#include "../fuzzer_i.h" #include "../helpers/fuzzer_custom_event.h" #include "../lib/worker/protocol.h" #include "../helpers/gui_const.h" void fuzzer_scene_main_callback(FuzzerCustomEvent event, void* context) { furi_assert(context); PacsFuzzerApp* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, event); } static bool fuzzer_scene_main_load_custom_dict(void* context) { furi_assert(context); PacsFuzzerApp* app = context; FuzzerConsts* consts = app->fuzzer_const; furi_string_set_str(app->file_path, consts->custom_dict_folder); DialogsFileBrowserOptions browser_options; dialog_file_browser_set_basic_options( &browser_options, consts->custom_dict_extension, &I_rfid_10px); browser_options.base_path = consts->custom_dict_folder; browser_options.hide_ext = false; bool res = dialog_file_browser_show(app->dialogs, app->file_path, app->file_path, &browser_options); return res; } void fuzzer_scene_main_on_enter(void* context) { furi_assert(context); PacsFuzzerApp* app = context; fuzzer_view_main_set_callback(app->main_view, fuzzer_scene_main_callback, app); fuzzer_view_main_update_data(app->main_view, app->fuzzer_state); view_dispatcher_switch_to_view(app->view_dispatcher, FuzzerViewIDMain); } bool fuzzer_scene_main_on_event(void* context, SceneManagerEvent event) { furi_assert(context); PacsFuzzerApp* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == FuzzerCustomEventViewMainBack) { if(!scene_manager_previous_scene(app->scene_manager)) { scene_manager_stop(app->scene_manager); view_dispatcher_stop(app->view_dispatcher); } consumed = true; } else if(event.event == FuzzerCustomEventViewMainOk) { fuzzer_view_main_get_state(app->main_view, &app->fuzzer_state); // TODO error logic bool loading_ok = false; switch(app->fuzzer_state.menu_index) { case FuzzerMainMenuIndexDefaultValues: loading_ok = fuzzer_worker_attack_dict(app->worker, app->fuzzer_state.proto_index); if(!loading_ok) { // error } break; case FuzzerMainMenuIndexLoadFileCustomUids: if(!fuzzer_scene_main_load_custom_dict(app)) { break; } else { loading_ok = fuzzer_worker_attack_file_dict( app->worker, app->fuzzer_state.proto_index, app->file_path); } break; default: break; } if(loading_ok) { scene_manager_next_scene(app->scene_manager, FuzzerSceneAttack); } consumed = true; } } return consumed; } void fuzzer_scene_main_on_exit(void* context) { // furi_assert(context); // PacsFuzzerApp* app = context; UNUSED(context); }