#include "subbrute_attack_view.h" #include "../subbrute_i.h" #include "../subbrute_protocols_i.h" #include "assets_icons.h" #include #include #include #include #define TAG "SubBruteAttackView" struct SubBruteAttackView { View* view; SubBruteAttackViewCallback callback; void* context; }; typedef struct { SubBruteAttacks index; uint64_t max_value; uint64_t current_step; bool is_attacking; bool is_continuous_worker; IconAnimation* icon; } SubBruteAttackViewModel; void subbrute_attack_view_set_callback( SubBruteAttackView* instance, SubBruteAttackViewCallback callback, void* context) { furi_assert(instance); furi_assert(callback); instance->callback = callback; instance->context = context; } bool subbrute_attack_view_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); #ifdef FURI_DEBUG FURI_LOG_D(TAG, "InputKey: %d", event->key); #endif SubBruteAttackView* instance = context; if(event->key == InputKeyBack && event->type == InputTypeShort) { instance->callback(SubBruteCustomEventTypeBackPressed, instance->context); with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->is_attacking = false; model->is_continuous_worker = false; return true; }); return true; } bool is_attacking = false; with_view_model( instance->view, (SubBruteAttackViewModel * model) { is_attacking = model->is_attacking; return false; }); // if(!is_attacking) { // instance->callback(SubBruteCustomEventTypeTransmitNotStarted, instance->context); // } else { // instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context); // } if(!is_attacking) { if(event->type == InputTypeShort && event->key == InputKeyOk) { #ifdef FURI_DEBUG FURI_LOG_D(TAG, "InputKey: %d OK", event->key); #endif with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->is_attacking = true; model->is_continuous_worker = false; icon_animation_stop(model->icon); icon_animation_start(model->icon); return true; }); instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context); /*if(event->type == InputTypeRepeat && event->key == InputKeyOk) { #ifdef FURI_DEBUG FURI_LOG_D(TAG, "InputKey: %d OK. SubBruteCustomEventTypeTransmitContinuousStarted", event->key); #endif with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->is_attacking = true; model->is_continuous_worker = true; icon_animation_stop(model->icon); icon_animation_start(model->icon); return true; }); instance->callback(SubBruteCustomEventTypeTransmitContinuousStarted, instance->context); } else if(event->type == InputTypeShort && event->key == InputKeyOk) { #ifdef FURI_DEBUG FURI_LOG_D(TAG, "InputKey: %d OK", event->key); #endif with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->is_attacking = true; model->is_continuous_worker = false; icon_animation_stop(model->icon); icon_animation_start(model->icon); return true; }); instance->callback(SubBruteCustomEventTypeTransmitStarted, instance->context);*/ } else if(event->key == InputKeyUp) { instance->callback(SubBruteCustomEventTypeSaveFile, instance->context); } else if(event->key == InputKeyDown) { instance->callback(SubBruteCustomEventTypeTransmitCustom, instance->context); } else if(event->type == InputTypeShort) { if(event->key == InputKeyLeft) { instance->callback(SubBruteCustomEventTypeChangeStepDown, instance->context); } else if(event->key == InputKeyRight) { instance->callback(SubBruteCustomEventTypeChangeStepUp, instance->context); } // with_view_model( // instance->view, (SubBruteAttackViewModel * model) { // if(event->key == InputKeyLeft) { // model->current_step = // ((model->current_step - 1) + model->max_value) % model->max_value; // } else if(event->key == InputKeyRight) { // model->current_step = (model->current_step + 1) % model->max_value; // } // return true; // }); // instance->callback(SubBruteCustomEventTypeChangeStep, instance->context); } else if(event->type == InputTypeRepeat) { if(event->key == InputKeyLeft) { instance->callback(SubBruteCustomEventTypeChangeStepDownMore, instance->context); } else if(event->key == InputKeyRight) { instance->callback(SubBruteCustomEventTypeChangeStepUpMore, instance->context); } /*with_view_model( instance->view, (SubBruteAttackViewModel * model) { if(event->key == InputKeyLeft) { model->current_step = ((model->current_step - 100) + model->max_value) % model->max_value; } else if(event->key == InputKeyRight) { model->current_step = (model->current_step + 100) % model->max_value; } return true; }); instance->callback(SubBruteCustomEventTypeChangeStep, instance->context);*/ } } else { if((event->type == InputTypeShort || event->type == InputTypeRepeat) && (event->key == InputKeyOk || event->key == InputKeyBack)) { with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->is_attacking = false; model->is_continuous_worker = false; icon_animation_stop(model->icon); icon_animation_start(model->icon); return true; }); instance->callback(SubBruteCustomEventTypeTransmitNotStarted, instance->context); } } return true; } SubBruteAttackView* subbrute_attack_view_alloc() { SubBruteAttackView* instance = malloc(sizeof(SubBruteAttackView)); instance->view = view_alloc(); view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(SubBruteAttackViewModel)); view_set_context(instance->view, instance); with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->icon = icon_animation_alloc(&A_Sub1ghz_14); view_tie_icon_animation(instance->view, model->icon); return false; }); view_set_draw_callback(instance->view, (ViewDrawCallback)subbrute_attack_view_draw); view_set_input_callback(instance->view, subbrute_attack_view_input); view_set_enter_callback(instance->view, subbrute_attack_view_enter); view_set_exit_callback(instance->view, subbrute_attack_view_exit); return instance; } void subbrute_attack_view_enter(void* context) { furi_assert(context); #ifdef FURI_DEBUG FURI_LOG_D(TAG, "subbrute_attack_view_enter"); #endif } void subbrute_attack_view_free(SubBruteAttackView* instance) { furi_assert(instance); #ifdef FURI_DEBUG FURI_LOG_D(TAG, "subbrute_attack_view_free"); #endif with_view_model( instance->view, (SubBruteAttackViewModel * model) { icon_animation_free(model->icon); return false; }); view_free(instance->view); free(instance); } View* subbrute_attack_view_get_view(SubBruteAttackView* instance) { furi_assert(instance); return instance->view; } void subbrute_attack_view_set_current_step(SubBruteAttackView* instance, uint64_t current_step) { furi_assert(instance); #ifdef FURI_DEBUG //FURI_LOG_D(TAG, "Set step: %d", current_step); #endif with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->current_step = current_step; return true; }); } void subbrute_attack_view_set_worker_type(SubBruteAttackView* instance, bool is_continuous_worker) { furi_assert(instance); with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->is_continuous_worker = is_continuous_worker; return true; }); } // We need to call init every time, because not every time we calls enter // normally, call enter only once void subbrute_attack_view_init_values( SubBruteAttackView* instance, uint8_t index, uint64_t max_value, uint64_t current_step, bool is_attacking) { #ifdef FURI_DEBUG FURI_LOG_D( TAG, "init, index: %d, max_value: %d, current_step: %d", index, max_value, current_step); #endif with_view_model( instance->view, (SubBruteAttackViewModel * model) { model->max_value = max_value; model->index = index; model->current_step = current_step; model->is_attacking = is_attacking; if(is_attacking) { icon_animation_start(model->icon); } else { icon_animation_stop(model->icon); } return true; }); } void subbrute_attack_view_exit(void* context) { furi_assert(context); SubBruteAttackView* instance = context; #ifdef FURI_DEBUG FURI_LOG_D(TAG, "subbrute_attack_view_exit"); #endif with_view_model( instance->view, (SubBruteAttackViewModel * model) { icon_animation_stop(model->icon); return false; }); } void elements_button_top_left(Canvas* canvas, const char* str) { const Icon* icon = &I_ButtonUp_7x4; const uint8_t button_height = 12; const uint8_t vertical_offset = 9; // const uint8_t horizontal_offset = 3; const uint8_t string_width = canvas_string_width(canvas, str); const uint8_t icon_h_offset = 3; const uint8_t