mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-26 22:40:25 +00:00
Merge branch 'fz-dev' into dev
This commit is contained in:
commit
d92212f0ea
3 changed files with 40 additions and 2 deletions
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@ -533,12 +533,16 @@ static int32_t bad_usb_worker(void* context) {
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} else if(worker_state == BadUsbStateNotConnected) { // State: USB not connected
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uint32_t flags = furi_thread_flags_wait(
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WorkerEvtEnd | WorkerEvtConnect, FuriFlagWaitAny, FuriWaitForever);
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WorkerEvtEnd | WorkerEvtConnect | WorkerEvtToggle,
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FuriFlagWaitAny,
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FuriWaitForever);
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furi_check((flags & FuriFlagError) == 0);
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if(flags & WorkerEvtEnd) {
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break;
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} else if(flags & WorkerEvtConnect) {
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worker_state = BadUsbStateIdle; // Ready to run
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} else if(flags & WorkerEvtToggle) {
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worker_state = BadUsbStateWillRun; // Will run when USB is connected
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}
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bad_usb->st.state = worker_state;
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@ -565,6 +569,31 @@ static int32_t bad_usb_worker(void* context) {
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}
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bad_usb->st.state = worker_state;
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} else if(worker_state == BadUsbStateWillRun) { // State: start on connection
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uint32_t flags = furi_thread_flags_wait(
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WorkerEvtEnd | WorkerEvtConnect | WorkerEvtToggle,
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FuriFlagWaitAny,
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FuriWaitForever);
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furi_check((flags & FuriFlagError) == 0);
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if(flags & WorkerEvtEnd) {
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break;
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} else if(flags & WorkerEvtConnect) { // Start executing script
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DOLPHIN_DEED(DolphinDeedBadUsbPlayScript);
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delay_val = 0;
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bad_usb->buf_len = 0;
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bad_usb->st.line_cur = 0;
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bad_usb->defdelay = 0;
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bad_usb->repeat_cnt = 0;
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bad_usb->file_end = false;
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storage_file_seek(script_file, 0, true);
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// extra time for PC to recognize Flipper as keyboard
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furi_thread_flags_wait(0, FuriFlagWaitAny, 1500);
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worker_state = BadUsbStateRunning;
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} else if(flags & WorkerEvtToggle) { // Cancel scheduled execution
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worker_state = BadUsbStateNotConnected;
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}
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bad_usb->st.state = worker_state;
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} else if(worker_state == BadUsbStateRunning) { // State: running
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uint16_t delay_cur = (delay_val > 1000) ? (1000) : (delay_val);
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uint32_t flags = furi_thread_flags_wait(
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@ -12,6 +12,7 @@ typedef enum {
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BadUsbStateInit,
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BadUsbStateNotConnected,
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BadUsbStateIdle,
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BadUsbStateWillRun,
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BadUsbStateRunning,
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BadUsbStateDelay,
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BadUsbStateDone,
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@ -45,10 +45,13 @@ static void bad_usb_draw_callback(Canvas* canvas, void* _model) {
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canvas_draw_icon(canvas, 22, 24, &I_UsbTree_48x22);
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if((model->state.state == BadUsbStateIdle) || (model->state.state == BadUsbStateDone)) {
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if((model->state.state == BadUsbStateIdle) || (model->state.state == BadUsbStateDone) ||
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(model->state.state == BadUsbStateNotConnected)) {
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elements_button_center(canvas, "Run");
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} else if((model->state.state == BadUsbStateRunning) || (model->state.state == BadUsbStateDelay)) {
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elements_button_center(canvas, "Stop");
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} else if(model->state.state == BadUsbStateWillRun) {
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elements_button_center(canvas, "Cancel");
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}
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if((model->state.state == BadUsbStateNotConnected) ||
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@ -61,6 +64,11 @@ static void bad_usb_draw_callback(Canvas* canvas, void* _model) {
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Connect");
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canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "to USB");
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} else if(model->state.state == BadUsbStateWillRun) {
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canvas_draw_icon(canvas, 4, 22, &I_Clock_18x18);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 127, 27, AlignRight, AlignBottom, "Will run");
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canvas_draw_str_aligned(canvas, 127, 39, AlignRight, AlignBottom, "on connect");
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} else if(model->state.state == BadUsbStateFileError) {
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canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
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canvas_set_font(canvas, FontPrimary);
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