Fixed infinite loop in dictionary attack scene

This commit is contained in:
RebornedBrain 2024-06-04 15:37:31 +03:00
parent 0d4ead8fbd
commit bbece015e0

View file

@ -197,7 +197,10 @@ static bool nfc_scene_read_menu_on_event_mf_classic(NfcApp* instance, SceneManag
dolphin_deed(DolphinDeedNfcDetectReader);
consumed = true;
} else if(event.event == SubmenuIndexDictAttack) {
if(!scene_manager_search_and_switch_to_previous_scene(
instance->scene_manager, NfcSceneMfClassicDictAttack)) {
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicDictAttack);
}
consumed = true;
} else if(event.event == SubmenuIndexCommonEdit) {
scene_manager_next_scene(instance->scene_manager, NfcSceneSetUid);
@ -222,7 +225,10 @@ static bool nfc_scene_saved_menu_on_event_mf_classic(NfcApp* instance, SceneMana
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicUpdateInitial);
consumed = true;
} else if(event.event == SubmenuIndexDictAttack) {
if(!scene_manager_search_and_switch_to_previous_scene(
instance->scene_manager, NfcSceneMfClassicDictAttack)) {
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicDictAttack);
}
consumed = true;
}
}