mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-26 06:20:21 +00:00
Undo some TODO (#3024)
* TODO FL-3497: impossible to fix with current memory allocator * TODO FL-3497: removed, requires radically different settings approach * TODO FL-3514: removed, yes we should * TODO FL-3498: implemented, guarding view port access with mutex. * TODO FL-3515: removed, questionable but ok * TODO FL-3510: removed, comment added * TODO FL-3500: refactored, store pin numbers in GpioPinRecord, fix gpio app crash caused by incorrect gpio_pins traversal. * Format Sources * TODO FL-3505: removed, mutex alone is not going to fix issue with WPAN architecture * TODO FL-3506: removed, change ownership by copy is good * TODO FL-3519: documentation and link to source added * Lib: remove unneded total sum from comment in bq27220 --------- Co-authored-by: hedger <hedger@users.noreply.github.com>
This commit is contained in:
parent
7aa55ebc6c
commit
f218c41d83
15 changed files with 137 additions and 98 deletions
|
@ -26,7 +26,6 @@ void test_furi_memmgr() {
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mu_assert_int_eq(66, ((uint8_t*)ptr)[i]);
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}
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// TODO FL-3492: fix realloc to copy only old size, and write testcase that leftover of reallocated memory is zero-initialized
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free(ptr);
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// allocate and zero-initialize array (calloc)
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@ -18,10 +18,12 @@ GPIOItems* gpio_items_alloc() {
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}
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items->pins = malloc(sizeof(GpioPinRecord) * items->count);
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for(size_t i = 0; i < items->count; i++) {
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size_t index = 0;
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for(size_t i = 0; i < gpio_pins_count; i++) {
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if(!gpio_pins[i].debug) {
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items->pins[i].pin = gpio_pins[i].pin;
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items->pins[i].name = gpio_pins[i].name;
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items->pins[index].pin = gpio_pins[i].pin;
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items->pins[index].name = gpio_pins[i].name;
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index++;
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}
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}
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return items;
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@ -101,7 +101,6 @@ static void desktop_clock_draw_callback(Canvas* canvas, void* context) {
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char buffer[20];
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snprintf(buffer, sizeof(buffer), "%02u:%02u", hour, desktop->time_minute);
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// TODO FL-3515: never do that, may cause visual glitches
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view_port_set_width(
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desktop->clock_viewport,
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canvas_string_width(canvas, buffer) - 1 + (desktop->time_minute % 10 == 1));
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@ -126,8 +125,6 @@ static bool desktop_custom_event_callback(void* context, uint32_t event) {
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return true;
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case DesktopGlobalAfterAppFinished:
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animation_manager_load_and_continue_animation(desktop->animation_manager);
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// TODO FL-3497: Implement a message mechanism for loading settings and (optionally)
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// locking and unlocking
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_clock_reconfigure(desktop);
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@ -361,10 +361,11 @@ void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer) {
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furi_assert(view_port);
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furi_check(layer < GuiLayerMAX);
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// Only fullscreen supports Vertical orientation for now
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furi_assert(
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ViewPortOrientation view_port_orientation = view_port_get_orientation(view_port);
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furi_check(
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(layer == GuiLayerFullscreen) ||
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((view_port->orientation != ViewPortOrientationVertical) &&
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(view_port->orientation != ViewPortOrientationVerticalFlip)));
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((view_port_orientation != ViewPortOrientationVertical) &&
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(view_port_orientation != ViewPortOrientationVerticalFlip)));
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gui_lock(gui);
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// Verify that view port is not yet added
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@ -272,7 +272,6 @@ void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* e
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} else if(view_dispatcher->navigation_event_callback) {
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// Dispatch navigation event
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if(!view_dispatcher->navigation_event_callback(view_dispatcher->event_context)) {
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// TODO FL-3514: should we allow view_dispatcher to stop without navigation_event_callback?
