formatted, attempt to fix rfid fuzzer crash

crash doesn’t fixed with this commit
This commit is contained in:
MX 2022-09-03 23:10:07 +03:00
parent f99c1a8c0a
commit 8323877120
No known key found for this signature in database
GPG key ID: 6C4C311DFD4B4AB5
16 changed files with 996 additions and 715 deletions

View file

@ -1,6 +1,6 @@
App(
appid="flipfrid",
name="Rfid Fuzzer",
name="RFID Fuzzer",
apptype=FlipperAppType.PLUGIN,
entry_point="flipfrid_start",
cdefines=["APP_FLIP_FRID"],

View file

@ -114,7 +114,10 @@ int32_t flipfrid_start(void* p) {
if(!init_mutex(&flipfrid_state_mutex, flipfrid_state, sizeof(FlipFridState))) {
FURI_LOG_E(TAG, "cannot create mutex\r\n");
furi_message_queue_free(event_queue);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_DIALOGS);
free(flipfrid_state);
return 255;
}
// Configure view port
@ -228,6 +231,7 @@ int32_t flipfrid_start(void* p) {
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
flipfrid_free(flipfrid_state);
return 0;

View file

@ -27,7 +27,7 @@ void flipfrid_scene_entrypoint_menu_callback(FlipFridState* context, uint32_t in
void flipfrid_scene_entrypoint_on_enter(FlipFridState* context) {
context->menu_index = 0;
for (uint32_t i = 0; i < 3; i++) {
for(uint32_t i = 0; i < 3; i++) {
string_init(menu_items[i]);
}
@ -38,7 +38,7 @@ void flipfrid_scene_entrypoint_on_enter(FlipFridState* context) {
void flipfrid_scene_entrypoint_on_exit(FlipFridState* context) {
UNUSED(context);
for (uint32_t i = 0; i < 3; i++) {
for(uint32_t i = 0; i < 3; i++) {
string_clear(menu_items[i]);
}
}
@ -63,6 +63,7 @@ void flipfrid_scene_entrypoint_on_event(FlipFridEvent event, FlipFridState* cont
break;
case InputKeyLeft:
case InputKeyRight:
break;
case InputKeyOk:
flipfrid_scene_entrypoint_menu_callback(context, context->menu_index);
break;
@ -84,14 +85,27 @@ void flipfrid_scene_entrypoint_on_draw(Canvas* canvas, FlipFridState* context) {
if(context->menu_index > FlipFridAttackDefaultValues) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 64, 24, AlignCenter, AlignTop, string_get_cstr(menu_items[context->menu_index - 1]));
canvas_draw_str_aligned(
canvas,
64,
24,
AlignCenter,
AlignTop,
string_get_cstr(menu_items[context->menu_index - 1]));
}
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 64, 36, AlignCenter, AlignTop, string_get_cstr(menu_items[context->menu_index]));
canvas_draw_str_aligned(
canvas, 64, 36, AlignCenter, AlignTop, string_get_cstr(menu_items[context->menu_index]));
if(context->menu_index < FlipFridAttackLoadFile) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 64, 48, AlignCenter, AlignTop, string_get_cstr(menu_items[context->menu_index + 1]));
canvas_draw_str_aligned(
canvas,
64,
48,
AlignCenter,
AlignTop,
string_get_cstr(menu_items[context->menu_index + 1]));
}
}

View file

@ -34,7 +34,7 @@ bool flipfrid_load(FlipFridState* context, const char* file_path) {
break;
} else {
FURI_LOG_I(TAG, "Key type: %s", string_get_cstr(temp_str));
if (strcmp(string_get_cstr(temp_str), "EM4100") != 0) {
if(strcmp(string_get_cstr(temp_str), "EM4100") != 0) {
FURI_LOG_E(TAG, "Unsupported Key type");
string_reset(context->notification_msg);
string_set_str(context->notification_msg, "Unsupported Key type");
@ -52,21 +52,20 @@ bool flipfrid_load(FlipFridState* context, const char* file_path) {
FURI_LOG_I(TAG, "Key: %s", string_get_cstr(context->data_str));
// Check data size
if (string_size(context->data_str) != 14) {
if(string_size(context->data_str) != 14) {
FURI_LOG_E(TAG, "Incorrect Key length");
string_reset(context->notification_msg);
string_set_str(context->notification_msg, "Incorrect Key length");
break;
}
// String to uint8_t
for (uint8_t i = 0; i < 5; i++) {
for(uint8_t i = 0; i < 5; i++) {
char temp_str2[3];
temp_str2[0] = string_get_cstr(context->data_str)[i*3];
temp_str2[1] = string_get_cstr(context->data_str)[i*3+1];
temp_str2[0] = string_get_cstr(context->data_str)[i * 3];
temp_str2[1] = string_get_cstr(context->data_str)[i * 3 + 1];
temp_str2[2] = '\0';
context->data[i] = (uint8_t)strtol(temp_str2, NULL, 16);
}
}
result = true;
@ -130,7 +129,7 @@ bool flipfrid_load_protocol_from_file(FlipFridState* context) {
context->file_path,
LFRFID_APP_EXTENSION,
true,
&I_sub1_10px,
&I_125_10px,
true);
if(res) {

View file

@ -57,6 +57,10 @@ void flipfrid_scene_run_attack_on_tick(FlipFridState* context) {
if(context->attack_step == 15) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
@ -71,6 +75,10 @@ void flipfrid_scene_run_attack_on_tick(FlipFridState* context) {
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
@ -86,6 +94,10 @@ void flipfrid_scene_run_attack_on_tick(FlipFridState* context) {
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
@ -94,10 +106,10 @@ void flipfrid_scene_run_attack_on_tick(FlipFridState* context) {
}
if(counter > TIME_BETWEEN_CARDS) {
counter = 0;
} else {
counter++;
}
counter = 0;
} else {
counter++;
}
}
}
@ -109,6 +121,7 @@ void flipfrid_scene_run_attack_on_event(FlipFridEvent event, FlipFridState* cont
case InputKeyUp:
case InputKeyLeft:
case InputKeyRight:
break;
case InputKeyOk:
counter = 0;
if(!context->is_attacking) {

View file

@ -4,7 +4,8 @@ void flipfrid_center_displayed_key(FlipFridState* context, uint8_t index) {
const char* key_cstr = string_get_cstr(context->data_str);
uint8_t str_index = (index * 3);
char display_menu[17] = {'X', 'X', ' ', 'X', 'X', ' ', '<', 'X', 'X', '>', ' ', 'X', 'X', ' ', 'X', 'X', '\0'};
char display_menu[17] = {
'X', 'X', ' ', 'X', 'X', ' ', '<', 'X', 'X', '>', ' ', 'X', 'X', ' ', 'X', 'X', '\0'};
if(index > 1) {
display_menu[0] = key_cstr[str_index - 6];
@ -25,7 +26,7 @@ void flipfrid_center_displayed_key(FlipFridState* context, uint8_t index) {
display_menu[7] = key_cstr[str_index];
display_menu[8] = key_cstr[str_index + 1];
if((str_index + 4) <= (uint8_t) strlen(key_cstr)) {
if((str_index + 4) <= (uint8_t)strlen(key_cstr)) {
display_menu[11] = key_cstr[str_index + 3];
display_menu[12] = key_cstr[str_index + 4];
} else {
@ -33,7 +34,7 @@ void flipfrid_center_displayed_key(FlipFridState* context, uint8_t index) {
display_menu[12] = ' ';
}
if((str_index + 8) <= (uint8_t) strlen(key_cstr)) {
if((str_index + 8) <= (uint8_t)strlen(key_cstr)) {
display_menu[14] = key_cstr[str_index + 6];
display_menu[15] = key_cstr[str_index + 7];
} else {

