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https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 13:03:13 +00:00
cleanup
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parent
e40620fd10
commit
c82ed71b6f
1 changed files with 10 additions and 15 deletions
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@ -51,6 +51,8 @@ static void desktop_dummy_mode_icon_draw_callback(Canvas* canvas, void* context)
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static uint8_t desktop_clock_get_num_w(uint8_t num) {
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if(num == 1) {
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return 3;
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} else if(num == 4) {
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return 6;
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} else {
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return 5;
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}
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@ -59,12 +61,10 @@ static uint8_t desktop_clock_get_num_w(uint8_t num) {
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static const char* digit[10] = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9"};
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static void desktop_clock_draw_callback(Canvas* canvas, void* context) {
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//UNUSED(context);
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furi_assert(context);
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furi_assert(canvas);
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Desktop* desktop = context;
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// canvas_draw_icon(canvas, 0, 0, &I_GameMode_11x8);
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uint8_t d[4] = {
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desktop->minute % 10,
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@ -81,7 +81,8 @@ static void desktop_clock_draw_callback(Canvas* canvas, void* context) {
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desktop_clock_get_num_w(d[3]) + //c4
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2 + 4; // ":" + 4 separators
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view_port_set_width(desktop->clock_viewport, new_w);
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view_port_set_width(desktop->clock_viewport, new_w - 1);
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uint8_t x = new_w;
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uint8_t y = 8;
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@ -100,13 +101,6 @@ static void desktop_clock_draw_callback(Canvas* canvas, void* context) {
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offset_r = desktop_clock_get_num_w(d[2]);
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canvas_draw_str_aligned(canvas, x -= (offset_r + 1), y, AlignRight, AlignBottom, digit[d[3]]);
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offset_r = desktop_clock_get_num_w(d[3]);
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x -= (offset_r + 1);
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// canvas_set_font(canvas, FontSecondary);
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// canvas_draw_str_aligned(canvas, 14, y - 1, AlignRight, AlignBottom, ":");
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}
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static void desktop_stealth_mode_icon_draw_callback(Canvas* canvas, void* context) {
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@ -200,10 +194,11 @@ static void desktop_update_clock_timer_callback(void* context) {
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FuriHalRtcDateTime curr_dt;
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furi_hal_rtc_get_datetime(&curr_dt);
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if(desktop->minute != curr_dt.minute) {
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desktop->hour = curr_dt.hour;
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desktop->minute = curr_dt.minute;
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view_port_update(desktop->clock_viewport);
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}
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// view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalAutoLock);
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}
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@ -356,7 +351,7 @@ Desktop* desktop_alloc() {
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// Clock
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desktop->clock_viewport = view_port_alloc();
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view_port_set_width(desktop->clock_viewport, 26);
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view_port_set_width(desktop->clock_viewport, 25);
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view_port_draw_callback_set(desktop->clock_viewport, desktop_clock_draw_callback, desktop);
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view_port_enabled_set(desktop->clock_viewport, true);
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gui_add_view_port(desktop->gui, desktop->clock_viewport, GuiLayerStatusBarRight);
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