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view_dispatcher_stop(view_dispatcher);
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return;
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}
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@ -7,8 +7,6 @@
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#include "gui.h"
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#include "gui_i.h"
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// TODO FL-3498: add mutex to view_port ops
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_Static_assert(ViewPortOrientationMAX == 4, "Incorrect ViewPortOrientation count");
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_Static_assert(
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(ViewPortOrientationHorizontal == 0 && ViewPortOrientationHorizontalFlip == 1 &&
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@ -95,52 +93,73 @@ ViewPort* view_port_alloc() {
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ViewPort* view_port = malloc(sizeof(ViewPort));
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view_port->orientation = ViewPortOrientationHorizontal;
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view_port->is_enabled = true;
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view_port->mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
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return view_port;
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}
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void view_port_free(ViewPort* view_port) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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furi_check(view_port->gui == NULL);
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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furi_mutex_free(view_port->mutex);
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free(view_port);
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}
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void view_port_set_width(ViewPort* view_port, uint8_t width) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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view_port->width = width;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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uint8_t view_port_get_width(const ViewPort* view_port) {
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furi_assert(view_port);
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return view_port->width;
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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uint8_t width = view_port->width;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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return width;
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}
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void view_port_set_height(ViewPort* view_port, uint8_t height) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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view_port->height = height;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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uint8_t view_port_get_height(const ViewPort* view_port) {
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furi_assert(view_port);
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return view_port->height;
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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uint8_t height = view_port->height;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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return height;
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}
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void view_port_enabled_set(ViewPort* view_port, bool enabled) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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if(view_port->is_enabled != enabled) {
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view_port->is_enabled = enabled;
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if(view_port->gui) gui_update(view_port->gui);
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}
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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bool view_port_is_enabled(const ViewPort* view_port) {
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furi_assert(view_port);
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return view_port->is_enabled;
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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bool is_enabled = view_port->is_enabled;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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return is_enabled;
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}
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void view_port_draw_callback_set(ViewPort* view_port, ViewPortDrawCallback callback, void* context) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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view_port->draw_callback = callback;
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view_port->draw_callback_context = context;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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void view_port_input_callback_set(
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ViewPortInputCallback callback,
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void* context) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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view_port->input_callback = callback;
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view_port->input_callback_context = context;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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void view_port_update(ViewPort* view_port) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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if(view_port->gui && view_port->is_enabled) gui_update(view_port->gui);
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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void view_port_gui_set(ViewPort* view_port, Gui* gui) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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view_port->gui = gui;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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void view_port_draw(ViewPort* view_port, Canvas* canvas) {
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furi_assert(view_port);
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furi_assert(canvas);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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furi_check(view_port->gui);
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if(view_port->draw_callback) {
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view_port_setup_canvas_orientation(view_port, canvas);