View file

@ -46,8 +46,8 @@ App(
provides=[
"snake_game",
"tetris_game",
"arkanoid_game",
"tictactoe_game",
#"arkanoid_game",
#"tictactoe_game",
],
)
@ -68,7 +68,7 @@ App(
apptype=FlipperAppType.METAPACKAGE,
provides=[
"picopass",
"barcode_generator",
#"barcode_generator",
"mouse_jacker",
"nrf_sniff",
"sentry_safe",

View file

@ -8,152 +8,158 @@
#include "multi_converter_mode_select.h"
static void multi_converter_render_callback(Canvas* const canvas, void* ctx) {
const MultiConverterState* multi_converter_state = acquire_mutex((ValueMutex*)ctx, 25);
if(multi_converter_state == NULL) {
return;
}
const MultiConverterState* multi_converter_state = acquire_mutex((ValueMutex*)ctx, 25);
if(multi_converter_state == NULL) {
return;
}
if(multi_converter_state->mode == ModeDisplay) {
multi_converter_mode_display_draw(canvas, multi_converter_state);
} else {
multi_converter_mode_select_draw(canvas, multi_converter_state);
}
if (multi_converter_state->mode == ModeDisplay) {
multi_converter_mode_display_draw(canvas, multi_converter_state);
} else {
multi_converter_mode_select_draw(canvas, multi_converter_state);
}
release_mutex((ValueMutex*)ctx, multi_converter_state);
release_mutex((ValueMutex*)ctx, multi_converter_state);
}
static void multi_converter_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
static void
multi_converter_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
MultiConverterEvent event = {.type = EventTypeKey, .input = *input_event};
MultiConverterEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void multi_converter_init(MultiConverterState* const multi_converter_state) {
// initial default values
// initial default values
multi_converter_state->buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS] = '\0';
multi_converter_state->buffer_dest[MULTI_CONVERTER_NUMBER_DIGITS] = '\0'; // null terminators
multi_converter_state->buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS] = '\0';
multi_converter_state->buffer_dest[MULTI_CONVERTER_NUMBER_DIGITS] = '\0'; // null terminators
multi_converter_state->unit_type_orig = UnitTypeDec;
multi_converter_state->unit_type_dest = UnitTypeHex;
multi_converter_state->unit_type_orig = UnitTypeDec;
multi_converter_state->unit_type_dest = UnitTypeHex;
multi_converter_state->keyboard_lock = 0;
multi_converter_state->keyboard_lock = 0;
// init the display view
multi_converter_mode_display_reset(multi_converter_state);
// init the display view
multi_converter_mode_display_reset(multi_converter_state);
// init the select view
multi_converter_mode_select_reset(multi_converter_state);
// init the select view
multi_converter_mode_select_reset(multi_converter_state);
// set ModeDisplay as the current mode
multi_converter_state->mode = ModeDisplay;
// set ModeDisplay as the current mode
multi_converter_state->mode = ModeDisplay;
}
// main entry point
int32_t multi_converter_app(void* p) {
UNUSED(p);
// get event queue
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(MultiConverterEvent));
// get event queue
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(MultiConverterEvent));
// allocate state
MultiConverterState* multi_converter_state = malloc(sizeof(MultiConverterState));
// allocate state
MultiConverterState* multi_converter_state = malloc(sizeof(MultiConverterState));
// set mutex for plugin state (different threads can access it)
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, multi_converter_state, sizeof(multi_converter_state))) {
FURI_LOG_E("MultiConverter", "cannot create mutex\r\n");
free(multi_converter_state);
return 255;
}
// set mutex for plugin state (different threads can access it)
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, multi_converter_state, sizeof(multi_converter_state))) {
FURI_LOG_E("MultiConverter", "cannot create mutex\r\n");
furi_message_queue_free(event_queue);
free(multi_converter_state);
return 255;
}
// register callbacks for drawing and input processing
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, multi_converter_render_callback, &state_mutex);
view_port_input_callback_set(view_port, multi_converter_input_callback, event_queue);
// register callbacks for drawing and input processing
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, multi_converter_render_callback, &state_mutex);
view_port_input_callback_set(view_port, multi_converter_input_callback, event_queue);
// open GUI and register view_port
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
// open GUI and register view_port
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
multi_converter_init(multi_converter_state);
multi_converter_init(multi_converter_state);
// main loop
MultiConverterEvent event;
for (bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
MultiConverterState* multi_converter_state = (MultiConverterState*)acquire_mutex_block(&state_mutex);
// main loop
MultiConverterEvent event;
for(bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
MultiConverterState* multi_converter_state =
(MultiConverterState*)acquire_mutex_block(&state_mutex);
if (event_status == FuriStatusOk) {
// press events
if (event.type == EventTypeKey && !multi_converter_state->keyboard_lock) {
if (multi_converter_state->mode == ModeDisplay) {
if(event_status == FuriStatusOk) {
// press events
if(event.type == EventTypeKey && !multi_converter_state->keyboard_lock) {
if(multi_converter_state->mode == ModeDisplay) {
if(event.input.key == InputKeyBack) {
if(event.input.type == InputTypePress) processing = false;
} else if(event.input.key == InputKeyOk) { // the "ok" press can be short or long
MultiConverterModeTrigger t = None;
if (event.input.key == InputKeyBack) {
if (event.input.type == InputTypePress) processing = false;
} else if (event.input.key == InputKeyOk) { // the "ok" press can be short or long
MultiConverterModeTrigger t = None;
if(event.input.type == InputTypeLong)
t = multi_converter_mode_display_ok(1, multi_converter_state);
else if(event.input.type == InputTypeShort)
t = multi_converter_mode_display_ok(0, multi_converter_state);
if (event.input.type == InputTypeLong) t = multi_converter_mode_display_ok(1, multi_converter_state);
else if (event.input.type == InputTypeShort) t = multi_converter_mode_display_ok(0, multi_converter_state);
if(t == Reset) {
multi_converter_mode_select_reset(multi_converter_state);
multi_converter_state->mode = ModeSelector;
}
} else {
if(event.input.type == InputTypePress)
multi_converter_mode_display_navigation(
event.input.key, multi_converter_state);
}
if (t == Reset) {
multi_converter_mode_select_reset(multi_converter_state);
multi_converter_state->mode = ModeSelector;
}
} else {
if (event.input.type == InputTypePress) multi_converter_mode_display_navigation(event.input.key, multi_converter_state);
}
} else { // ModeSelect
if (event.input.type == InputTypePress) {
switch (event.input.key) {
default:
break;
case InputKeyBack:
case InputKeyOk: {
MultiConverterModeTrigger t = multi_converter_mode_select_exit(event.input.key == InputKeyOk ? 1 : 0, multi_converter_state);
} else { // ModeSelect
if(event.input.type == InputTypePress) {
switch(event.input.key) {
default:
break;
case InputKeyBack:
case InputKeyOk: {
MultiConverterModeTrigger t = multi_converter_mode_select_exit(
event.input.key == InputKeyOk ? 1 : 0, multi_converter_state);
if (t == Reset) {
multi_converter_mode_display_reset(multi_converter_state);
} else if (t == Convert) {
multi_converter_mode_display_convert(multi_converter_state);
}
if(t == Reset) {
multi_converter_mode_display_reset(multi_converter_state);
} else if(t == Convert) {
multi_converter_mode_display_convert(multi_converter_state);
}
multi_converter_state->keyboard_lock = 1;
multi_converter_state->mode = ModeDisplay;
break;
}
case InputKeyLeft:
case InputKeyRight:
multi_converter_mode_select_switch(multi_converter_state);
break;
case InputKeyUp:
multi_converter_mode_select_change_unit(-1, multi_converter_state);
break;
case InputKeyDown:
multi_converter_mode_select_change_unit(1, multi_converter_state);
break;
}
}
}
} else if (multi_converter_state->keyboard_lock) {
multi_converter_state->keyboard_lock = 0;
}
} else {
// event timeout
}
view_port_update(view_port);
release_mutex(&state_mutex, multi_converter_state);
}
multi_converter_state->keyboard_lock = 1;
multi_converter_state->mode = ModeDisplay;
break;
}
case InputKeyLeft:
case InputKeyRight:
multi_converter_mode_select_switch(multi_converter_state);
break;
case InputKeyUp:
multi_converter_mode_select_change_unit(-1, multi_converter_state);
break;
case InputKeyDown:
multi_converter_mode_select_change_unit(1, multi_converter_state);
break;
}
}
}
} else if(multi_converter_state->keyboard_lock) {
multi_converter_state->keyboard_lock = 0;
}
} else {
// event timeout
}
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close("gui");
view_port_free(view_port);
view_port_update(view_port);
release_mutex(&state_mutex, multi_converter_state);
}
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close("gui");
view_port_free(view_port);
furi_message_queue_free(event_queue);
delete_mutex(&state_mutex);
free(multi_converter_state);

