#include "../subbrute.h" void subbrute_scene_run_attack_on_enter(SubBruteState* context); void subbrute_scene_run_attack_on_exit(SubBruteState* context); void subbrute_scene_run_attack_on_tick(SubBruteState* context); void subbrute_scene_run_attack_on_event(SubBruteEvent event, SubBruteState* context); void subbrute_scene_run_attack_on_draw(Canvas* canvas, SubBruteState* context); void send_packet();