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view_port->draw_callback(canvas, view_port->draw_callback_context);
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}
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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void view_port_input(ViewPort* view_port, InputEvent* event) {
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furi_assert(view_port);
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furi_assert(event);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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furi_check(view_port->gui);
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if(view_port->input_callback) {
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view_port_map_input(event, orientation);
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view_port->input_callback(event, view_port->input_callback_context);
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}
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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void view_port_set_orientation(ViewPort* view_port, ViewPortOrientation orientation) {
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furi_assert(view_port);
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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view_port->orientation = orientation;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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}
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ViewPortOrientation view_port_get_orientation(const ViewPort* view_port) {
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return view_port->orientation;
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furi_check(furi_mutex_acquire(view_port->mutex, FuriWaitForever) == FuriStatusOk);
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ViewPortOrientation orientation = view_port->orientation;
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furi_check(furi_mutex_release(view_port->mutex) == FuriStatusOk);
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return orientation;
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}
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@ -10,6 +10,7 @@
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struct ViewPort {
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Gui* gui;
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FuriMutex* mutex;
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bool is_enabled;
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ViewPortOrientation orientation;
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@ -30,7 +30,7 @@ void power_draw_battery_callback(Canvas* canvas, void* context) {
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if(power->state == PowerStateCharging) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_color(canvas, ColorWhite);
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// TODO FL-3510: replace -1 magic for uint8_t with re-framing
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// -1 used here to overflow u8 number and render is outside of the area
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canvas_draw_icon(canvas, 8, -1, &I_Charging_lightning_mask_9x10);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_icon(canvas, 8, -1, &I_Charging_lightning_9x10);
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@ -67,35 +67,53 @@ const GpioPin gpio_usb_dm = {.port = GPIOA, .pin = LL_GPIO_PIN_11};
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const GpioPin gpio_usb_dp = {.port = GPIOA, .pin = LL_GPIO_PIN_12};
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const GpioPinRecord gpio_pins[] = {
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{.pin = &gpio_ext_pa7, .name = "PA7", .debug = false},
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{.pin = &gpio_ext_pa6, .name = "PA6", .debug = false},
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{.pin = &gpio_ext_pa4, .name = "PA4", .debug = false},
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{.pin = &gpio_ext_pb3, .name = "PB3", .debug = false},
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{.pin = &gpio_ext_pb2, .name = "PB2", .debug = false},
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{.pin = &gpio_ext_pc3, .name = "PC3", .debug = false},
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{.pin = &gpio_ext_pc1, .name = "PC1", .debug = false},
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{.pin = &gpio_ext_pc0, .name = "PC0", .debug = false},
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// 5V: 1
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{.pin = &gpio_ext_pa7, .name = "PA7", .number = 2, .debug = false},
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{.pin = &gpio_ext_pa6, .name = "PA6", .number = 3, .debug = false},
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{.pin = &gpio_ext_pa4, .name = "PA4", .number = 4, .debug = false},
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{.pin = &gpio_ext_pb3, .name = "PB3", .number = 5, .debug = false},
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{.pin = &gpio_ext_pb2, .name = "PB2", .number = 6, .debug = false},
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{.pin = &gpio_ext_pc3, .name = "PC3", .number = 7, .debug = false},
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// GND: 8
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// Space
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// 3v3: 9
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{.pin = &gpio_swclk, .name = "PA14", .number = 10, .debug = true},
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// GND: 11
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{.pin = &gpio_swdio, .name = "PA13", .number = 12, .debug = true},
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{.pin = &gpio_usart_tx, .name = "PB6", .number = 13, .debug = true},
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{.pin = &gpio_usart_rx, .name = "PB7", .number = 14, .debug = true},
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{.pin = &gpio_ext_pc1, .name = "PC1", .number = 15, .debug = false},
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{.pin = &gpio_ext_pc0, .name = "PC0", .number = 16, .debug = false},
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{.pin = &gpio_ibutton, .name = "PB14", .number = 17, .debug = true},
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// GND: 18
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{.pin = &gpio_ext_pc5, .name = "PC5", .debug = false},
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{.pin = &gpio_ext_pc4, .name = "PC4", .debug = false},
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{.pin = &gpio_ext_pa5, .name = "PA5", .debug = false},
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{.pin = &gpio_ext_pb9, .name = "PB9", .debug = false},
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{.pin = &gpio_ext_pa0, .name = "PA0", .debug = false},