View file

@ -1,82 +1,82 @@
#pragma once
#define MULTI_CONVERTER_NUMBER_DIGITS 9
#define MULTI_CONVERTER_NUMBER_DIGITS 9
typedef enum {
EventTypeKey,
EventTypeKey,
} EventType;
typedef struct {
InputEvent input;
EventType type;
InputEvent input;
EventType type;
} MultiConverterEvent;
typedef enum {
ModeDisplay,
ModeSelector,
ModeDisplay,
ModeSelector,
} MultiConverterMode;
typedef enum {
None,
Reset,
Convert,
None,
Reset,
Convert,
} MultiConverterModeTrigger;
// new units goes here, used as index to the main multi_converter_available_units array (multi_converter_units.h)
typedef enum {
UnitTypeDec,
UnitTypeHex,
UnitTypeBin,
UnitTypeDec,
UnitTypeHex,
UnitTypeBin,
UnitTypeCelsius,
UnitTypeFahernheit,
UnitTypeKelvin,
UnitTypeCelsius,
UnitTypeFahernheit,
UnitTypeKelvin,
UnitTypeKilometers,
UnitTypeMeters,
UnitTypeCentimeters,
UnitTypeMiles,
UnitTypeFeet,
UnitTypeInches,
UnitTypeKilometers,
UnitTypeMeters,
UnitTypeCentimeters,
UnitTypeMiles,
UnitTypeFeet,
UnitTypeInches,
UnitTypeDegree,
UnitTypeRadian,
UnitTypeDegree,
UnitTypeRadian,
} MultiConverterUnitType;
typedef struct {
MultiConverterUnitType selected_unit_type_orig;
MultiConverterUnitType selected_unit_type_dest;
uint8_t select_orig;
MultiConverterUnitType selected_unit_type_orig;
MultiConverterUnitType selected_unit_type_dest;
uint8_t select_orig;
} MultiConverterModeSelect;
typedef struct {
uint8_t cursor; // cursor position when typing
int8_t key; // hover key
uint8_t comma; // comma already added? (only one comma allowed)
uint8_t negative; // is negative?
uint8_t cursor; // cursor position when typing
int8_t key; // hover key
uint8_t comma; // comma already added? (only one comma allowed)
uint8_t negative; // is negative?
} MultiConverterModeDisplay;
typedef struct MultiConverterUnit MultiConverterUnit;
typedef struct MultiConverterState MultiConverterState;
struct MultiConverterUnit {
uint8_t allow_comma;
uint8_t allow_negative;
uint8_t max_number_keys;
char mini_name[4];
char name[12];
void (*convert_function)(MultiConverterState * const);
uint8_t (*allowed_function)(MultiConverterUnitType);
uint8_t allow_comma;
uint8_t allow_negative;
uint8_t max_number_keys;
char mini_name[4];
char name[12];
void (*convert_function)(MultiConverterState* const);
uint8_t (*allowed_function)(MultiConverterUnitType);
};
struct MultiConverterState {
char buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS + 1];
char buffer_dest[MULTI_CONVERTER_NUMBER_DIGITS + 1];
MultiConverterUnitType unit_type_orig;
MultiConverterUnitType unit_type_dest;
MultiConverterMode mode;
MultiConverterModeDisplay display;
MultiConverterModeSelect select;
uint8_t keyboard_lock; // used to create a small lock when switching from SELECT to DISPLAY modes
// (debouncing, basically; otherwise it switch modes twice 'cause it's too fast!)
char buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS + 1];
char buffer_dest[MULTI_CONVERTER_NUMBER_DIGITS + 1];
MultiConverterUnitType unit_type_orig;
MultiConverterUnitType unit_type_dest;
MultiConverterMode mode;
MultiConverterModeDisplay display;
MultiConverterModeSelect select;
uint8_t keyboard_lock; // used to create a small lock when switching from SELECT to DISPLAY modes
// (debouncing, basically; otherwise it switch modes twice 'cause it's too fast!)
};

