#include "../u2f_app_i.h" static void u2f_scene_error_event_callback(GuiButtonType result, InputType type, void* context) { furi_assert(context); U2fApp* app = context; if((result == GuiButtonTypeLeft) && (type == InputTypeShort)) { view_dispatcher_send_custom_event(app->view_dispatcher, U2fCustomEventErrorBack); } } void u2f_scene_error_on_enter(void* context) { U2fApp* app = context; if(app->error == U2fAppErrorNoFiles) { widget_add_icon_element(app->widget, 0, 0, &I_SDQuestion_35x43); widget_add_string_multiline_element( app->widget, 81, 4, AlignCenter, AlignTop, FontSecondary, "No SD card or\napp data found.\nThis app will not\nwork without\nrequired files."); widget_add_button_element( app->widget, GuiButtonTypeLeft, "Back", u2f_scene_error_event_callback, app); } else if(app->error == U2fAppErrorCloseRpc) { widget_add_icon_element(app->widget, 78, 0, &I_ActiveConnection_50x64); widget_add_string_multiline_element( app->widget, 3, 2, AlignLeft, AlignTop, FontPrimary, "Connection\nIs Active!"); widget_add_string_multiline_element( app->widget, 3, 30, AlignLeft, AlignTop, FontSecondary, "Disconnect from\nPC or phone to\nuse this function."); } view_dispatcher_switch_to_view(app->view_dispatcher, U2fAppViewError); } bool u2f_scene_error_on_event(void* context, SceneManagerEvent event) { U2fApp* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == U2fCustomEventErrorBack) { view_dispatcher_stop(app->view_dispatcher); consumed = true; } } return consumed; } void u2f_scene_error_on_exit(void* context) { U2fApp* app = context; widget_reset(app->widget); }