State callbacks assumed they were invoked from the thread that changed
its state, but this wasn't true for FuriThreadStateStarting in the past,
and now it's not true for FuriThreadStateStopped either.
Now it is safe to release the thread memory form the state callback
once it switches to FuriThreadStateStopped. Therefore, pending deletion
calls can be removed.
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Developers Docs editing
* Logo underline removed
The underline has been removed when hovering over the logo.
* proofread docs
* application -> app in several files
---------
Co-authored-by: knrn64 <25254561+knrn64@users.noreply.github.com>
Co-authored-by: あく <alleteam@gmail.com>
* Remove BLE from BadUSB
* Add the BadBLE app
* Format images to 1-bit B/W
* BadUsb: remove dead bits and pieces
Co-authored-by: あく <alleteam@gmail.com>
* FuriHal, drivers: rework gauge initialization, ensure that we can recover from any kind of internal/external issue
* Make PVS happy
* Format sources
* bq27220: add gaps injection into write operations
* Drivers: bq27220 cleanup and various fixes
* Drivers: bq27220 verbose logging and full access routine fix
* Drivers: better cfg mode exit handling in bq27220 driver
* Drivers: rewrite bq27220 based on bqstudio+ev2400, experiments and guessing. Fixes all known issues.
* PVS: hello license check
* Drivers: minimize reset count in bq27220 init sequence
* Drivers: bq27220 hide debug logging, reorganize routine to ensure predictable result and minimum amount of interaction with gauge, add documentation and notes.
* Drivers: more reliable bq27220_full_access routine
* Drivers: replace some warning with error in bq27220
* Drivers: move static asserts to headers in bq27220
* Fix PVS warnings
* Drivers: simplify logic in bq27220
---------
Co-authored-by: hedger <hedger@users.noreply.github.com>
* FuriThread: Make FuriThreadPriorityIdle equal to the FreeRTOS one, remove FuriThreadPriorityNone
This magic constant was meaningless,
FuriThreadPriorityNormal is now assigned by default instead.
* Make furi_thread_list_process private
Its 'runtime' parameter is to be obtained from FreeRTOS,
which means apps cannot do it.
* DirectDraw: Remove an useless include and fix memory leak
Makes this debug app compileable with uFBT out of the box
Co-authored-by: あく <alleteam@gmail.com>
* FuriTimer: Use a local variable to wait for deletion
This combines the current synchronous behaviour
(as we could have deferred the free call too) with
a smaller FuriTimer - it's safe to pass a pointer to
a local variable to this pending timer call, because we
know it'll be finished before the caller returns
* Tighten the use of FuriThread* vs FuriThreadId
Event loop and Loader mixed those two,
but the fact those are aliases should be an implementation detail.
For this reason, thread.c is still allowed to mix them freely.
strlcpy doesn't zero the buffer and ensures null termination,
just like snprintf
strlcat is already used by mjs and it's a safe alternative to strcat,
so it should be OK to expose to apps
* Error codes enum added
* Adjusted signal api to return error codes instead of bool
* Remote api adjusted to work with error codes
* Brute force logic adjusted to work with error codes
* Other application functions adjust to work with error codes
* All task callbacks now return ErrorCode through int32t, which belongs to thread
* All scenes now work with error codes
* More api functions now return error code
* Now signal names are buffered and restored in case of error.
* New error code enumeration added. Now least significant byte is left for the button index
* Some macro to simplify error setup and error check
* Error code checks replaced by macro
* Different message is now shown when move failed
* Comments updated
* Fixed error check
* Fixed navigation issue while openning broken files from Favorites
* Now search by index also returns index in addition to error code
* Remote loading logic adjusted
* New error codes added and numbers adjusted
* New error message when loading library file instead of signal one
* Some more remote loading logic adjusted
* New error message on rename fail
* Grammar mistake fix
* Function signature changed
* Function usage adjusted according to new signature
Co-authored-by: あく <alleteam@gmail.com>
* Show error screen if corrupted filed has been loaded
* Added rpc error codes and error processing to NFC
* Made iButton scene on_enter handler clear to prevent showing scene before file is loaded
* Added rpc error codes and error processing to iButton
* Made lfRfid scene on_enter handler clear to prevent showing scene before file is loaded
* Added rpc error codes and error processing to lfRfid
* Made SubGHz scene on_enter handler clear to prevent showing scene before file is loaded. Also moved file_name_tmp formatting logic to a separate function
* Now function returns loading status and starts rx only if load succeeded
* Added show error logic on tx_button start
* Introduced rpc error codes for infrared
* Adjusted rpc scene logic to show scene only when
loading is fine
* Added new list of rpc errors which are common within several applications
* Removed same enums from apps
* Same rpc error in different apps replaced with common value from rpc error code list
* SubGHz error codes now start from RpcAppSystemErrorCodesReserved value
* Infrared error codes now start from RpcAppSystemErrorCodesReserved value
* Removed unused enum
* Now all rpc error codes are more generalized and can be used among all apps without any specific enums
* Removed specific error codes, now rpc error codes are used instead
* RPC: no plurals in enums
Co-authored-by: あく <alleteam@gmail.com>