Commit graph

15 commits

Author SHA1 Message Date
its your bedtime
920b3c3dee
[FL-1178] Idle screen improvements (#444)
* Dolphin idle screen: Cleanup of debug views; Hold [down] to open debug view; Sequential input for unlocking;
* Lock screen popup, WIP
* Fix reverse modulus
* Lock popup added
* Dolphin: timer for handling UI animation sequences
* Allow tick events to be discarded on queue overflow and prevent timer service from crash

Co-authored-by: あく <alleteam@gmail.com>
2021-05-05 12:50:03 +03:00
its your bedtime
51d726c2d7
[FL-1149] Dolphin: stage 3 (#422)
* dolphin scenes refactoring & restructuring phase 1
* Passport app: mood and level display, opens from main menu and dolphin scenes. Dolphin scenes: minor refactoring (WIP)
* dolphin scene app restruct
* use gui defines for screen size
* mv passport to dolphin dir

Co-authored-by: あく <alleteam@gmail.com>
2021-04-26 15:19:14 +03:00
Albert Kharisov
aa20a78b0e
[FL-164] Add bootloader version (#417)
* Add bootloader versioning
* Move some logic to api-hal-version
* Backport to f4
* Dolphin: update version screen layout, make it more readable

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-04-19 19:30:25 +03:00
its your bedtime
d1f523687e
[FL-1090] Dolphin scenes (#402)
* dolphin scene draft wip
* gui/elements multiline framed text added
* zoom poc
* item callbacks
* engine tweaks
* move scenes out of services
* improve dolphin gfx selection
* glitch hints
* dialogue typewriter effect
* app loading from scenes app, small action changes, passport app(WIP)
* removed passport from main dolphin app, added statusbar
* small elements position fixes
* fix thread alloc, dolphin and dolphin_scene free functions, other minor issues
* sleep emote improvements
* Dolpin: fix memory leaks, variable namings and etc

Co-authored-by: gornekich <44112859+gornekich@users.noreply.github.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-04-13 21:06:25 +03:00
あく
6fb6e8bd3f
Consistent furi_assert usage across project. (#392) 2021-03-31 21:05:00 +03:00
its your bedtime
372710c31a
[FL-1019] New main screen and graphics (#389)
* new status bar, lock menu and dolphin activities screen

* lock icon indication 

* main screen animation, basic scene switching

* level progression calculations based on icounter value 

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-03-25 20:48:58 +03:00
あく
68a3f6b4b7
[FL-873] Add F5 target, lp5562 driver and api-hal-light (#347)
* Add F5 target, lp5562 driver and api-hal-light. Update api-usage, switch to F5 by default.
* API HAL: add i2c and hardware version api. Dolphin: show hardware version.
* OTP version generator and flashing utility.
* Assets script: fix code formatting
* Backport F5 changes to F4
* F4: disable insomnia, prevent damage to BLE RX path
* F5 HAL API Light: remove magic delay to fix magic BLE
* Dolphin: HW target validation on start
* invert RSSI indication in sub-1
* API HAL: rename board to body in version api
* Gpio tester: detach and release viewport on exit

