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https://github.com/DarkFlippers/unleashed-firmware
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IButton: on delete scene key name not fully display if so long (#2882)
Co-authored-by: あく <alleteam@gmail.com>
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1 changed files with 4 additions and 4 deletions
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@ -12,15 +12,15 @@ void ibutton_scene_delete_confirm_on_enter(void* context) {
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widget_add_button_element(
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widget, GuiButtonTypeRight, "Delete", ibutton_widget_callback, context);
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furi_string_printf(tmp, "Delete %s?", ibutton->key_name);
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widget_add_string_element(
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widget, 128 / 2, 0, AlignCenter, AlignTop, FontPrimary, furi_string_get_cstr(tmp));
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furi_string_printf(tmp, "\e#Delete %s?\e#", ibutton->key_name);
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widget_add_text_box_element(
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widget, 0, 0, 128, 23, AlignCenter, AlignCenter, furi_string_get_cstr(tmp), false);
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furi_string_reset(tmp);
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ibutton_protocols_render_brief_data(ibutton->protocols, key, tmp);
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widget_add_string_multiline_element(
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widget, 128 / 2, 16, AlignCenter, AlignTop, FontSecondary, furi_string_get_cstr(tmp));
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widget, 128 / 2, 24, AlignCenter, AlignTop, FontSecondary, furi_string_get_cstr(tmp));
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
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furi_string_free(tmp);
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