Commit graph

14 commits

Author SHA1 Message Date
Georgii Surkov
917be9c6d3
[FL-2430] Automatic Desktop Locking (#1101)
* Add Auto Lock Time setting
* Update .gitignore
* Add value_index toolbox module
* Auto locking basic implementation
* Better AutoLock implementation, edge cases and cleanup
* Fix NULL pointer crash
* Turn off backlight shortly in locked mode
* Re-enable auto lock after pin lock
* Correctly handle start when pin locked
* Use timer to hide locked hint
* Use a single state variable instead of multiple bools
* Do not call update callback recursively
* Allow input when the Unlocked hint is shown
* Add a delay to backlight switch off while locking
* Better user input handling
* Switch backlight off after pin timeout
* Correct grammar in notification settings

Co-authored-by: あく <alleteam@gmail.com>
2022-04-14 15:20:41 +03:00
Albert Kharisov
21ac37a6f6
[FL-2152] New PIN lock (#989)
* [Fl-2152] New PIN Lock, part 1
* Fix errors & leaks, renaming
* Add support to f6
* Fix error, remove duplicate code
* Fix drawing corners of Lock Popup
* FuriHal: insomnia if usb connected
* Applications: cleanup timers use

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-10 21:17:41 +03:00
Albert Kharisov
84410c83b5
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment

Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
Albert Kharisov
a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00
あく
7cea359be8
Storage: lfs config fingerprinting. RTC: fix data collision in lock register, refactor and cleanup. (#928) 2021-12-24 17:33:58 +03:00
Albert Kharisov
3ab9112c21
Fix out of screen drawings (#842)
* Fix lock screen menu
* Fix pin setup in lock menu
* Desktop GUI layer on FS, black status bar
* Desktop: fix spelling
* Fix first start screen
* Fix status bar drawing

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-11-26 15:19:30 +03:00
Albert Kharisov
9b8a139e2b
[FL-1995] New dolphin animations (part 1) (#835)
* Desktop Animation (part 1): Ugly naked ohmygod architecture
* fix butthurt, fix locked scene
* Change SD icons, fixes
* Fix level update animation
* Fixes, correct butthurt
* Clean up code
* furi_assert(0) -> furi_crash("msg")
* Gui: rename none layer to desktop, update docs.

Co-authored-by: あく <alleteam@gmail.com>
2021-11-24 19:21:12 +03:00
Oleg Schwann
949079cb74
All strange time constants are now frequency multipliers (#834) 2021-11-22 21:49:57 +03:00
Albert Kharisov
0c1bcf144b
[FL-1994] Add Saved Struct (#804)
Co-authored-by: あく <alleteam@gmail.com>
2021-11-03 20:22:49 +03:00
its your bedtime
fae8d8f23c
[FL-1968] Pin code locking (#788)
* Gui: code input module
* Gui: fix size to fit frame
* Desktop: PIN config and lock option
* Gui: code input: cleanup, offset input fields if no header present
* Desktop: move code unlock to desktop_locked scene
* Desktop: fix unlock with back key
* Desktop: bump settings version
* Desktop: correct scene usage.

Co-authored-by: あく <alleteam@gmail.com>
2021-10-26 21:34:31 +03:00
its your bedtime
5dbfe3d90a
Dolphin_srv timestamp and butthurt; Desktop_srv refactoring (#750)
* dolphin_srv: save timestamp on deed; desktop_srv minor refactoring
* dolphin_srv timegated butthurt increse, desktop refactoring
* desktop app: update debug screen
* remove debug logging
* increasing icounter affects butthurt value
* Dolphin: correct error message on DolphinStore load

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-07 16:32:37 +03:00
あく
61aaed8abb
[FL-1908] New animation update scheme (#737)
* Assets: update desktop animation frame rate and cleanup.

* Power: update ViewPort only if changed.

* Gui: tie IconAnimation with View, new update event generation scheme. Desktop: update IconAnimation usage.

Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2021-10-02 20:00:56 +03:00
あく
ec18c1a92a
[FL-1781] Desktop: change first start logic, show only if factory provisioned. (#727)
* Desktop: change first start logic, show only if factory provisioned.
* Desktop: code cleanup, correct first start scene position in scene stack.
* Desktop: Remove unused include
2021-09-28 17:42:52 +03:00
its your bedtime
1c4e6ec74d
[FL-1824] Dolphin refactoring (#701)
* refactoring p1
* refactoring p2
* cleanups
* locked screen refresh rate fix
* better locked view logic
* seperate dolphin service and desktop app
* Desktop: Favorite app acess (Left key), Settings app
* Desktop settings version, submenu header
* remove unused icon anomation + naming fix

Co-authored-by: あく <alleteam@gmail.com>
2021-09-28 12:40:39 +03:00