Fix flappy animation.

This commit is contained in:
Sergey Monchenko 2022-11-02 14:40:54 +03:00
parent ee665e1089
commit 9a0eacc91c

View file

@ -217,10 +217,10 @@ static void flappy_game_render_callback(Canvas* const canvas, void* ctx) {
for(int h = 0; h < FLAPPY_BIRD_HEIGHT; h++) { for(int h = 0; h < FLAPPY_BIRD_HEIGHT; h++) {
for(int w = 0; w < FLAPPY_BIRD_WIDTH; w++) { for(int w = 0; w < FLAPPY_BIRD_WIDTH; w++) {
// Switch animation // Switch animation
int bird = 0; int bird = 1;
if(game_state->bird.gravity < -0.5) if(game_state->bird.gravity < -0.5)
bird = 1; bird = 0;
else else if(game_state->bird.gravity > 0.5)
bird = 2; bird = 2;
// Draw bird pixels // Draw bird pixels