#include "../subghz_i.h"
#include <lib/toolbox/value_index.h>

enum SubGhzSettingIndex {
    SubGhzSettingIndexFrequency,
    SubGhzSettingIndexHopping,
    SubGhzSettingIndexModulation,
    SubGhzSettingIndexLock,
    SubGhzSettingIndexRAWThesholdRSSI,
};

#define RAW_THRESHOLD_RSSI_COUNT 11
const char* const raw_theshold_rssi_text[RAW_THRESHOLD_RSSI_COUNT] = {
    "-----",
    "-85.0",
    "-80.0",
    "-75.0",
    "-70.0",
    "-65.0",
    "-60.0",
    "-55.0",
    "-50.0",
    "-45.0",
    "-40.0",

};
const float raw_theshold_rssi_value[RAW_THRESHOLD_RSSI_COUNT] = {
    -90.0f,
    -85.0f,
    -80.0f,
    -75.0f,
    -70.0f,
    -65.0f,
    -60.0f,
    -55.0f,
    -50.0f,
    -45.0f,
    -40.0f,
};

#define HOPPING_COUNT 2
const char* const hopping_text[HOPPING_COUNT] = {
    "OFF",
    "ON",
};
const uint32_t hopping_value[HOPPING_COUNT] = {
    SubGhzHopperStateOFF,
    SubGhzHopperStateRunnig,
};

uint8_t subghz_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
    furi_assert(context);
    SubGhz* subghz = context;
    uint8_t index = 0;
    for(uint8_t i = 0; i < subghz_setting_get_frequency_count(subghz->setting); i++) {
        if(value == subghz_setting_get_frequency(subghz->setting, i)) {
            index = i;
            break;
        } else {
            index = subghz_setting_get_frequency_default_index(subghz->setting);
        }
    }
    return index;
}

uint8_t subghz_scene_receiver_config_next_preset(const char* preset_name, void* context) {
    furi_assert(context);
    SubGhz* subghz = context;
    uint8_t index = 0;
    for(uint8_t i = 0; i < subghz_setting_get_preset_count(subghz->setting); i++) {
        if(!strcmp(subghz_setting_get_preset_name(subghz->setting, i), preset_name)) {
            index = i;
            break;
        } else {
            //  index = subghz_setting_get_frequency_default_index(subghz->setting);
        }
    }
    return index;
}

uint8_t subghz_scene_receiver_config_hopper_value_index(
    const uint32_t value,
    const uint32_t values[],
    uint8_t values_count,
    void* context) {
    furi_assert(context);
    UNUSED(values_count);
    SubGhz* subghz = context;

    if(value == values[0]) {
        return 0;
    } else {
        variable_item_set_current_value_text(
            (VariableItem*)scene_manager_get_scene_state(
                subghz->scene_manager, SubGhzSceneReceiverConfig),
            " -----");
        return 1;
    }
}

static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
    SubGhz* subghz = variable_item_get_context(item);
    uint8_t index = variable_item_get_current_value_index(item);

    if(subghz->txrx->hopper_state == SubGhzHopperStateOFF) {
        char text_buf[10] = {0};
        snprintf(
            text_buf,
            sizeof(text_buf),
            "%lu.%02lu",
            subghz_setting_get_frequency(subghz->setting, index) / 1000000,
            (subghz_setting_get_frequency(subghz->setting, index) % 1000000) / 10000);
        variable_item_set_current_value_text(item, text_buf);
        subghz->txrx->preset->frequency = subghz_setting_get_frequency(subghz->setting, index);
    } else {
        variable_item_set_current_value_index(
            item, subghz_setting_get_frequency_default_index(subghz->setting));
    }
}

static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
    SubGhz* subghz = variable_item_get_context(item);
    uint8_t index = variable_item_get_current_value_index(item);
    variable_item_set_current_value_text(
        item, subghz_setting_get_preset_name(subghz->setting, index));
    subghz_preset_init(
        subghz,
        subghz_setting_get_preset_name(subghz->setting, index),
        subghz->txrx->preset->frequency,
        subghz_setting_get_preset_data(subghz->setting, index),
        subghz_setting_get_preset_data_size(subghz->setting, index));
}

static void subghz_scene_receiver_config_set_hopping_running(VariableItem* item) {
    SubGhz* subghz = variable_item_get_context(item);
    uint8_t index = variable_item_get_current_value_index(item);

