#include "flipfrid.h" #include "scene/flipfrid_scene_entrypoint.h" #include "scene/flipfrid_scene_load_file.h" #include "scene/flipfrid_scene_select_field.h" #include "scene/flipfrid_scene_run_attack.h" #include "scene/flipfrid_scene_load_custom_uids.h" #define RFIDFUZZER_APP_FOLDER "/ext/rfidfuzzer" static void flipfrid_draw_callback(Canvas* const canvas, void* ctx) { FlipFridState* flipfrid_state = (FlipFridState*)acquire_mutex((ValueMutex*)ctx, 100); if(flipfrid_state == NULL) { return; } // Draw correct Canvas switch(flipfrid_state->current_scene) { case NoneScene: case SceneEntryPoint: flipfrid_scene_entrypoint_on_draw(canvas, flipfrid_state); break; case SceneSelectFile: flipfrid_scene_load_file_on_draw(canvas, flipfrid_state); break; case SceneSelectField: flipfrid_scene_select_field_on_draw(canvas, flipfrid_state); break; case SceneAttack: flipfrid_scene_run_attack_on_draw(canvas, flipfrid_state); break; case SceneLoadCustomUids: flipfrid_scene_load_custom_uids_on_draw(canvas, flipfrid_state); break; } release_mutex((ValueMutex*)ctx, flipfrid_state); } void flipfrid_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) { furi_assert(event_queue); FlipFridEvent event = { .evt_type = EventTypeKey, .key = input_event->key, .input_type = input_event->type}; furi_message_queue_put(event_queue, &event, 25); } static void flipfrid_timer_callback(FuriMessageQueue* event_queue) { furi_assert(event_queue); FlipFridEvent event = { .evt_type = EventTypeTick, .key = InputKeyUp, .input_type = InputTypeRelease}; furi_message_queue_put(event_queue, &event, 25); } FlipFridState* flipfrid_alloc() { FlipFridState* flipfrid = malloc(sizeof(FlipFridState)); string_init(flipfrid->notification_msg); string_init(flipfrid->attack_name); flipfrid->previous_scene = NoneScene; flipfrid->current_scene = SceneEntryPoint; flipfrid->is_running = true; flipfrid->is_attacking = false; flipfrid->key_index = 0; flipfrid->menu_index = 0; flipfrid->menu_proto_index = 0; flipfrid->attack = FlipFridAttackDefaultValues; flipfrid->notify = furi_record_open(RECORD_NOTIFICATION); flipfrid->data[0] = 0x00; flipfrid->data[1] = 0x00; flipfrid->data[2] = 0x00; flipfrid->data[3] = 0x00; flipfrid->data[4] = 0x00; flipfrid->data[5] = 0x00; flipfrid->payload[0] = 0x00; flipfrid->payload[1] = 0x00; flipfrid->payload[2] = 0x00; flipfrid->payload[3] = 0x00; flipfrid->payload[4] = 0x00; flipfrid->payload[5] = 0x00; //Dialog flipfrid->dialogs = furi_record_open(RECORD_DIALOGS); return flipfrid; } void flipfrid_free(FlipFridState* flipfrid) { //Dialog furi_record_close(RECORD_DIALOGS); notification_message(flipfrid->notify, &sequence_blink_stop); // Strings string_clear(flipfrid->notification_msg); string_clear(flipfrid->attack_name); free(flipfrid->data); free(flipfrid->payload); // The rest free(flipfrid); } // ENTRYPOINT int32_t flipfrid_start(void* p) { UNUSED(p); // Input FURI_LOG_I(TAG, "Initializing input"); FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(FlipFridEvent)); FlipFridState* flipfrid_state = flipfrid_alloc(); ValueMutex flipfrid_state_mutex; // Mutex FURI_LOG_I(TAG, "Initializing flipfrid mutex"); if(!init_mutex(&flipfrid_state_mutex, flipfrid_state, sizeof(FlipFridState))) { FURI_LOG_E(TAG, "cannot create mutex\r\n"); furi_message_queue_free(event_queue); furi_record_close(RECORD_NOTIFICATION); furi_record_close(RECORD_DIALOGS); free(flipfrid_state); return 255; } Storage* storage = furi_record_open(RECORD_STORAGE); if(!storage_simply_mkdir(storage, RFIDFUZZER_APP_FOLDER)) { FURI_LOG_E(TAG, "Could not