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{.pin = &gpio_ext_pa1, .name = "PA1", .debug = false},
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{.pin = &gpio_ext_pa15, .name = "PA15", .debug = false},
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{.pin = &gpio_ext_pe4, .name = "PE4", .debug = false},
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{.pin = &gpio_ext_pa2, .name = "PA2", .debug = false},
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{.pin = &gpio_ext_pb4, .name = "PB4", .debug = false},
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{.pin = &gpio_ext_pb5, .name = "PB5", .debug = false},
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{.pin = &gpio_ext_pd0, .name = "PD0", .debug = false},
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{.pin = &gpio_ext_pb13, .name = "PB13", .debug = false},
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// 2nd column
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// 5V: 19
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{.pin = &gpio_ext_pc5, .name = "PC5", .number = 20, .debug = false},
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{.pin = &gpio_ext_pc4, .name = "PC4", .number = 21, .debug = false},
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{.pin = &gpio_ext_pa5, .name = "PA5", .number = 22, .debug = false},
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{.pin = &gpio_ext_pb9, .name = "PB9", .number = 23, .debug = false},
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{.pin = &gpio_ext_pa0, .name = "PA0", .number = 24, .debug = false},
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{.pin = &gpio_ext_pa1, .name = "PA1", .number = 25, .debug = false},
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// KEY: 26
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// Space
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// 3v3: 27
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{.pin = &gpio_ext_pa15, .name = "PA15", .number = 28, .debug = false},
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// GND: 29
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{.pin = &gpio_ext_pe4, .name = "PE4", .number = 30, .debug = false},
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{.pin = &gpio_ext_pa2, .name = "PA2", .number = 31, .debug = false},
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{.pin = &gpio_ext_pb4, .name = "PB4", .number = 32, .debug = false},
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{.pin = &gpio_ext_pb5, .name = "PB5", .number = 33, .debug = false},
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{.pin = &gpio_ext_pd0, .name = "PD0", .number = 34, .debug = false},
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{.pin = &gpio_ext_pb13, .name = "PB13", .number = 35, .debug = false},
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// GND: 36
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/* Dangerous pins, may damage hardware */
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{.pin = &gpio_usart_rx, .name = "PB7", .debug = true},
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{.pin = &gpio_speaker, .name = "PB8", .debug = true},
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{.pin = &gpio_usart_rx, .name = "PB7", .number = 0, .debug = true},
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{.pin = &gpio_speaker, .name = "PB8", .number = 0, .debug = true},
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};
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const size_t gpio_pins_count = sizeof(gpio_pins) / sizeof(GpioPinRecord);
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const size_t gpio_pins_count = COUNT_OF(gpio_pins);
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const InputPin input_pins[] = {
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{.gpio = &gpio_button_up, .key = InputKeyUp, .inverted = true, .name = "Up"},
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@ -106,7 +124,7 @@ const InputPin input_pins[] = {
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{.gpio = &gpio_button_back, .key = InputKeyBack, .inverted = true, .name = "Back"},
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};
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const size_t input_pins_count = sizeof(input_pins) / sizeof(InputPin);
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const size_t input_pins_count = COUNT_OF(input_pins);
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static void furi_hal_resources_init_input_pins(GpioMode mode) {
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for(size_t i = 0; i < input_pins_count; i++) {
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@ -216,25 +234,10 @@ void furi_hal_resources_init() {
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}
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int32_t furi_hal_resources_get_ext_pin_number(const GpioPin* gpio) {
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// TODO FL-3500: describe second ROW
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if(gpio == &gpio_ext_pa7)
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return 2;
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else if(gpio == &gpio_ext_pa6)
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return 3;
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else if(gpio == &gpio_ext_pa4)
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return 4;
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else if(gpio == &gpio_ext_pb3)
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return 5;
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else if(gpio == &gpio_ext_pb2)
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return 6;
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else if(gpio == &gpio_ext_pc3)
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return 7;
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else if(gpio == &gpio_ext_pc1)
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return 15;
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else if(gpio == &gpio_ext_pc0)
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return 16;
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else if(gpio == &gpio_ibutton)
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return 17;
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else
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return -1;
|
||||
for(size_t i = 0; i < gpio_pins_count; i++) {
|
||||
if(gpio_pins[i].pin == gpio) {
|
||||
return gpio_pins[i].number;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
|
|
@ -41,6 +41,7 @@ typedef struct {
|
|||
typedef struct {
|
||||
const GpioPin* pin;
|
||||
const char* name;
|
||||
const uint8_t number;
|
||||
const bool debug;
|
||||
} GpioPinRecord;
|
||||
|
||||
|
|
|
@ -222,7 +222,6 @@ bool ble_glue_wait_for_c2_start(int32_t timeout) {
|
|||
bool started = false;
|
||||
|
||||
do {
|
||||
// TODO FL-3505: use mutex?