    variable_item_set_current_value_text(item, hopping_text[index]);
    if(hopping_value[index] == SubGhzHopperStateOFF) {
        char text_buf[10] = {0};
        snprintf(
            text_buf,
            sizeof(text_buf),
            "%lu.%02lu",
            subghz_setting_get_default_frequency(subghz->setting) / 1000000,
            (subghz_setting_get_default_frequency(subghz->setting) % 1000000) / 10000);
        variable_item_set_current_value_text(
            (VariableItem*)scene_manager_get_scene_state(
                subghz->scene_manager, SubGhzSceneReceiverConfig),
            text_buf);
        subghz->txrx->preset->frequency = subghz_setting_get_default_frequency(subghz->setting);
        variable_item_set_current_value_index(
            (VariableItem*)scene_manager_get_scene_state(
                subghz->scene_manager, SubGhzSceneReceiverConfig),
            subghz_setting_get_frequency_default_index(subghz->setting));
    } else {
        variable_item_set_current_value_text(
            (VariableItem*)scene_manager_get_scene_state(
                subghz->scene_manager, SubGhzSceneReceiverConfig),
            " -----");
        variable_item_set_current_value_index(
            (VariableItem*)scene_manager_get_scene_state(
                subghz->scene_manager, SubGhzSceneReceiverConfig),
            subghz_setting_get_frequency_default_index(subghz->setting));
    }

    subghz->txrx->hopper_state = hopping_value[index];
}

static void subghz_scene_receiver_config_set_raw_threshold_rssi(VariableItem* item) {
    SubGhz* subghz = variable_item_get_context(item);
    uint8_t index = variable_item_get_current_value_index(item);

    variable_item_set_current_value_text(item, raw_theshold_rssi_text[index]);
    subghz->txrx->raw_threshold_rssi = raw_theshold_rssi_value[index];
}

static void subghz_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
    furi_assert(context);
    SubGhz* subghz = context;
    if(index == SubGhzSettingIndexLock) {
        view_dispatcher_send_custom_event(
            subghz->view_dispatcher, SubGhzCustomEventSceneSettingLock);
    }
}

void subghz_scene_receiver_config_on_enter(void* context) {
    SubGhz* subghz = context;
    VariableItem* item;
    uint8_t value_index;

    item = variable_item_list_add(
        subghz->variable_item_list,
        "Frequency:",
        subghz_setting_get_frequency_count(subghz->setting),
        subghz_scene_receiver_config_set_frequency,
        subghz);
    value_index =
        subghz_scene_receiver_config_next_frequency(subghz->txrx->preset->frequency, subghz);
    scene_manager_set_scene_state(
        subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
    variable_item_set_current_value_index(item, value_index);
    char text_buf[10] = {0};
    snprintf(
        text_buf,
        sizeof(text_buf),
        "%lu.%02lu",
        subghz_setting_get_frequency(subghz->setting, value_index) / 1000000,
        (subghz_setting_get_frequency(subghz->setting, value_index) % 1000000) / 10000);
    variable_item_set_current_value_text(item, text_buf);

    if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
       SubGhzCustomEventManagerSet) {
        item = variable_item_list_add(
            subghz->variable_item_list,
            "Hopping:",
            HOPPING_COUNT,
            subghz_scene_receiver_config_set_hopping_running,
            subghz);
        value_index = subghz_scene_receiver_config_hopper_value_index(
            subghz->txrx->hopper_state, hopping_value, HOPPING_COUNT, subghz);
        variable_item_set_current_value_index(item, value_index);
        variable_item_set_current_value_text(item, hopping_text[value_index]);
    }

    item = variable_item_list_add(
        subghz->variable_item_list,
        "Modulation:",
        subghz_setting_get_preset_count(subghz->setting),
        subghz_scene_receiver_config_set_preset,
        subghz);
    value_index = subghz_scene_receiver_config_next_preset(
        furi_string_get_cstr(subghz->txrx->preset->name), subghz);
    variable_item_set_current_value_index(item, value_index);
    variable_item_set_current_value_text(
        item, subghz_setting_get_preset_name(subghz->setting, value_index));

    if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
       SubGhzCustomEventManagerSet) {
        variable_item_list_add(subghz->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
        variable_item_list_set_enter_callback(
            subghz->variable_item_list,
            subghz_scene_receiver_config_var_list_enter_callback,
            subghz);
    }
    if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) ==
       SubGhzCustomEventManagerSet) {
        item = variable_item_list_add(
            subghz->variable_item_list,
            "RSSI Threshold:",
            RAW_THRESHOLD_RSSI_COUNT,
            subghz_scene_receiver_config_set_raw_threshold_rssi,
            subghz);
        value_index = value_index_float(
            subghz->txrx->raw_threshold_rssi, raw_theshold_rssi_value, RAW_THRESHOLD_RSSI_COUNT);
        variable_item_set_current_value_index(item, value_index);
        variable_item_set_current_value_text(item, raw_theshold_rssi_text[value_index]);
    }
    view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
}

bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
    SubGhz* subghz = context;
    bool consumed = false;

    if(event.type == SceneManagerEventTypeCustom) {
        if(event.event == SubGhzCustomEventSceneSettingLock) {
            subghz->lock = SubGhzLockOn;
            scene_manager_previous_scene(subghz->scene_manager);
            consumed = true;
        }
    }
    return consumed;
}

void subghz_scene_receiver_config_on_exit(void* context) {
    SubGhz* subghz = context;
    variable_item_list_set_selected_item(subghz->variable_item_list, 0);
    variable_item_list_reset(subghz->variable_item_list);
    scene_manager_set_scene_state(
        subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
}