#include "../infrared_app_i.h" void infrared_scene_debug_on_enter(void* context) { InfraredApp* infrared = context; InfraredWorker* worker = infrared->worker; infrared_worker_rx_set_received_signal_callback( worker, infrared_signal_received_callback, context); infrared_worker_rx_enable_blink_on_receiving(worker, true); infrared_worker_rx_start(worker); infrared_debug_view_set_text(infrared->debug_view, "Received signals\nwill appear here"); view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewDebugView); } bool infrared_scene_debug_on_event(void* context, SceneManagerEvent event) { InfraredApp* infrared = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == InfraredCustomEventTypeSignalReceived) { InfraredDebugView* debug_view = infrared->debug_view; InfraredSignal* signal = infrared->current_signal; if(infrared_signal_is_raw(signal)) { const InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal); infrared_debug_view_set_text(debug_view, "RAW\n%d samples\n", raw->timings_size); printf("RAW, %zu samples:\r\n", raw->timings_size); for(size_t i = 0; i < raw->timings_size; ++i) { printf("%lu ", raw->timings[i]); } printf("\r\n"); } else { const InfraredMessage* message = infrared_signal_get_message(signal); infrared_debug_view_set_text( debug_view, "%s\nA:0x%0*lX\nC:0x%0*lX\n%s\n", infrared_get_protocol_name(message->protocol), ROUND_UP_TO(infrared_get_protocol_address_length(message->protocol), 4), message->address, ROUND_UP_TO(infrared_get_protocol_command_length(message->protocol), 4), message->command, message->repeat ? " R" : ""); printf( "== %s, A:0x%0*lX, C:0x%0*lX%s ==\r\n", infrared_get_protocol_name(message->protocol), ROUND_UP_TO(infrared_get_protocol_address_length(message->protocol), 4), message->address, ROUND_UP_TO(infrared_get_protocol_command_length(message->protocol), 4), message->command, message->repeat ? " R" : ""); } consumed = true; } } return consumed; } void infrared_scene_debug_on_exit(void* context) { InfraredApp* infrared = context; InfraredWorker* worker = infrared->worker; infrared_worker_rx_stop(worker); infrared_worker_rx_enable_blink_on_receiving(worker, false); infrared_worker_rx_set_received_signal_callback(worker, NULL, NULL); }