View file

@ -1,284 +1,326 @@
#include "multi_converter_mode_display.h"
#define MULTI_CONVERTER_DISPLAY_KEYS 18 // [0] to [F] + [BACK] + [SELECT]
#define MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE 0 // long press
#define MULTI_CONVERTER_DISPLAY_KEY_COMMA 1 // long press
#define MULTI_CONVERTER_DISPLAY_KEY_DEL 16
#define MULTI_CONVERTER_DISPLAY_KEY_SELECT 17
#define MULTI_CONVERTER_DISPLAY_KEYS 18 // [0] to [F] + [BACK] + [SELECT]
#define MULTI_CONVERTER_DISPLAY_CHAR_COMMA '.'
#define MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE '-'
#define MULTI_CONVERTER_DISPLAY_CHAR_DEL '<'
#define MULTI_CONVERTER_DISPLAY_CHAR_SELECT '#'
#define MULTI_CONVERTER_DISPLAY_CHAR_BLANK ' '
#define MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE 0 // long press
#define MULTI_CONVERTER_DISPLAY_KEY_COMMA 1 // long press
#define MULTI_CONVERTER_DISPLAY_KEY_DEL 16
#define MULTI_CONVERTER_DISPLAY_KEY_SELECT 17
#define MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN 3
#define MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT 8
#define MULTI_CONVERTER_DISPLAY_CHAR_COMMA '.'
#define MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE '-'
#define MULTI_CONVERTER_DISPLAY_CHAR_DEL '<'
#define MULTI_CONVERTER_DISPLAY_CHAR_SELECT '#'
#define MULTI_CONVERTER_DISPLAY_CHAR_BLANK ' '
#define MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN 3
#define MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT 8
void multi_converter_mode_display_convert(MultiConverterState* const multi_converter_state) {
// 1.- if origin == destination (in theory user won't be allowed to choose the same options, but it's kinda "valid"...)
// just copy buffer_orig to buffer_dest and that's it
// 1.- if origin == destination (in theory user won't be allowed to choose the same options, but it's kinda "valid"...)
// just copy buffer_orig to buffer_dest and that's it
if (multi_converter_state->unit_type_orig == multi_converter_state->unit_type_dest) {
memcpy(multi_converter_state->buffer_dest, multi_converter_state->buffer_orig, MULTI_CONVERTER_NUMBER_DIGITS);
return;
}
if(multi_converter_state->unit_type_orig == multi_converter_state->unit_type_dest) {
memcpy(
multi_converter_state->buffer_dest,
multi_converter_state->buffer_orig,
MULTI_CONVERTER_NUMBER_DIGITS);
return;
}
// 2.- origin_buffer has not null functions
if (multi_converter_get_unit(multi_converter_state->unit_type_orig).convert_function == NULL || multi_converter_get_unit(multi_converter_state->unit_type_orig).allowed_function == NULL) return;
// 2.- origin_buffer has not null functions
if(multi_converter_get_unit(multi_converter_state->unit_type_orig).convert_function == NULL ||
multi_converter_get_unit(multi_converter_state->unit_type_orig).allowed_function == NULL)
return;
// 3.- valid destination type (using allowed_destinations function)
if (!multi_converter_get_unit(multi_converter_state->unit_type_orig).allowed_function(multi_converter_state->unit_type_dest)) return;
multi_converter_get_unit(multi_converter_state->unit_type_orig).convert_function(multi_converter_state);
// 3.- valid destination type (using allowed_destinations function)
if(!multi_converter_get_unit(multi_converter_state->unit_type_orig)
.allowed_function(multi_converter_state->unit_type_dest))
return;
multi_converter_get_unit(multi_converter_state->unit_type_orig)
.convert_function(multi_converter_state);
}
void multi_converter_mode_display_draw(Canvas* const canvas, const MultiConverterState* multi_converter_state) {
canvas_set_color(canvas, ColorBlack);
void multi_converter_mode_display_draw(
Canvas* const canvas,
const MultiConverterState* multi_converter_state) {
canvas_set_color(canvas, ColorBlack);
// ORIGIN
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, multi_converter_get_unit(multi_converter_state->unit_type_orig).mini_name);
// ORIGIN
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(
canvas, 2, 10, multi_converter_get_unit(multi_converter_state->unit_type_orig).mini_name);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2 + 30, 10, multi_converter_state->buffer_orig);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2 + 30, 10, multi_converter_state->buffer_orig);
// DESTINATION
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10 + 12, multi_converter_get_unit(multi_converter_state->unit_type_dest).mini_name);
// DESTINATION
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(
canvas,
2,
10 + 12,
multi_converter_get_unit(multi_converter_state->unit_type_dest).mini_name);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2 + 30, 10 + 12, multi_converter_state->buffer_dest);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2 + 30, 10 + 12, multi_converter_state->buffer_dest);
// SEPARATOR_LINE
canvas_draw_line(canvas, 2, 25, 128 - 3, 25);
// SEPARATOR_LINE
canvas_draw_line(canvas, 2, 25, 128 - 3, 25);
// KEYBOARD
uint8_t _x = 5;
uint8_t _y = 25 + 15; // line + 10
// KEYBOARD
uint8_t _x = 5;
uint8_t _y = 25 + 15; // line + 10
for (int i = 0; i < MULTI_CONVERTER_DISPLAY_KEYS; i++) {
for(int i = 0; i < MULTI_CONVERTER_DISPLAY_KEYS; i++) {
char g;
if(i < 10)
g = (i + '0');
else if(i < 16)
g = ((i - 10) + 'A');
else if(i == MULTI_CONVERTER_DISPLAY_KEY_DEL)
g = MULTI_CONVERTER_DISPLAY_CHAR_DEL;
else
g = MULTI_CONVERTER_DISPLAY_CHAR_SELECT;
char g;
if (i < 10) g = (i + '0');
else if (i < 16) g = ((i - 10) + 'A');
else if (i == MULTI_CONVERTER_DISPLAY_KEY_DEL) g = MULTI_CONVERTER_DISPLAY_CHAR_DEL;
else g = MULTI_CONVERTER_DISPLAY_CHAR_SELECT;
uint8_t g_w = canvas_glyph_width(canvas, g);
uint8_t g_w = canvas_glyph_width(canvas, g);
if (i < 16 && i > multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys-1) {
// some units won't use the full [0] - [F] keyboard, in those situations just hide the char
// (won't be selectable anyway, so no worries here; this is just about drawing stuff)
g = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
}
if(i < 16 &&
i > multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys -
1) {
// some units won't use the full [0] - [F] keyboard, in those situations just hide the char
// (won't be selectable anyway, so no worries here; this is just about drawing stuff)
g = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
}
// currently hover key is highlighted
if ((multi_converter_state->display).key == i) {
canvas_draw_box(canvas,
_x - MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
_y - (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN),
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2
);
canvas_set_color(canvas, ColorWhite);
} else {
canvas_draw_frame(canvas,
_x - MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
_y - (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN),
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2
);
}
// currently hover key is highlighted
if((multi_converter_state->display).key == i) {
canvas_draw_box(
canvas,
_x - MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
_y - (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT +
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN),
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w +
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT +
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2);
canvas_set_color(canvas, ColorWhite);
} else {
canvas_draw_frame(
canvas,
_x - MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
_y - (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT +
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN),
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w +
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN,
MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT +
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2);
}
// draw key
canvas_draw_glyph(canvas, _x, _y, g);
// draw key
canvas_draw_glyph(canvas, _x, _y, g);
// certain keys have long_press features, draw whatever they're using there too
if (i == MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE) {
canvas_draw_box(canvas,
_x + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w - 4,
_y + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN - 2,
4,
2
);
} else if (i == MULTI_CONVERTER_DISPLAY_KEY_COMMA) {
canvas_draw_box(canvas,
_x + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w - 2,
_y + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN - 2,
2,
2
);
}
// certain keys have long_press features, draw whatever they're using there too
if(i == MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE) {
canvas_draw_box(
canvas,
_x + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w - 4,
_y + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN - 2,
4,
2);
} else if(i == MULTI_CONVERTER_DISPLAY_KEY_COMMA) {
canvas_draw_box(
canvas,
_x + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN + g_w - 2,
_y + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN - 2,
2,
2);
}
// back to black
canvas_set_color(canvas, ColorBlack);
if (i < 8) {
_x += g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2 + 2;
} else if (i == 8) {
_y += (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2) + 3;
_x = 8; // some padding at the beginning on second line
} else {
_x += g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2 + 1;
}
}
// back to black
canvas_set_color(canvas, ColorBlack);
if(i < 8) {
_x += g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2 + 2;
} else if(i == 8) {
_y += (MULTI_CONVERTER_DISPLAY_KEY_CHAR_HEIGHT +
MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2) +
3;
_x = 8; // some padding at the beginning on second line
} else {
_x += g_w + MULTI_CONVERTER_DISPLAY_KEY_FRAME_MARGIN * 2 + 1;
}
}
}
void multi_converter_mode_display_navigation(InputKey key, MultiConverterState* const multi_converter_state) {
void multi_converter_mode_display_navigation(
InputKey key,
MultiConverterState* const multi_converter_state) {
// first move to keyboard position, then check if the ORIGIN allows that specific key, if not jump to the "closest one"
switch(key) {
default:
break;
// first move to keyboard position, then check if the ORIGIN allows that specific key, if not jump to the "closest one"
switch (key) {
case InputKeyUp:
case InputKeyDown:
if((multi_converter_state->display).key >= 9)
(multi_converter_state->display).key -= 9;
else
(multi_converter_state->display).key += 9;
break;
default:
break;
case InputKeyLeft:
case InputKeyRight:
case InputKeyUp:
case InputKeyDown:
if ((multi_converter_state->display).key >= 9) (multi_converter_state->display).key -= 9;
else (multi_converter_state->display).key += 9;
break;
(multi_converter_state->display).key += (key == InputKeyLeft ? -1 : 1);
case InputKeyLeft:
case InputKeyRight:
if((multi_converter_state->display).key > MULTI_CONVERTER_DISPLAY_KEYS - 1)
(multi_converter_state->display).key = 0;
else if((multi_converter_state->display).key < 0)
(multi_converter_state->display).key = MULTI_CONVERTER_DISPLAY_KEYS - 1;
break;
}
(multi_converter_state->display).key += (key == InputKeyLeft ? -1 : 1);