create folder %s", RFIDFUZZER_APP_FOLDER); } furi_record_close(RECORD_STORAGE); // Configure view port FURI_LOG_I(TAG, "Initializing viewport"); ViewPort* view_port = view_port_alloc(); view_port_draw_callback_set(view_port, flipfrid_draw_callback, &flipfrid_state_mutex); view_port_input_callback_set(view_port, flipfrid_input_callback, event_queue); // Configure timer FURI_LOG_I(TAG, "Initializing timer"); FuriTimer* timer = furi_timer_alloc(flipfrid_timer_callback, FuriTimerTypePeriodic, event_queue); furi_timer_start(timer, furi_kernel_get_tick_frequency() / 10); // 10 times per second // Register view port in GUI FURI_LOG_I(TAG, "Initializing gui"); Gui* gui = (Gui*)furi_record_open(RECORD_GUI); gui_add_view_port(gui, view_port, GuiLayerFullscreen); // Init values FlipFridEvent event; while(flipfrid_state->is_running) { // Get next event FuriStatus event_status = furi_message_queue_get(event_queue, &event, 25); if(event_status == FuriStatusOk) { if(event.evt_type == EventTypeKey) { //Handle event key switch(flipfrid_state->current_scene) { case NoneScene: case SceneEntryPoint: flipfrid_scene_entrypoint_on_event(event, flipfrid_state); break; case SceneSelectFile: flipfrid_scene_load_file_on_event(event, flipfrid_state); break; case SceneSelectField: flipfrid_scene_select_field_on_event(event, flipfrid_state); break; case SceneAttack: flipfrid_scene_run_attack_on_event(event, flipfrid_state); break; case SceneLoadCustomUids: flipfrid_scene_load_custom_uids_on_event(event, flipfrid_state); break; } } else if(event.evt_type == EventTypeTick) { //Handle event tick if(flipfrid_state->current_scene != flipfrid_state->previous_scene) { // Trigger Exit Scene switch(flipfrid_state->previous_scene) { case SceneEntryPoint: flipfrid_scene_entrypoint_on_exit(flipfrid_state); break; case SceneSelectFile: flipfrid_scene_load_file_on_exit(flipfrid_state); break; case SceneSelectField: flipfrid_scene_select_field_on_exit(flipfrid_state); break; case SceneAttack: flipfrid_scene_run_attack_on_exit(flipfrid_state); break; case SceneLoadCustomUids: flipfrid_scene_load_custom_uids_on_exit(flipfrid_state); break; case NoneScene: break; } // Trigger Entry Scene switch(flipfrid_state->current_scene) { case NoneScene: case SceneEntryPoint: flipfrid_scene_entrypoint_on_enter(flipfrid_state); break; case SceneSelectFile: flipfrid_scene_load_file_on_enter(flipfrid_state); break; case SceneSelectField: flipfrid_scene_select_field_on_enter(flipfrid_state); break; case SceneAttack: flipfrid_scene_run_attack_on_enter(flipfrid_state); break; case SceneLoadCustomUids: flipfrid_scene_load_custom_uids_on_enter(flipfrid_state); break; } flipfrid_state->previous_scene = flipfrid_state->current_scene; } // Trigger Tick Scene switch(flipfrid_state->current_scene) { case NoneScene: case SceneEntryPoint: flipfrid_scene_entrypoint_on_tick(flipfrid_state); break; case SceneSelectFile: flipfrid_scene_load_file_on_tick(flipfrid_state); break; case SceneSelectField: flipfrid_scene_select_field_on_tick(flipfrid_state); break; case SceneAttack: flipfrid_scene_run_attack_on_tick(flipfrid_state); break; case SceneLoadCustomUids: flipfrid_scene_load_custom_uids_on_tick(flipfrid_state); break; } view_port_update(view_port); } } } // Cleanup furi_timer_stop(timer); furi_timer_free(timer); FURI_LOG_I(TAG, "Cleaning up"); gui_remove_view_port(gui, view_port); view_port_free(view_port); furi_message_queue_free(event_queue); furi_record_close(RECORD_GUI); furi_record_close(RECORD_NOTIFICATION); flipfrid_free(flipfrid_state); return 0; }