Co-authored-by: aanper <mail@s3f.ru>
2021-02-18 15:49:32 +03:00
あく
b835d7a451
[FL-872] Furi, API-HAL, App-Loader cleanup and improvements (#334)
* Furi: replace obsolete furiac_exit with osThreadExit, drop obsolete apis and test. Rename systemd to flipper and move to separate file, cleanup. ApiHal: Rename timebase to os and move freertos hooks there, move insomnia api to power module.
* Furi: new thread helper
* Furi: cleanup thread documentation
* Flipper, AppLoader: update to use FuriThread. Update tasks signatures to match FuriThreadCallback signature.
* F4: rename API_HAL_TIMEBASE_DEBUG to API_HAL_OS_DEBUG
* Applications: rename FuriApplication to FlipperApplication, use FuriThreadCallback signature for apps.
* C++ app template sample, new exit method
2021-02-12 20:24:34 +03:00
あく
2d09b8e318
[FL-867] GUI: ViewPort arrangement API, better input and draw dispatching (#333)
* Input: refactoring, platform agnostic key configuration, update usage across project. Minor queue usage fixes and tick timings.
* Gui: lighter and more efficient input and draw call dispatching, ViewPort rearranging API. View: conditional model updates, API usage update.
* BT: smaller update delay
* GUI: ViewPort visibility check
2021-02-10 12:06:29 +03:00
あく
8b94eff7f9
Input: refactoring, platform agnostic key configuration.
Update input usage across project. Minor queue usage fixes and tick timings. (#330)
2021-02-10 11:56:05 +03:00
あく
cb4fb8e4ae
FL-819 new first start screen, add multiline text (#318)
* GUI Canvas: get current font height routine
* Dolphin: new start screen. GUI: new multiline element.
* Dolphin: up state version to reset it for everyone
* Dolphin: take maximum of idle screen height
* Dolphin: frames on first start screen.
2021-02-03 12:52:54 +03:00
DrZlo13
8f9b2513ff
[FL-140] Core api dynamic records (#296)
* SYSTEM: tickless mode with deep sleep.
* Move FreeRTOS ticks to lptim2
* API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source.
* API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode.
* NFC: support for tickless mode.
* API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications.
* BLE: prevent sleep while core2 starting
* HAL: nap while in insomnia mode
* init records work
* try to implement record delete
* tests and flapp
* flapp subsystem
* new core functions to get app stat, simplify core code
* fix thread termination
* add strdup to core
* fix tests
* Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage
* Refactoring: update furi record api usage, cleanup code
* Fix broken merge for freertos apps
* Core, Target: fix compilation warnings
* Drop firmware target local
* HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode.
* SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial.
* delete old app example-ipc
* delete old app fatfs list
* fix strobe app, add input header
* delete old display driver
* comment old app qr-code
* fix sd-card test, add forced widget update
* remove unused new core test
* increase heap to 128k
* comment and assert old core tests
* fix syntax

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 19:09:26 +03:00
あく
6928122650
FL-53: new NFC worker, A/B/F/V poll and display. (#283)
* GUI: view. Flooper-blooper fix compilation error.
* GUI: view and viewdispatcher bones
* GUI: view implementation, view models, view dispatcher
* GUI: view navigation, model refinement. Power: use view, view dispatcher.

* HAL Flash: proper page write. Dolphin: views. Power: views

* Dolphin: transition idle scree to Views
* Dolphin: input events on stats view. Format sources.

* HAL: flash erase. Dolphin: permanent state storage.

* Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.

* NFC: rewrite worker
* NFC: add support for B,F,V.
* NFC: replace rfal irq hanlder with realtime thread, more details about cards.

* Bootloader: LSE and RTS shenanigans, LED control, morse code for LSE failure error.

* F4: stop in Error_Handler

* BLE: handle working FUS, but empty radio stack.

* HAL: alive FUS is now sufficient for flash controller access

* Dolphin: update model after state load

* NFC: detect navigation

* RFAL: use osPriorityISR for isr thread

* NFC: emulation

* Bootloader: rollback incorrectly merged rename

* Dolphin: rollback incorrectly merged changes

* RFAL: remove volatile from thread attr

* RFAL: do not call platform ErrorHandler, error codes is enough

* NFC: improved error handling

* Format sources

* NFC: reset detect view model on start

* Format sources

* update codeowners

* NFC: hide last info if no card detected
2021-01-11 18:42:25 +06:00
あく
1b78418f9f
FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276)
* GUI: view. Flooper-blooper fix compilation error.
* GUI: view and viewdispatcher bones
* GUI: view implementation, view models, view dispatcher
* GUI: view navigation, model refinement. Power: use view, view dispatcher.
* HAL Flash: proper page write. Dolphin: views. Power: views
* Dolphin: transition idle scree to Views
* Dolphin: input events on stats view. Format sources.
* HAL: flash erase. Dolphin: permanent state storage.
* Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
2021-01-08 10:42:48 +06:00
あく
73ecc7cde6
Rename Irukagotchi to Dolphin. Add basic game state structures. (#268)
* Rename Irukagotchi to Dolphin. Add basic game state structures.
* Dolphin: state, counters, api. BT: shared access to flash. Flash: write api.
* add fake -1 deeds, example of changing icounter

Co-authored-by: coreglitch <mail@s3f.ru>
2020-12-19 02:15:29 +06:00