// if destination key is disabled by max_number_keys, move to the closest one
// (this could be improved with more accurate keys movements, probably...)
if(multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys >= 16)
return; // weird, since this means "do not show any number on the keyboard, but just in case..."
if ((multi_converter_state->display).key > MULTI_CONVERTER_DISPLAY_KEYS-1) (multi_converter_state->display).key = 0;
else if ((multi_converter_state->display).key < 0) (multi_converter_state->display).key = MULTI_CONVERTER_DISPLAY_KEYS-1;
break;
}
// if destination key is disabled by max_number_keys, move to the closest one
// (this could be improved with more accurate keys movements, probably...)
if (multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys >= 16) return; // weird, since this means "do not show any number on the keyboard, but just in case..."
int8_t i = -1;
if (key == InputKeyRight || key == InputKeyDown) i = 1;
while ((multi_converter_state->display).key < 16 && (multi_converter_state->display).key > multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys-1) {
(multi_converter_state->display).key += i;
if ((multi_converter_state->display).key > MULTI_CONVERTER_DISPLAY_KEYS-1) (multi_converter_state->display).key = 0;
else if ((multi_converter_state->display).key < 0) (multi_converter_state->display).key = MULTI_CONVERTER_DISPLAY_KEYS-1;
}
int8_t i = -1;
if(key == InputKeyRight || key == InputKeyDown) i = 1;
while((multi_converter_state->display).key < 16 &&
(multi_converter_state->display).key >
multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys -
1) {
(multi_converter_state->display).key += i;
if((multi_converter_state->display).key > MULTI_CONVERTER_DISPLAY_KEYS - 1)
(multi_converter_state->display).key = 0;
else if((multi_converter_state->display).key < 0)
(multi_converter_state->display).key = MULTI_CONVERTER_DISPLAY_KEYS - 1;
}
}
void multi_converter_mode_display_reset(MultiConverterState* const multi_converter_state) {
// clean the buffers
for(int i = 0; i < MULTI_CONVERTER_NUMBER_DIGITS; i++) {
multi_converter_state->buffer_orig[i] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
multi_converter_state->buffer_dest[i] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
}
// clean the buffers
for (int i = 0; i < MULTI_CONVERTER_NUMBER_DIGITS; i++) {
multi_converter_state->buffer_orig[i] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
multi_converter_state->buffer_dest[i] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
}
// reset the display flags and index
multi_converter_state->display.cursor = 0;
multi_converter_state->display.key = 0;
multi_converter_state->display.comma = 0;
multi_converter_state->display.negative = 0;
// reset the display flags and index
multi_converter_state->display.cursor = 0;
multi_converter_state->display.key = 0;
multi_converter_state->display.comma = 0;
multi_converter_state->display.negative = 0;
}
void multi_converter_mode_display_toggle_negative(MultiConverterState* const multi_converter_state) {
if (multi_converter_get_unit(multi_converter_state->unit_type_orig).allow_negative) {
if (!(multi_converter_state->display).negative) {
// shift origin buffer one to right + add the "-" sign (last digit will be lost)
for (int i = MULTI_CONVERTER_NUMBER_DIGITS-1; i > 0; i--) {
// we could avoid the blanks, but nevermind
multi_converter_state->buffer_orig[i] = multi_converter_state->buffer_orig[i-1];
}
multi_converter_state->buffer_orig[0] = MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE;
void multi_converter_mode_display_toggle_negative(
MultiConverterState* const multi_converter_state) {
if(multi_converter_get_unit(multi_converter_state->unit_type_orig).allow_negative) {
if(!(multi_converter_state->display).negative) {
// shift origin buffer one to right + add the "-" sign (last digit will be lost)
for(int i = MULTI_CONVERTER_NUMBER_DIGITS - 1; i > 0; i--) {
// we could avoid the blanks, but nevermind
multi_converter_state->buffer_orig[i] = multi_converter_state->buffer_orig[i - 1];
}
multi_converter_state->buffer_orig[0] = MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE;
// only increment cursor if we're not out of bound
if ((multi_converter_state->display).cursor < MULTI_CONVERTER_NUMBER_DIGITS) (multi_converter_state->display).cursor++;
} else {
// shift origin buffer one to left, append ' ' on the end
for (int i = 0; i < MULTI_CONVERTER_NUMBER_DIGITS-1; i++) {
if (multi_converter_state->buffer_orig[i] == MULTI_CONVERTER_DISPLAY_CHAR_BLANK) break;
// only increment cursor if we're not out of bound
if((multi_converter_state->display).cursor < MULTI_CONVERTER_NUMBER_DIGITS)
(multi_converter_state->display).cursor++;
} else {
// shift origin buffer one to left, append ' ' on the end
for(int i = 0; i < MULTI_CONVERTER_NUMBER_DIGITS - 1; i++) {
if(multi_converter_state->buffer_orig[i] == MULTI_CONVERTER_DISPLAY_CHAR_BLANK)
break;
multi_converter_state->buffer_orig[i] = multi_converter_state->buffer_orig[i+1];
}
multi_converter_state->buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS-1] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
multi_converter_state->buffer_orig[i] = multi_converter_state->buffer_orig[i + 1];
}
multi_converter_state->buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS - 1] =
MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
(multi_converter_state->display).cursor--;
}
(multi_converter_state->display).cursor--;
}
// toggle flag
(multi_converter_state->display).negative ^= 1;
}
// toggle flag
(multi_converter_state->display).negative ^= 1;
}
}
void multi_converter_mode_display_add_comma(MultiConverterState* const multi_converter_state) {
if (
!multi_converter_get_unit(multi_converter_state->unit_type_orig).allow_comma ||
(multi_converter_state->display).comma ||
!(multi_converter_state->display).cursor ||
((multi_converter_state->display).cursor == (MULTI_CONVERTER_NUMBER_DIGITS - 1))
) return; // maybe not allowerd; or one comma already in place; also cannot add commas as first or last chars
if(!multi_converter_get_unit(multi_converter_state->unit_type_orig).allow_comma ||
(multi_converter_state->display).comma || !(multi_converter_state->display).cursor ||
((multi_converter_state->display).cursor == (MULTI_CONVERTER_NUMBER_DIGITS - 1)))
return; // maybe not allowerd; or one comma already in place; also cannot add commas as first or last chars
// set flag to one
(multi_converter_state->display).comma = 1;
// set flag to one
(multi_converter_state->display).comma = 1;
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] = MULTI_CONVERTER_DISPLAY_CHAR_COMMA;
(multi_converter_state->display).cursor++;
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] =
MULTI_CONVERTER_DISPLAY_CHAR_COMMA;
(multi_converter_state->display).cursor++;
}
void multi_converter_mode_display_add_number(MultiConverterState* const multi_converter_state) {
if ((multi_converter_state->display).key > multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys-1) return;
if((multi_converter_state->display).key >
multi_converter_get_unit(multi_converter_state->unit_type_orig).max_number_keys - 1)
return;
if ((multi_converter_state->display).key < 10) {
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] = (multi_converter_state->display).key + '0';
} else {
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] = ((multi_converter_state->display).key - 10) + 'A';
}
if((multi_converter_state->display).key < 10) {
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] =
(multi_converter_state->display).key + '0';
} else {
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] =
((multi_converter_state->display).key - 10) + 'A';
}
(multi_converter_state->display).cursor++;
(multi_converter_state->display).cursor++;
}
MultiConverterModeTrigger multi_converter_mode_display_ok(uint8_t long_press, MultiConverterState* const multi_converter_state) {
MultiConverterModeTrigger multi_converter_mode_display_ok(
uint8_t long_press,
MultiConverterState* const multi_converter_state) {
if((multi_converter_state->display).key < MULTI_CONVERTER_DISPLAY_KEY_DEL) {
if((multi_converter_state->display).cursor >= MULTI_CONVERTER_NUMBER_DIGITS)
return None; // limit reached, ignore
if ((multi_converter_state->display).key < MULTI_CONVERTER_DISPLAY_KEY_DEL) {
if ((multi_converter_state->display).cursor >= MULTI_CONVERTER_NUMBER_DIGITS) return None; // limit reached, ignore
// long press on 0 toggle NEGATIVE if allowed, on 1 adds COMMA if allowed
if(long_press) {
if((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE) {
// toggle negative
multi_converter_mode_display_toggle_negative(multi_converter_state);
} else if((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_COMMA) {
// add comma
multi_converter_mode_display_add_comma(multi_converter_state);
}
// long press on 0 toggle NEGATIVE if allowed, on 1 adds COMMA if allowed
if (long_press) {
} else {
// regular keys
multi_converter_mode_display_add_number(multi_converter_state);
}
if ((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_NEGATIVE) {
// toggle negative
multi_converter_mode_display_toggle_negative(multi_converter_state);
} else if ((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_COMMA) {
// add comma
multi_converter_mode_display_add_comma(multi_converter_state);
}
multi_converter_mode_display_convert(multi_converter_state);
} else {
// regular keys
multi_converter_mode_display_add_number(multi_converter_state);
}
} else if((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_DEL) {
if((multi_converter_state->display).cursor > 0) (multi_converter_state->display).cursor--;
multi_converter_mode_display_convert(multi_converter_state);
if(multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] ==
MULTI_CONVERTER_DISPLAY_CHAR_COMMA)
(multi_converter_state->display).comma = 0;
if(multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] ==
MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE)
(multi_converter_state->display).negative = 0;
} else if ((multi_converter_state->display).key == MULTI_CONVERTER_DISPLAY_KEY_DEL) {
if ((multi_converter_state->display).cursor > 0) (multi_converter_state->display).cursor--;
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] =
MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
if (multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] == MULTI_CONVERTER_DISPLAY_CHAR_COMMA) (multi_converter_state->display).comma = 0;
if (multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] == MULTI_CONVERTER_DISPLAY_CHAR_NEGATIVE) (multi_converter_state->display).negative = 0;
multi_converter_mode_display_convert(multi_converter_state);
multi_converter_state->buffer_orig[(multi_converter_state->display).cursor] = MULTI_CONVERTER_DISPLAY_CHAR_BLANK;
multi_converter_mode_display_convert(multi_converter_state);
} else { // MULTI_CONVERTER_DISPLAY_KEY_SELECT
return Reset;
}
return None;
} else { // MULTI_CONVERTER_DISPLAY_KEY_SELECT
return Reset;
}
return None;
}

