Commit graph

6 commits

Author SHA1 Message Date
Albert Kharisov
84410c83b5
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment

Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
Albert Kharisov
a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00
gornekich
827d99dde3
[FL-1922] Assets compression (#773)
* lib: add heatshrink compress library
* canvas: new icons format
* scripts: add icons compression to assets generation script
* assets: update assets
* furi-hal: introduce furi-hal-compress
* canvas: rework icon drawing with furi-hal-compress
* lib: rework heatshrink lib for dynamic buffer allocation API
* furi-hal-compress: add encode and decode API
* furi-hal-compress: working decode
* furi-hal-compress: support f6 target
* scripts: format sources
* furi-hal-compress: fix incorrect encoder reset
* furi-hal: add compress initialization to f6 target

Co-authored-by: あく <alleteam@gmail.com>
2021-10-21 17:46:36 +03:00
あく
4456982e27
[FL-1699, FL-1700] Scripts: new radio firmware bundling scheme, manifest for resources. (#700)
* Scripts: new radio firmware bundling scheme, manifest for resources.
* Scripts: add destination address for copro binaries.
* Bootloader: update linker scripts
* Scripts: resource manifest FsTree.
2021-09-13 12:52:50 +03:00
あく
a7283280ef
GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API.
* Gui: icon and animation draw now do not accept null pointer
* Format Sources
* Fix no debug build
* Furi: stricter checks in memmgr
2021-07-07 11:57:49 +03:00
あく
8116bfcbab
[FL-1443, FL-1289] Move assets compilation to separate Makefile. Add scripts folder. Add OTP flashing with DFU. (#531)
* Assets: move assets compilation to separate Makefile. Move all scripts to scripts folder. Add scripts ReadMe. Add precompiled assets.
* Split assets.py into separate entities. Option bytes for FL-1289 and checker/setter.
* Cli: explicitly initialize variable befor use in api_hal_vcp_rx_with_timeout
* Rename ob_check script to ob.
2021-06-23 17:58:44 +03:00
Renamed from assets/assets.py (Browse further)