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ufbt: fixed generated project paths on Windows (#3339)
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7eeb60e17e
commit
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6 changed files with 18 additions and 2 deletions
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@ -365,7 +365,7 @@ for template_file in project_template_dir.Dir(".vscode").glob("*"):
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"@UFBT_TOOLCHAIN_OPENOCD@": _path_as_posix(dist_env.WhereIs("openocd")),
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"@UFBT_APP_DIR@": _path_as_posix(original_app_dir.abspath),
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"@UFBT_ROOT_DIR@": _path_as_posix(Dir("#").abspath),
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"@UFBT_DEBUG_DIR@": dist_env["FBT_DEBUG_DIR"],
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"@UFBT_DEBUG_DIR@": _path_as_posix(dist_env["FBT_DEBUG_DIR"].abspath),
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"@UFBT_DEBUG_ELF_DIR@": _path_as_posix(
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dist_env["FBT_FAP_DEBUG_ELF_ROOT"].abspath
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),
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@ -8,7 +8,7 @@
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"configurationProvider": "ms-vscode.cpptools",
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"cStandard": "gnu17",
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"cppStandard": "c++17"
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},
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}
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],
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"version": 4
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}
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@ -1,3 +1,7 @@
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// This file is autogeneated by the ufbt.
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// You can modify it, and it will not be overwritten if exists.
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// Some paths are absolute, and will need to be updated if you move the project.
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// To regenerate the file, delete it and run `ufbt vscode_dist` again.
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{
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// See https://go.microsoft.com/fwlink/?LinkId=827846 to learn about workspace recommendations.
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// Extension identifier format: ${publisher}.${name}. Example: vscode.csharp
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@ -1,3 +1,7 @@
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// This file is autogeneated by the ufbt.
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// You can modify it, and it will not be overwritten if exists.
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// Some paths are absolute, and will need to be updated if you move the project.
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// To regenerate the file, delete it and run `ufbt vscode_dist` again.
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{
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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@ -1,3 +1,7 @@
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// This file is autogeneated by the ufbt.
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// You can modify it, and it will not be overwritten if exists.
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// Some paths are absolute, and will need to be updated if you move the project.
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// To regenerate the file, delete it and run `ufbt vscode_dist` again.
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{
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"cortex-debug.enableTelemetry": false,
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"cortex-debug.variableUseNaturalFormat": false,
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@ -1,3 +1,7 @@
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// This file is autogeneated by the ufbt.
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// You can modify it, and it will not be overwritten if exists.
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// Some paths are absolute, and will need to be updated if you move the project.
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// To regenerate the file, delete it and run `ufbt vscode_dist` again.
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{
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// See https://go.microsoft.com/fwlink/?LinkId=733558
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// for the documentation about the tasks.json format
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