View file

@ -16,12 +16,16 @@ void multi_converter_mode_display_convert(MultiConverterState* const multi_conve
//
// draw the main DISPLAY view with the current multi_converter_state values
//
void multi_converter_mode_display_draw(Canvas* const canvas, const MultiConverterState* multi_converter_state);
void multi_converter_mode_display_draw(
Canvas* const canvas,
const MultiConverterState* multi_converter_state);
//
// keyboard navigation on DISPLAY mode (NAVIGATION only, no BACK nor OK - InputKey guaranteed to be left/right/up/down)
//
void multi_converter_mode_display_navigation(InputKey key, MultiConverterState* const multi_converter_state);
void multi_converter_mode_display_navigation(
InputKey key,
MultiConverterState* const multi_converter_state);
//
// reset the DISPLAY mode with the current units, cleaning the buffers and different flags;
@ -52,4 +56,6 @@ void multi_converter_mode_display_add_number(MultiConverterState* const multi_co
// handle the OK action when selecting a specific key on the keyboard (add a number, a symbol, change mode...)
// returns a ModeTrigger enum value: may or may not let to a mode change on the main loop (WON'T change the mode here)
//
MultiConverterModeTrigger multi_converter_mode_display_ok(uint8_t long_press, MultiConverterState* const multi_converter_state);
MultiConverterModeTrigger multi_converter_mode_display_ok(
uint8_t long_press,
MultiConverterState* const multi_converter_state);

