#include "event_loop_i.h" #include #include #include /** * Private functions */ static inline uint32_t furi_event_loop_tick_get_elapsed_time(const FuriEventLoop* instance) { return xTaskGetTickCount() - instance->tick.prev_time; } static inline uint32_t furi_event_loop_tick_get_remaining_time(const FuriEventLoop* instance) { const uint32_t elapsed_time = furi_event_loop_tick_get_elapsed_time(instance); return elapsed_time < instance->tick.interval ? instance->tick.interval - elapsed_time : 0; } static inline bool furi_event_loop_tick_is_expired(const FuriEventLoop* instance) { return furi_event_loop_tick_get_elapsed_time(instance) >= instance->tick.interval; } /* * Private tick API */ void furi_event_loop_init_tick(FuriEventLoop* instance) { if(instance->tick.callback) { instance->tick.prev_time = xTaskGetTickCount(); } } void furi_event_loop_process_tick(FuriEventLoop* instance) { if(instance->tick.callback && furi_event_loop_tick_is_expired(instance)) { instance->tick.prev_time += instance->tick.interval; instance->tick.callback(instance->tick.callback_context); } } uint32_t furi_event_loop_get_tick_wait_time(const FuriEventLoop* instance) { uint32_t wait_time = FuriWaitForever; if(instance->tick.callback) { wait_time = furi_event_loop_tick_get_remaining_time(instance); } return wait_time; } /* * Public tick API */ void furi_event_loop_tick_set( FuriEventLoop* instance, uint32_t interval, FuriEventLoopTickCallback callback, void* context) { furi_check(instance); furi_check(instance->thread_id == furi_thread_get_current_id()); furi_check(callback ? interval > 0 : true); instance->tick.callback = callback; instance->tick.callback_context = context; instance->tick.interval = interval; instance->tick.prev_time = xTaskGetTickCount(); }