#include "../ibutton_i.h" #include void ibutton_scene_info_on_enter(void* context) { iButton* ibutton = context; Widget* widget = ibutton->widget; iButtonKey* key = ibutton->key; const uint8_t* key_data = ibutton_key_get_data_p(key); string_t key_name; string_init(key_name); path_extract_filename(ibutton->file_path, key_name, true); ibutton_text_store_set(ibutton, "%s", string_get_cstr(key_name)); widget_add_text_box_element( widget, 0, 0, 128, 23, AlignCenter, AlignCenter, ibutton->text_store, true); switch(ibutton_key_get_type(key)) { case iButtonKeyDS1990: ibutton_text_store_set( ibutton, "%02X %02X %02X %02X %02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3], key_data[4], key_data[5], key_data[6], key_data[7]); widget_add_string_element(widget, 64, 36, AlignCenter, AlignBottom, FontPrimary, "Dallas"); break; case iButtonKeyMetakom: ibutton_text_store_set( ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]); widget_add_string_element( widget, 64, 36, AlignCenter, AlignBottom, FontPrimary, "Metakom"); break; case iButtonKeyCyfral: ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]); widget_add_string_element(widget, 64, 36, AlignCenter, AlignBottom, FontPrimary, "Cyfral"); break; } widget_add_string_element( widget, 64, 50, AlignCenter, AlignBottom, FontSecondary, ibutton->text_store); view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget); string_clear(key_name); } bool ibutton_scene_info_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void ibutton_scene_info_on_exit(void* context) { iButton* ibutton = context; ibutton_text_store_clear(ibutton); widget_reset(ibutton->widget); }