View file

@ -1,160 +1,210 @@
#include "multi_converter_mode_select.h"
#define MULTI_CONVERTER_LIST_ENTRIES_COUNT 3
#define MULTI_CONVERTER_LIST_ENTRIES_COUNT 3
#define MULTI_CONVERTER_INFO_STRING_FROM "FROM:"
#define MULTI_CONVERTER_INFO_STRING_TO "TO:"
#define MULTI_CONVERTER_INFO_STRING_OK "OK: Change"
#define MULTI_CONVERTER_INFO_STRING_BACK "BACK: Cancel"
#define MULTI_CONVERTER_INFO_STRING_FROM "FROM:"
#define MULTI_CONVERTER_INFO_STRING_TO "TO:"
#define MULTI_CONVERTER_INFO_STRING_OK "OK: Change"
#define MULTI_CONVERTER_INFO_STRING_BACK "BACK: Cancel"
void multi_converter_mode_select_draw_destination_offset(uint8_t x, uint8_t y, int8_t d, Canvas* const canvas, const MultiConverterState* multi_converter_state) {
int i = 1;
while (i < MULTI_CONVERTER_AVAILABLE_UNITS) { // in case there's no match, to avoid an endless loop (in theory shouldn't happen, but...)
int ut = multi_converter_get_unit_type_offset((multi_converter_state->select).selected_unit_type_dest, i * d);
if (
multi_converter_available_units[(multi_converter_state->select).selected_unit_type_orig].allowed_function(ut) &&
(multi_converter_state->select).selected_unit_type_orig != ut
) {
canvas_draw_str(canvas, x, y, multi_converter_available_units[ut].name);
break;
}
i++;
}
void multi_converter_mode_select_draw_destination_offset(
uint8_t x,
uint8_t y,
int8_t d,
Canvas* const canvas,
const MultiConverterState* multi_converter_state) {
int i = 1;
while(
i <
MULTI_CONVERTER_AVAILABLE_UNITS) { // in case there's no match, to avoid an endless loop (in theory shouldn't happen, but...)
int ut = multi_converter_get_unit_type_offset(
(multi_converter_state->select).selected_unit_type_dest, i * d);
if(multi_converter_available_units[(multi_converter_state->select).selected_unit_type_orig]
.allowed_function(ut) &&
(multi_converter_state->select).selected_unit_type_orig != ut) {
canvas_draw_str(canvas, x, y, multi_converter_available_units[ut].name);
break;
}
i++;
}
}
void multi_converter_mode_select_draw_selected_unit(uint8_t x, uint8_t y, MultiConverterUnitType unit_type, Canvas* const canvas) {
canvas_draw_box(canvas, x - 2 , y - 10, canvas_string_width(canvas, multi_converter_available_units[unit_type].name) + 4, 13);
canvas_set_color(canvas, ColorWhite);
canvas_draw_str(canvas, x, y, multi_converter_available_units[unit_type].name);
canvas_set_color(canvas, ColorBlack);
void multi_converter_mode_select_draw_selected_unit(
uint8_t x,
uint8_t y,
MultiConverterUnitType unit_type,
Canvas* const canvas) {
canvas_draw_box(
canvas,
x - 2,
y - 10,
canvas_string_width(canvas, multi_converter_available_units[unit_type].name) + 4,
13);
canvas_set_color(canvas, ColorWhite);
canvas_draw_str(canvas, x, y, multi_converter_available_units[unit_type].name);
canvas_set_color(canvas, ColorBlack);
}
void multi_converter_mode_select_draw(Canvas* const canvas, const MultiConverterState* multi_converter_state) {
void multi_converter_mode_select_draw(
Canvas* const canvas,
const MultiConverterState* multi_converter_state) {
int y = 10;
int x = 10;
int y = 10;
int x = 10;
canvas_set_color(canvas, ColorBlack);
canvas_set_color(canvas, ColorBlack);
// FROM
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, x, y, MULTI_CONVERTER_INFO_STRING_FROM);
// FROM
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, x, y, MULTI_CONVERTER_INFO_STRING_FROM);
canvas_set_font(canvas, FontSecondary);
canvas_set_font(canvas, FontSecondary);
// offset -1
y += 12;
// offset -1
y += 12;
canvas_draw_str(
canvas,
x,
y,
multi_converter_available_units[multi_converter_get_unit_type_offset(
(multi_converter_state->select).selected_unit_type_orig,
-1)]
.name);
canvas_draw_str(canvas, x, y, multi_converter_available_units[ multi_converter_get_unit_type_offset((multi_converter_state->select).selected_unit_type_orig, -1) ].name);
// current selected element
y += 12;
// current selected element
y += 12;
multi_converter_mode_select_draw_selected_unit(
x, y, (multi_converter_state->select).selected_unit_type_orig, canvas);
multi_converter_mode_select_draw_selected_unit(x, y, (multi_converter_state->select).selected_unit_type_orig, canvas);
if((multi_converter_state->select).select_orig) canvas_draw_str(canvas, x - 6, y, ">");
if ((multi_converter_state->select).select_orig) canvas_draw_str(canvas, x - 6, y, ">");
// offset +1
y += 12;
// offset +1
y += 12;
canvas_draw_str(
canvas,
x,
y,
multi_converter_available_units[multi_converter_get_unit_type_offset(
(multi_converter_state->select).selected_unit_type_orig,
1)]
.name);
canvas_draw_str(canvas, x, y, multi_converter_available_units[ multi_converter_get_unit_type_offset((multi_converter_state->select).selected_unit_type_orig, 1) ].name);
// TO
y = 10;
x = 70;
// TO
y = 10;
x = 70;
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, x, y, MULTI_CONVERTER_INFO_STRING_TO);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, x, y, MULTI_CONVERTER_INFO_STRING_TO);
canvas_set_font(canvas, FontSecondary);
canvas_set_font(canvas, FontSecondary);
// offset -1: go back from current selected destination and find the first one valid (even if it's itself)
y += 12;
// offset -1: go back from current selected destination and find the first one valid (even if it's itself)
y += 12;
multi_converter_mode_select_draw_destination_offset(x, y, -1, canvas, multi_converter_state);
multi_converter_mode_select_draw_destination_offset(x, y, -1, canvas, multi_converter_state);
// current selected element
y += 12;
// current selected element
y += 12;
multi_converter_mode_select_draw_selected_unit(x, y, (multi_converter_state->select).selected_unit_type_dest, canvas);
multi_converter_mode_select_draw_selected_unit(
x, y, (multi_converter_state->select).selected_unit_type_dest, canvas);
if (!(multi_converter_state->select).select_orig) canvas_draw_str(canvas, x - 6, y, ">");
if(!(multi_converter_state->select).select_orig) canvas_draw_str(canvas, x - 6, y, ">");
// offset +1: same but on the opposite direction
y += 12;
// offset +1: same but on the opposite direction
y += 12;
multi_converter_mode_select_draw_destination_offset(x, y, 1, canvas, multi_converter_state);
multi_converter_mode_select_draw_destination_offset(x, y, 1, canvas, multi_converter_state);
// OK / CANCEL
// OK / CANCEL
canvas_set_color(canvas, ColorBlack);
canvas_draw_box(canvas, 0, 64 - 12, canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_OK) + 4, 12);
canvas_draw_box(canvas, 128 - 4 - canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_BACK), 64 - 12, canvas_string_width(canvas, "BACK: Cancel") + 4, 12);
canvas_set_color(canvas, ColorBlack);
canvas_draw_box(
canvas, 0, 64 - 12, canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_OK) + 4, 12);
canvas_draw_box(
canvas,
128 - 4 - canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_BACK),
64 - 12,
canvas_string_width(canvas, "BACK: Cancel") + 4,
12);
canvas_set_color(canvas, ColorWhite);
canvas_draw_str(canvas, 2, 64 - 3, MULTI_CONVERTER_INFO_STRING_OK);
canvas_draw_str(canvas, 128 - 2 - canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_BACK), 64 - 3, MULTI_CONVERTER_INFO_STRING_BACK);
canvas_set_color(canvas, ColorWhite);
canvas_draw_str(canvas, 2, 64 - 3, MULTI_CONVERTER_INFO_STRING_OK);
canvas_draw_str(
canvas,
128 - 2 - canvas_string_width(canvas, MULTI_CONVERTER_INFO_STRING_BACK),
64 - 3,
MULTI_CONVERTER_INFO_STRING_BACK);
}
void multi_converter_mode_select_reset(MultiConverterState* const multi_converter_state) {
// initial pre-selected values are equal to the current selected values
(multi_converter_state->select).selected_unit_type_orig =
multi_converter_state->unit_type_orig;
(multi_converter_state->select).selected_unit_type_dest =
multi_converter_state->unit_type_dest;
// initial pre-selected values are equal to the current selected values
(multi_converter_state->select).selected_unit_type_orig = multi_converter_state->unit_type_orig;
(multi_converter_state->select).selected_unit_type_dest = multi_converter_state->unit_type_dest;
(multi_converter_state->select).select_orig = 1;
(multi_converter_state->select).select_orig = 1;
}
MultiConverterModeTrigger multi_converter_mode_select_exit(uint8_t save_changes, MultiConverterState* const multi_converter_state) {
if (save_changes) {
MultiConverterModeTrigger multi_converter_mode_select_exit(
uint8_t save_changes,
MultiConverterState* const multi_converter_state) {
if(save_changes) {
multi_converter_state->unit_type_dest =
(multi_converter_state->select).selected_unit_type_dest;
multi_converter_state->unit_type_dest = (multi_converter_state->select).selected_unit_type_dest;
if(multi_converter_state->unit_type_orig ==
(multi_converter_state->select).selected_unit_type_orig) {
// if the ORIGIN unit didn't changed, just trigger the convert
if (multi_converter_state->unit_type_orig == (multi_converter_state->select).selected_unit_type_orig) {
// if the ORIGIN unit didn't changed, just trigger the convert
return Convert;
} else {
multi_converter_state->unit_type_orig =
(multi_converter_state->select).selected_unit_type_orig;
multi_converter_state->unit_type_dest =
(multi_converter_state->select).selected_unit_type_dest;
return Convert;
} else {
multi_converter_state->unit_type_orig = (multi_converter_state->select).selected_unit_type_orig;
multi_converter_state->unit_type_dest = (multi_converter_state->select).selected_unit_type_dest;
return Reset;
}
}
return Reset;
}
}
return None;
return None;
}
void multi_converter_mode_select_switch(MultiConverterState* const multi_converter_state) {
(multi_converter_state->select).select_orig ^= 1;
(multi_converter_state->select).select_orig ^= 1;
}
void multi_converter_mode_select_change_unit(int8_t direction, MultiConverterState* const multi_converter_state) {
void multi_converter_mode_select_change_unit(
int8_t direction,
MultiConverterState* const multi_converter_state) {
MultiConverterUnitType d;
if((multi_converter_state->select).select_orig) {
(multi_converter_state->select).selected_unit_type_orig =
multi_converter_get_unit_type_offset(
(multi_converter_state->select).selected_unit_type_orig, direction);
d = (multi_converter_state->select).selected_unit_type_dest;
} else {
d = ((multi_converter_state->select).selected_unit_type_dest + direction) %
MULTI_CONVERTER_AVAILABLE_UNITS;
}
MultiConverterUnitType d;
if ((multi_converter_state->select).select_orig) {
(multi_converter_state->select).selected_unit_type_orig = multi_converter_get_unit_type_offset((multi_converter_state->select).selected_unit_type_orig, direction);
d = (multi_converter_state->select).selected_unit_type_dest;
} else {
d = ((multi_converter_state->select).selected_unit_type_dest + direction) % MULTI_CONVERTER_AVAILABLE_UNITS;
}
// check each unit with the ORIGIN allowed_function() to make sure we're selecting a valid DESTINATION
// (when changing the ORIGIN unit the DIRECTION in which we'll switch the DESTINATION will be the SAME);
// also notice that ORIGIN must be DIFFERENT than DESTINATION
int i = 0;
while (i < MULTI_CONVERTER_AVAILABLE_UNITS) {
if (
multi_converter_available_units[(multi_converter_state->select).selected_unit_type_orig].allowed_function(d) &&
(multi_converter_state->select).selected_unit_type_orig != d
) {
(multi_converter_state->select).selected_unit_type_dest = d;
break;
}
d = multi_converter_get_unit_type_offset(d, direction);
i++;
}
// check each unit with the ORIGIN allowed_function() to make sure we're selecting a valid DESTINATION
// (when changing the ORIGIN unit the DIRECTION in which we'll switch the DESTINATION will be the SAME);
// also notice that ORIGIN must be DIFFERENT than DESTINATION
int i = 0;
while(i < MULTI_CONVERTER_AVAILABLE_UNITS) {
if(multi_converter_available_units[(multi_converter_state->select).selected_unit_type_orig]
.allowed_function(d) &&
(multi_converter_state->select).selected_unit_type_orig != d) {
(multi_converter_state->select).selected_unit_type_dest = d;
break;
}
d = multi_converter_get_unit_type_offset(d, direction);
i++;
}
}

