#include "infrared_brute_force.h" #include #include #include #include "infrared_signal.h" typedef struct { uint32_t index; uint32_t count; } InfraredBruteForceRecord; DICT_DEF2( InfraredBruteForceRecordDict, FuriString*, FURI_STRING_OPLIST, InfraredBruteForceRecord, M_POD_OPLIST); struct InfraredBruteForce { FlipperFormat* ff; const char* db_filename; FuriString* current_record_name; InfraredSignal* current_signal; InfraredBruteForceRecordDict_t records; bool is_started; }; InfraredBruteForce* infrared_brute_force_alloc() { InfraredBruteForce* brute_force = malloc(sizeof(InfraredBruteForce)); brute_force->ff = NULL; brute_force->db_filename = NULL; brute_force->current_signal = NULL; brute_force->is_started = false; brute_force->current_record_name = furi_string_alloc(); InfraredBruteForceRecordDict_init(brute_force->records); return brute_force; } void infrared_brute_force_clear_records(InfraredBruteForce* brute_force) { furi_assert(!brute_force->is_started); InfraredBruteForceRecordDict_reset(brute_force->records); } void infrared_brute_force_free(InfraredBruteForce* brute_force) { furi_assert(!brute_force->is_started); InfraredBruteForceRecordDict_clear(brute_force->records); furi_string_free(brute_force->current_record_name); free(brute_force); } void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const char* db_filename) { furi_assert(!brute_force->is_started); brute_force->db_filename = db_filename; } bool infrared_brute_force_calculate_messages(InfraredBruteForce* brute_force) { furi_assert(!brute_force->is_started); furi_assert(brute_force->db_filename); bool success = false; Storage* storage = furi_record_open(RECORD_STORAGE); FlipperFormat* ff = flipper_format_buffered_file_alloc(storage); success = flipper_format_buffered_file_open_existing(ff, brute_force->db_filename); if(success) { FuriString* signal_name; signal_name = furi_string_alloc(); while(flipper_format_read_string(ff, "name", signal_name)) { InfraredBruteForceRecord* record = InfraredBruteForceRecordDict_get(brute_force->records, signal_name); if(record) { ++(record->count); } } furi_string_free(signal_name); } flipper_format_free(ff); furi_record_close(RECORD_STORAGE); return success; } bool infrared_brute_force_start( InfraredBruteForce* brute_force, uint32_t index, uint32_t* record_count) { furi_assert(!brute_force->is_started); bool success = false; *record_count = 0; InfraredBruteForceRecordDict_it_t it; for(InfraredBruteForceRecordDict_it(it, brute_force->records); !InfraredBruteForceRecordDict_end_p(it); InfraredBruteForceRecordDict_next(it)) { const InfraredBruteForceRecordDict_itref_t* record = InfraredBruteForceRecordDict_cref(it); if(record->value.index == index) { *record_count = record->value.count; if(*record_count) { furi_string_set(brute_force->current_record_name, record->key); } break; } } if(*record_count) { Storage* storage = furi_record_open(RECORD_STORAGE); brute_force->ff = flipper_format_buffered_file_alloc(storage); brute_force->current_signal = infrared_signal_alloc(); brute_force->is_started = true; success = flipper_format_buffered_file_open_existing(brute_force->ff, brute_force->db_filename); if(!success) infrared_brute_force_stop(brute_force); } return success; } bool infrared_brute_force_is_started(InfraredBruteForce* brute_force) { return brute_force->is_started; } void infrared_brute_force_stop(InfraredBruteForce* brute_force) { furi_assert(brute_force->is_started); furi_string_reset(brute_force->current_record_name); infrared_signal_free(brute_force->current_signal); flipper_format_free(brute_force->ff); brute_force->current_signal = NULL; brute_force->ff = NULL; brute_force->is_started = false; furi_record_close(RECORD_STORAGE); } bool infrared_brute_force_send_next(InfraredBruteForce* brute_force) { furi_assert(brute_force->is_started); const bool success = infrared_signal_search_and_read( brute_force->current_signal, brute_force->ff, brute_force->current_record_name); if(success) { infrared_signal_transmit(brute_force->current_signal); } return success; } void infrared_brute_force_add_record( InfraredBruteForce* brute_force, uint32_t index, const char* name) { InfraredBruteForceRecord value = {.index = index, .count = 0}; FuriString* key; key = furi_string_alloc_set(name); InfraredBruteForceRecordDict_set_at(brute_force->records, key, value); furi_string_free(key); }