icon_width_with_offset = icon->width + icon_h_offset; const uint8_t icon_v_offset = icon->height; // const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset + 1; const uint8_t x = 0; const uint8_t y = 0; canvas_draw_box(canvas, x, y, button_width, button_height); #ifdef FURI_DEBUG FURI_LOG_D( TAG, "lbox, x: %d, y: %d, width: %d, height: %d", x, y, button_width, button_height); #endif // canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y + button_height - 0); // // canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y + button_height - 1); // canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y + button_height - 2); canvas_invert_color(canvas); canvas_draw_icon(canvas, x + horizontal_offset, y + icon_v_offset, icon); canvas_draw_str( canvas, x + horizontal_offset + icon_width_with_offset, y + vertical_offset, str); canvas_invert_color(canvas); } void elements_button_top_right(Canvas* canvas, const char* str) { const Icon* icon = &I_ButtonDown_7x4; const uint8_t button_height = 12; const uint8_t vertical_offset = 9; const uint8_t horizontal_offset = 3; const uint8_t string_width = canvas_string_width(canvas, str); const uint8_t icon_h_offset = 3; const uint8_t icon_width_with_offset = icon->width + icon_h_offset; const uint8_t icon_v_offset = icon->height; // + vertical_offset; const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset + 1; const uint8_t x = canvas_width(canvas); const uint8_t y = 0; canvas_draw_box(canvas, x - button_width, y, button_width, button_height); #ifdef FURI_DEBUG FURI_LOG_D( TAG, "rbox, x: %d, y: %d, width: %d, height: %d", x - button_width, y, button_width, button_height); #endif // canvas_draw_line(canvas, x - button_width - 1, y, x + button_width - 1, y + button_height - 0); // canvas_draw_line(canvas, x - button_width - 2, y, x + button_width - 2, y + button_height - 1); // canvas_draw_line(canvas, x - button_width - 3, y, x + button_width - 3, y + button_height - 2); canvas_invert_color(canvas); canvas_draw_str(canvas, x - button_width + horizontal_offset, y + vertical_offset, str); canvas_draw_icon(canvas, x - horizontal_offset - icon->width, y + icon_v_offset, icon); canvas_invert_color(canvas); } void subbrute_attack_view_draw(Canvas* canvas, void* context) { furi_assert(context); SubBruteAttackViewModel* model = (SubBruteAttackViewModel*)context; char buffer[26]; const char* attack_name = NULL; attack_name = subbrute_protocol_name(model->index); // Title if(model->is_attacking) { canvas_set_color(canvas, ColorBlack); canvas_set_font(canvas, FontSecondary); canvas_draw_str_aligned(canvas, 64, 2, AlignCenter, AlignTop, attack_name); } // Value canvas_set_font(canvas, FontBigNumbers); snprintf(buffer, sizeof(buffer), "%04d/%04d", (int)model->current_step, (int)model->max_value); canvas_draw_str_aligned(canvas, 64, 17, AlignCenter, AlignTop, buffer); canvas_set_font(canvas, FontSecondary); if(!model->is_attacking) { canvas_set_color(canvas, ColorBlack); canvas_set_font(canvas, FontSecondary); canvas_draw_str_aligned(canvas, 64, 44, AlignCenter, AlignBottom, attack_name); elements_button_left(canvas, "-1"); elements_button_right(canvas, "+1"); elements_button_center(canvas, "Start"); elements_button_top_left(canvas, "Save"); elements_button_top_right(canvas, "Resend"); } else { if(model->is_continuous_worker) { canvas_invert_color(canvas); } // canvas_draw_icon_animation const uint8_t icon_h_offset = 0; const uint8_t icon_width_with_offset = model->icon->icon->width + icon_h_offset; const uint8_t icon_v_offset = model->icon->icon->height; // + vertical_offset; const uint8_t x = canvas_width(canvas); const uint8_t y = canvas_height(canvas); canvas_draw_icon_animation( canvas, x - icon_width_with_offset, y - icon_v_offset, model->icon); // Progress bar // Resolution: 128x64 px float progress_value = (float)model->current_step / model->max_value; elements_progress_bar(canvas, 8, 37, 110, progress_value > 1 ? 1 : progress_value); elements_button_center(canvas, "Stop"); if(model->is_continuous_worker) { canvas_invert_color(canvas); } } }