Commit graph

9 commits

Author SHA1 Message Date
hedger
57312961e8
[FL-2481] Renamed assets->resources; enforcing Manifest build if it does not exist (#1135)
* Renamed assets->resources; enforcing Manifest build if it does not exist
* Rebuild resources from CI
* Added Manifest to repo - be sure to rebuild it with `make -C assets` before committing changes!
* Actually added Manifest.
* Keeping Manifest on assets clean
* Spelling fix in Makefile
2022-04-19 22:02:37 +03:00
hedger
e02040107b
[FL-2263] Flasher service & RAM exec (#1006)
* WIP on stripping fw
* Compact FW build - use RAM_EXEC=1 COMPACT=1 DEBUG=0
* Fixed uninitialized storage struct; small fixes to compact fw
* Flasher srv w/mocked flash ops
* Fixed typos & accomodated FFF changes
* Alternative fw startup branch
* Working load & jmp to RAM fw
* +manifest processing for stage loader; + crc verification for stage payload
* Fixed questionable code & potential leaks
* Lowered screen update rate; added radio stack update stubs; working dfu write
* Console EP with manifest & stage validation
* Added microtar lib; minor ui fixes for updater
* Removed microtar
* Removed mtar #2
* Added a better version of microtar
* TAR archive api; LFS backup & restore core
* Recursive backup/restore
* LFS worker thread
* Added system apps to loader - not visible in UI; full update process with restarts
* Typo fix
* Dropped BL & f6; tooling for updater WIP
* Minor py fixes
* Minor fixes to make it build after merge
* Ported flash workaround from BL + fixed visuals
* Minor cleanup
* Chmod + loader app search fix
* Python linter fix
* Removed usb stuff & float read support for staged loader == -10% of binary size
* Added backup/restore & update pb requests
* Added stub impl to RPC for backup/restore/update commands
* Reworked TAR to use borrowed Storage api; slightly reduced build size by removing `static string`; hidden update-related RPC behind defines
* Moved backup&restore to storage
* Fixed new message types
* Backup/restore/update RPC impl
* Moved furi_hal_crc to LL; minor fixes
* CRC HAL rework to LL
* Purging STM HAL
* Brought back minimal DFU boot mode (no gui); additional crc state checks
* Added splash screen, BROKEN usb function
* Clock init rework WIP
* Stripped graphics from DFU mode
* Temp fix for unused static fun
* WIP update picker - broken!
* Fixed UI
* Bumping version
* Fixed RTC setup
* Backup to update folder instead of ext root
* Removed unused scenes & more usb remnants from staged loader
* CI updates
* Fixed update bundle name
* Temporary restored USB handler
* Attempt to prevent .text corruption
* Comments on how I spent this Saturday
* Added update file icon
* Documentation updates
* Moved common code to lib folder
* Storage: more unit tests
* Storage: blocking dir open, differentiate file and dir when freed.
* Major refactoring; added input processing to updater to allow retrying on failures (not very useful prob). Added API for extraction of thread return value
* Removed re-init check for manifest
* Changed low-level path manipulation to toolbox/path.h; makefile cleanup; tiny fix in lint.py
* Increased update worker stack size
* Text fixes in backup CLI
* Displaying number of update stages to run; removed timeout in handling errors
* Bumping version
* Added thread cleanup for spawner thread
* Updated build targets to exclude firmware bundle from 'ALL'
* Fixed makefile for update_package; skipping VCP init for update mode (ugly)
* Switched github build from ALL to update_package
* Added +x for dist_update.sh
* Cli: add total heap size to "free" command
* Moved (RAM) suffix to build version instead of git commit no.
* DFU comment
* Some fixes suggested by clang-tidy
* Fixed recursive PREFIX macro
* Makefile: gather all new rules in updater namespace. FuriHal: rename bootloader to boot, isr safe delays
* Github: correct build target name in firmware build
* FuriHal: move target switch to boot
* Makefile: fix firmware flash
* Furi, FuriHal: move kernel start to furi, early init
* Drop bootloader related stuff
* Drop cube. Drop bootloader linker script.
* Renamed update_hl, moved constants to #defines
* Moved update-related boot mode to separate bitfield
* Reworked updater cli to single entry point; fixed crash on tar cleanup
* Added Python replacement for dist shell scripts
* Linter fixes for dist.py +x
* Fixes for environment suffix
* Dropped bash scripts
* Added dirty build flag to version structure & interfaces
* Version string escapes
* Fixed flag logic in dist.py; added support for App instances being imported and not terminating the whole program
* Fixed fw address in ReadMe.md
* Rpc: fix crash on double screen start
* Return back original boot behavior and fix jump to system bootloader
* Cleanup code, add error sequence for RTC
* Update firmware readme
* FuriHal: drop boot, restructure RTC registers usage and add header register check
* Furi goes first
* Toolchain: add ccache support
* Renamed update bundle dir

Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-04-13 23:50:25 +03:00
Albert Kharisov
84410c83b5
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment

Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
Albert Kharisov
a0c16e8a19
Add protobuf versioning (#954)
* Add protobuf versioning
* Add protobuf version unit test
* Change pb version providing
* Remove redundant 'call'
2022-01-12 16:12:40 +03:00
Albert Kharisov
a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00
Anna Prosvetova
03d7476e4f
Rpc: StorageInfo, StorageRename, SystemReboot, SystemDeviceInfo (bonus: +FuriHalInfo) (#862)
* Rpc: update protobuf sources
* Rpc: rename Status to System
* Rpc: implement StorageInfoRequest
* Rpc: implement StorageRenameRequest
* Rpc: implement SystemRebootRequest
* FuriHal: introduce FuriHalInfo, refactor device_info
* Rpc: implement DeviceInfoRequest
* Rpc: use strdup where it suites the best.
* Make: add do not page align data to linker flag.

Co-authored-by: あく <alleteam@gmail.com>
2021-12-07 16:47:20 +03:00
SG
b85a50f912
[FL-1792] RPC service (#698)
* Lib: added nanopb
* Hal rfid: fixed confused arguments
* Lib: update makefile, include nanopb
* Lib: remove nanopb
* Lib: add nanopb as submodule
* Assets: remove protobuf
* Assets: add protobuf message definitions as submodule
* WIP: [FL-1792] Add Protobuf RPC
* WIP: RPC add ping
* Add Ping
* Fix Ping, Add (WIP) storage
* Update submodule
* ble-glue: add ptotobuf to ble
* WIP: Add storage list test
* revert applications.mk
* Add Storage List command
* ble-glue: fix fast updating rx charachteristic
* ble serial: split long ble packets
* Add Storage Read/Write/Mkdir/Delete
* Disable tests
* Rename Element -> File
* Add md5sum, fix test leak
* Regenerate Protobuf
* Fix review comments
* ble-glue: sync f7 target

Co-authored-by: Albert Kharisov <albert@flipperdevices.com>
Co-authored-by: gornekich <n.gorbadey@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-10-12 14:48:34 +03:00
あく
8116bfcbab
[FL-1443, FL-1289] Move assets compilation to separate Makefile. Add scripts folder. Add OTP flashing with DFU. (#531)
* Assets: move assets compilation to separate Makefile. Move all scripts to scripts folder. Add scripts ReadMe. Add precompiled assets.
* Split assets.py into separate entities. Option bytes for FL-1289 and checker/setter.
* Cli: explicitly initialize variable befor use in api_hal_vcp_rx_with_timeout
* Rename ob_check script to ob.
2021-06-23 17:58:44 +03:00
あく
665f6d7d9c
Assets, Icons, UI toolkit. Part 1. (#202)
* Assets: import from gdrive
* Assets: fully working build pipeline and registry
* NFC: menu icon
* Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode.
* ValueMutex: with lambda
* Assets: proper animation frames sorting
* ValueMutex: proper furi_open usage
* Assets,GUI: split icon into icon data and icon state.
* Format source code
* Docker: add python3 and imagemagic
* Irukagotchi: cleanup
* GUI: event lock moved to gui.
* Rfid: proper gui layer
* GUI: elements. Menu: frame and scroll
* GUI, Menu: format code.
* Menu: dual font main menu
* Menu: format sources
* GUI: 0 total scrollbar
* CI: enable lfs
* Menu: pixel perfect main menu

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: aanper <mail@s3f.ru>
2020-10-26 20:00:17 +03:00