|
||||
started = ble_glue->status == BleGlueStatusC2Started;
|
||||
if(!started) {
|
||||
timeout--;
|
||||
|
|
|
@ -14,7 +14,6 @@ void flipper_gatt_characteristic_init(
|
|||
furi_assert(char_instance);
|
||||
|
||||
// Copy the descriptor to the instance, since it may point to stack memory
|
||||
// TODO FL-3506: only copy if really comes from stack
|
||||
char_instance->characteristic = malloc(sizeof(FlipperGattCharacteristicParams));
|
||||
memcpy(
|
||||
(void*)char_instance->characteristic,
|
||||
|
|
|
@ -69,22 +69,32 @@ const GpioPin gpio_usb_dm = {.port = GPIOA, .pin = LL_GPIO_PIN_11};
|
|||
const GpioPin gpio_usb_dp = {.port = GPIOA, .pin = LL_GPIO_PIN_12};
|
||||
|
||||
const GpioPinRecord gpio_pins[] = {
|
||||
{.pin = &gpio_ext_pa7, .name = "PA7", .debug = false},
|
||||
{.pin = &gpio_ext_pa6, .name = "PA6", .debug = false},
|
||||
{.pin = &gpio_ext_pa4, .name = "PA4", .debug = false},
|
||||
{.pin = &gpio_ext_pb3, .name = "PB3", .debug = false},
|
||||
{.pin = &gpio_ext_pb2, .name = "PB2", .debug = false},
|
||||
{.pin = &gpio_ext_pc3, .name = "PC3", .debug = false},
|
||||
{.pin = &gpio_ext_pc1, .name = "PC1", .debug = false},
|
||||
{.pin = &gpio_ext_pc0, .name = "PC0", .debug = false},
|
||||
// 5V: 1
|
||||
{.pin = &gpio_ext_pa7, .name = "PA7", .number = 2, .debug = false},
|
||||
{.pin = &gpio_ext_pa6, .name = "PA6", .number = 3, .debug = false},
|
||||
{.pin = &gpio_ext_pa4, .name = "PA4", .number = 4, .debug = false},
|
||||
{.pin = &gpio_ext_pb3, .name = "PB3", .number = 5, .debug = false},
|
||||
{.pin = &gpio_ext_pb2, .name = "PB2", .number = 6, .debug = false},
|
||||
{.pin = &gpio_ext_pc3, .name = "PC3", .number = 7, .debug = false},
|
||||
// GND: 8
|
||||
// Space
|
||||
// 3v3: 9
|
||||
{.pin = &gpio_swclk, .name = "PA14", .number = 10, .debug = true},
|
||||
// GND: 11
|
||||
{.pin = &gpio_swdio, .name = "PA13", .number = 12, .debug = true},
|
||||
{.pin = &gpio_usart_tx, .name = "PB6", .number = 13, .debug = true},
|
||||
{.pin = &gpio_usart_rx, .name = "PB7", .number = 14, .debug = true},
|
||||
{.pin = &gpio_ext_pc1, .name = "PC1", .number = 15, .debug = false},
|
||||
{.pin = &gpio_ext_pc0, .name = "PC0", .number = 16, .debug = false},
|
||||
{.pin = &gpio_ibutton, .name = "PB14", .number = 17, .debug = true},
|
||||
// GND: 18
|
||||
|
||||
/* Dangerous pins, may damage hardware */
|
||||
{.pin = &gpio_usart_rx, .name = "PB7", .debug = true},
|
||||
{.pin = &gpio_speaker, .name = "PB8", .debug = true},
|
||||
{.pin = &gpio_infrared_tx, .name = "PB9", .debug = true},
|
||||
};
|
||||
|
||||
const size_t gpio_pins_count = sizeof(gpio_pins) / sizeof(GpioPinRecord);
|
||||
const size_t gpio_pins_count = COUNT_OF(gpio_pins);
|
||||
|
||||
const InputPin input_pins[] = {
|
||||
{.gpio = &gpio_button_up, .key = InputKeyUp, .inverted = true, .name = "Up"},
