#include "../subbrute_i.h" #include "../subbrute_custom_event.h" #include "../views/subbrute_main_view.h" #define TAG "SubBruteSceneStart" void subbrute_scene_start_callback(SubBruteCustomEvent event, void* context) { furi_assert(context); SubBruteState* instance = (SubBruteState*)context; #ifdef FURI_DEBUG FURI_LOG_D(TAG, "subbrute_scene_start_callback"); #endif view_dispatcher_send_custom_event(instance->view_dispatcher, event); } void subbrute_scene_start_on_enter(void* context) { furi_assert(context); #ifdef FURI_DEBUG FURI_LOG_I(TAG, "subbrute_scene_start_on_enter"); #endif SubBruteState* instance = (SubBruteState*)context; SubBruteMainView* view = instance->view_main; instance->current_view = SubBruteViewMain; subbrute_main_view_set_callback(view, subbrute_scene_start_callback, instance); subbrute_main_view_set_index(view, instance->device->attack, false, NULL); view_dispatcher_switch_to_view(instance->view_dispatcher, instance->current_view); } void subbrute_scene_start_on_exit(void* context) { UNUSED(context); #ifdef FURI_DEBUG FURI_LOG_I(TAG, "subbrute_scene_start_on_exit"); #endif } bool subbrute_scene_start_on_event(void* context, SceneManagerEvent event) { SubBruteState* instance = (SubBruteState*)context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { #ifdef FURI_DEBUG FURI_LOG_D(TAG, "Event: %d", event.event); #endif if(event.event == SubBruteCustomEventTypeMenuSelected) { SubBruteAttacks attack = subbrute_main_view_get_index(instance->view_main); subbrute_device_attack_set(instance->device, attack); scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack); consumed = true; } else if(event.event == SubBruteCustomEventTypeLoadFile) { scene_manager_next_scene(instance->scene_manager, SubBruteSceneLoadFile); consumed = true; } } else if(event.type == SceneManagerEventTypeBack) { //exit app scene_manager_stop(instance->scene_manager); view_dispatcher_stop(instance->view_dispatcher); consumed = true; } return consumed; }