sound_off, &message_delay_50, &message_red_255, &message_green_255, &message_blue_255, &message_display_backlight_on, &message_delay_100, NULL, }; const NotificationSequence clock_alert_mario1 = { &message_force_speaker_volume_setting_1f, &message_force_vibro_setting_on, &message_vibro_on, &message_red_255, &message_green_255, &message_blue_255, &message_display_backlight_on, &message_note_e5, &message_delay_100, &message_delay_100, &message_delay_50, &message_sound_off, &message_note_e5, &message_delay_100, &message_delay_100, &message_delay_50, &message_sound_off, &message_vibro_off, &message_display_backlight_off, &message_delay_100, &message_display_backlight_on, &message_delay_100, &message_note_e5, &message_delay_100, &message_delay_100, &message_delay_50, &message_sound_off, NULL, }; const NotificationSequence clock_alert_mario2 = { &message_force_speaker_volume_setting_1f, &message_force_vibro_setting_on, &message_vibro_on, &message_display_backlight_off, &message_delay_100, &message_display_backlight_on, &message_delay_100, &message_note_c5, &message_delay_100, &message_delay_100, &message_sound_off, &message_display_backlight_off, &message_vibro_off, &message_delay_50, &message_note_e5, &message_delay_100, &message_delay_100, &message_sound_off, &message_display_backlight_on, NULL, }; const NotificationSequence clock_alert_mario3 = { &message_force_speaker_volume_setting_1f, &message_display_backlight_off, &message_note_g5, &message_delay_100, &message_delay_100, &message_delay_100, &message_delay_100, &message_sound_off, &message_delay_50, &message_red_255, &message_green_255, &message_blue_255, &message_display_backlight_on, &message_delay_100, &message_note_g4, &message_delay_100, &message_delay_100, &message_delay_100, &message_delay_100, &message_sound_off, NULL, }; const NotificationSequence clock_alert_perMin = { &message_force_speaker_volume_setting_1f, &message_note_g5, &message_delay_100, &message_delay_50, &message_sound_off, &message_delay_10, &message_note_g4, &message_delay_50, &message_delay_10, &message_delay_10, &message_sound_off, NULL, }; const NotificationSequence clock_alert_startStop = { &message_force_speaker_volume_setting_1f, &message_note_d6, &message_delay_100, &message_delay_10, &message_delay_10, &message_sound_off, NULL, }; // Runs every 1000ms by default static void clock_tick(void* ctx) { furi_assert(ctx); FuriMessageQueue* event_queue = ctx; PluginEvent event = {.type = EventTypeTick}; if(timerStarted) { timerSecs = timerSecs + 1; if(timerSecs % 60 == 0 && songSelect != 0) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_perMin); furi_record_close("notification"); } if(songSelect == 1) { if(timerSecs == 80) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_pr1); furi_record_close("notification"); } if(timerSecs == 81) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_pr2); furi_record_close("notification"); } if(timerSecs == 82) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_pr3); furi_record_close("notification"); } } else if(songSelect == 2) { if(timerSecs == 80) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_mario1); furi_record_close("notification"); } if(timerSecs == 81) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_mario2); furi_record_close("notification"); } if(timerSecs == 82) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_mario3); furi_record_close("notification"); } } else { if(timerSecs == 80) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_silent); furi_record_close("notification"); } } } // It's OK to loose this event if system overloaded furi_message_queue_put(event_queue, &event, 0); } int32_t clock_app(void* p) { UNUSED(p); timerStarted = false; timerSecs = 0; songSelect = 2; FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent)); ClockState* plugin_state = malloc(sizeof(ClockState)); clock_state_init(plugin_state); ValueMutex state_mutex; if(!init_mutex(&state_mutex, plugin_state, sizeof(ClockState))) { FURI_LOG_E(TAG, "cannot create mutex\r\n"); free(plugin_state); return 255; } // Set system callbacks ViewPort* view_port = view_port_alloc(); view_port_draw_callback_set(view_port, clock_render_callback, &state_mutex); view_port_input_callback_set(view_port, clock_input_callback, event_queue); FuriTimer* timer = furi_timer_alloc(clock_tick, FuriTimerTypePeriodic, event_queue); furi_timer_start(timer, furi_kernel_get_tick_frequency()); // Open GUI and register view_port Gui* gui = furi_record_open("gui"); gui_add_view_port(gui, view_port, GuiLayerFullscreen); // Main loop PluginEvent event; for(bool processing = true; processing;) { FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100); ClockState* plugin_state = (ClockState*)acquire_mutex_block(&state_mutex); if(event_status == FuriStatusOk) { // press events if(event.type == EventTypeKey) { if(event.input.type == InputTypeShort || event.input.type == InputTypeRepeat) { switch(event.input.key) { case InputKeyUp: if(timerStarted) timerSecs = timerSecs + 5; break; case InputKeyDown: if(timerStarted) timerSecs = timerSecs - 5; break; case InputKeyRight: if(songSelect == 0) { songSelect = 1; } else if(songSelect == 1) { songSelect = 2; } else if(songSelect == 2) { songSelect = 3; } else { songSelect = 0; } break; case InputKeyLeft: break; case InputKeyOk: if(songSelect == 1 || songSelect == 2 || songSelect == 3) { NotificationApp* notification = furi_record_open("notification"); notification_message(notification, &clock_alert_startStop); furi_record_close("notification"); } if(timerStarted) { timerStarted = false; timerSecs = 0; } else { timerStarted = true; } break; case InputKeyBack: // Exit the plugin processing = false; break; } } } else if(event.type == EventTypeTick) { furi_hal_rtc_get_datetime(&plugin_state->datetime); } } else { FURI_LOG_D(TAG, "osMessageQueue: event timeout"); // event timeout } view_port_update(view_port); release_mutex(&state_mutex, plugin_state); } furi_timer_free(timer); view_port_enabled_set(view_port, false); gui_remove_view_port(gui, view_port); furi_record_close("gui"); view_port_free(view_port); furi_message_queue_free(event_queue); delete_mutex(&state_mutex); return 0; }