|
||||
|
@ -95,7 +105,7 @@ const InputPin input_pins[] = {
|
|||
{.gpio = &gpio_button_back, .key = InputKeyBack, .inverted = true, .name = "Back"},
|
||||
};
|
||||
|
||||
const size_t input_pins_count = sizeof(input_pins) / sizeof(InputPin);
|
||||
const size_t input_pins_count = COUNT_OF(input_pins);
|
||||
|
||||
static void furi_hal_resources_init_input_pins(GpioMode mode) {
|
||||
for(size_t i = 0; i < input_pins_count; i++) {
|
||||
|
@ -210,24 +220,10 @@ void furi_hal_resources_init() {
|
|||
}
|
||||
|
||||
int32_t furi_hal_resources_get_ext_pin_number(const GpioPin* gpio) {
|
||||
if(gpio == &gpio_ext_pa7)
|
||||
return 2;
|
||||
else if(gpio == &gpio_ext_pa6)
|
||||
return 3;
|
||||
else if(gpio == &gpio_ext_pa4)
|
||||
return 4;
|
||||
else if(gpio == &gpio_ext_pb3)
|
||||
return 5;
|
||||
else if(gpio == &gpio_ext_pb2)
|
||||
return 6;
|
||||
else if(gpio == &gpio_ext_pc3)
|
||||
return 7;
|
||||
else if(gpio == &gpio_ext_pc1)
|
||||
return 15;
|
||||
else if(gpio == &gpio_ext_pc0)
|
||||
return 16;
|
||||
else if(gpio == &gpio_ibutton)
|
||||
return 17;
|
||||
else
|
||||
return -1;
|
||||
for(size_t i = 0; i < gpio_pins_count; i++) {
|
||||
if(gpio_pins[i].pin == gpio) {
|
||||
return gpio_pins[i].number;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
|
|
@ -41,6 +41,7 @@ typedef struct {
|
|||
typedef struct {
|
||||
const GpioPin* pin;
|
||||
const char* name;
|
||||
const uint8_t number;
|
||||
const bool debug;
|
||||
} GpioPinRecord;
|
||||
|
||||
|
|
|
@ -54,6 +54,10 @@ static bool bq27220_parameter_check(
|
|||
}
|
||||
|
||||
if(update) {
|
||||
// Datasheet contains incorrect procedure for memory update, more info:
|
||||
// https://e2e.ti.com/support/power-management-group/power-management/f/power-management-forum/719878/bq27220-technical-reference-manual-sluubd4-is-missing-extended-data-commands-chapter
|
||||
|
||||
// 2. Write the address AND the parameter data to 0x3E+ (auto increment)
|
||||
if(!furi_hal_i2c_write_mem(
|
||||
handle,
|
||||
BQ27220_ADDRESS,
|
||||
|
@ -67,9 +71,12 @@ static bool bq27220_parameter_check(
|
|||
|
||||
furi_delay_us(10000);
|
||||
|
||||
// 3. Calculate the check sum: 0xFF - (sum of address and data) OR 0xFF
|
||||
uint8_t checksum = bq27220_get_checksum(buffer, size + 2);
|
||||
// 4. Write the check sum to 0x60 and the total length of (address + parameter data + check sum + length) to 0x61
|
||||
buffer[0] = checksum;
|
||||
buffer[1] = 4 + size; // TODO FL-3519: why 4?
|
||||
// 2 bytes address, `size` bytes data, 1 byte check sum, 1 byte length
|
||||
buffer[1] = 2 + size + 1 + 1;
|
||||
if(!furi_hal_i2c_write_mem(
|
||||
handle, BQ27220_ADDRESS, CommandMACDataSum, buffer, 2, BQ27220_I2C_TIMEOUT)) {
|
||||
FURI_LOG_I(TAG, "CRC write failed");
|
||||
|
|
Loading…
Reference in a new issue