View file

@ -10,14 +10,25 @@
//
// aux draw function for units offsets and draw stuff
//
void multi_converter_mode_select_draw_destination_offset(uint8_t x, uint8_t y, int8_t d, Canvas* const canvas, const MultiConverterState* multi_converter_state);
void multi_converter_mode_select_draw_destination_offset(
uint8_t x,
uint8_t y,
int8_t d,
Canvas* const canvas,
const MultiConverterState* multi_converter_state);
void multi_converter_mode_select_draw_selected_unit(uint8_t x, uint8_t y, MultiConverterUnitType unit_type, Canvas* const canvas);
void multi_converter_mode_select_draw_selected_unit(
uint8_t x,
uint8_t y,
MultiConverterUnitType unit_type,
Canvas* const canvas);
//
// draw the main SELECT view with the current multi_converter_state values
//
void multi_converter_mode_select_draw(Canvas* const canvas, const MultiConverterState* multi_converter_state);
void multi_converter_mode_select_draw(
Canvas* const canvas,
const MultiConverterState* multi_converter_state);
//
// reset the SELECT mode view, showing as "pre-selected" the current working units
@ -33,11 +44,13 @@ void multi_converter_mode_select_reset(MultiConverterState* const multi_converte
// prevent weird behaviours, so for now we're trusting the selected_unit_orig/dest_type values)
//
// returns an enum code MultiConverterDisplayTrigger based on doing nothing (cancel), triggering the display
// convert method or reseting the whole display mode (when fully changing the units)
// convert method or reseting the whole display mode (when fully changing the units)
//
// notice the MODE CHANGE itself is not done here but in the main loop (outside the call) via the ModeTrigger enum element
//
MultiConverterModeTrigger multi_converter_mode_select_exit(uint8_t save_changes, MultiConverterState* const multi_converter_state);
MultiConverterModeTrigger multi_converter_mode_select_exit(
uint8_t save_changes,
MultiConverterState* const multi_converter_state);
//
// switch between selecting the ORIGIN or the DESTINATION unit on DISPLAY mode (since there're only
@ -48,11 +61,13 @@ void multi_converter_mode_select_switch(MultiConverterState* const multi_convert
//
// change the selected unit on SELECTED mode, using the select_orig flag to check if we're switching the
// ORIGIN or the DESTINATION unit; the DIRECTION (up or down to travel the array) is set as a param
//
//
// when switching the ORIGIN one, reset the DESTINATION to the first valid unit (if the current one is not
// valid anymore); when switching the DESTINATION one, an allowed_function() check is performed in order to
// properly set a valid destination unit.
//
// (notice the draw step also perform which units are valid to display, so no worries about that here)
//
void multi_converter_mode_select_change_unit(int8_t direction, MultiConverterState* const multi_converter_state);
void multi_converter_mode_select_change_unit(
int8_t direction,
MultiConverterState* const multi_converter_state);

View file

@ -1,124 +1,126 @@
#include "multi_converter_units.h"
#define MULTI_CONVERTER_CHAR_OVERFLOW '#'
#define MULTI_CONVERTER_MAX_SUPORTED_INT 999999999
#define MULTI_CONVERTER_CHAR_OVERFLOW '#'
#define MULTI_CONVERTER_MAX_SUPORTED_INT 999999999
#define multi_converter_unit_set_overflow(b) for (int _i = 0; _i < MULTI_CONVERTER_NUMBER_DIGITS; _i++) b[_i] = MULTI_CONVERTER_CHAR_OVERFLOW;
#define multi_converter_unit_set_overflow(b) \
for(int _i = 0; _i < MULTI_CONVERTER_NUMBER_DIGITS; _i++) \
b[_i] = MULTI_CONVERTER_CHAR_OVERFLOW;
//
// DEC / HEX / BIN conversion
//
//
void multi_converter_unit_dec_hex_bin_convert(MultiConverterState* const multi_converter_state) {
char dest[MULTI_CONVERTER_NUMBER_DIGITS];
char dest[MULTI_CONVERTER_NUMBER_DIGITS];
int i = 0;
uint8_t overflow = 0;
int i = 0;
uint8_t overflow = 0;
int a = 0;
int r = 0;
uint8_t f = 1;
int a = 0;
int r = 0;
uint8_t f = 1;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeDec: {
a = atoi(multi_converter_state->buffer_orig);
f = (multi_converter_state->unit_type_dest == UnitTypeHex ? 16 : 2);
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeDec: {
a = atoi(multi_converter_state->buffer_orig);
f = (multi_converter_state->unit_type_dest == UnitTypeHex ? 16 : 2);
break;
}
case UnitTypeHex:
a = strtol(multi_converter_state->buffer_orig, NULL, 16);
f = (multi_converter_state->unit_type_dest == UnitTypeDec ? 10 : 2);
break;
}
case UnitTypeHex:
a = strtol(multi_converter_state->buffer_orig, NULL, 16);
f = (multi_converter_state->unit_type_dest == UnitTypeDec ? 10 : 2);
break;
case UnitTypeBin:
a = strtol(multi_converter_state->buffer_orig, NULL, 2);
f = (multi_converter_state->unit_type_dest == UnitTypeDec ? 10 : 16);
break;
case UnitTypeBin:
a = strtol(multi_converter_state->buffer_orig, NULL, 2);
f = (multi_converter_state->unit_type_dest == UnitTypeDec ? 10 : 16);
break;
}
break;
}
while (a > 0) {
r = a % f;
dest[i] = r + (r < 10 ? '0' : ('A' - 10) );
a /= f;
if (i++ >= MULTI_CONVERTER_NUMBER_DIGITS) {
overflow = 1;
break;
}
}
if (overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
// copy DEST (reversed) to destination and append empty chars at the end
for (int j = 0; j < MULTI_CONVERTER_NUMBER_DIGITS; j++) {
if (i >= 1) multi_converter_state->buffer_dest[j] = dest[--i];
else multi_converter_state->buffer_dest[j] = ' ';
}
}
while(a > 0) {
r = a % f;
dest[i] = r + (r < 10 ? '0' : ('A' - 10));
a /= f;
if(i++ >= MULTI_CONVERTER_NUMBER_DIGITS) {
overflow = 1;
break;
}
}
if(overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
// copy DEST (reversed) to destination and append empty chars at the end
for(int j = 0; j < MULTI_CONVERTER_NUMBER_DIGITS; j++) {
if(i >= 1)
multi_converter_state->buffer_dest[j] = dest[--i];
else
multi_converter_state->buffer_dest[j] = ' ';
}
}
}
uint8_t multi_converter_unit_dec_hex_bin_allowed(MultiConverterUnitType unit_type) {
return (unit_type == UnitTypeDec || unit_type == UnitTypeHex || unit_type == UnitTypeBin);
return (unit_type == UnitTypeDec || unit_type == UnitTypeHex || unit_type == UnitTypeBin);
}
//
// CEL / FAR / KEL
//
void multi_converter_unit_temperature_convert(MultiConverterState* const multi_converter_state) {
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeCelsius:
if(multi_converter_state->unit_type_dest == UnitTypeFahernheit) {
// celsius to fahrenheit
a = (a * ((double)1.8)) + 32;
} else { // UnitTypeKelvin
a += ((double)273.15);
}
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeCelsius:
if (multi_converter_state->unit_type_dest == UnitTypeFahernheit) {
// celsius to fahrenheit
a = (a * ((double) 1.8)) + 32;
} else { // UnitTypeKelvin
a += ((double) 273.15);
}
break;
case UnitTypeFahernheit:
// fahrenheit to celsius, always
a = (a - 32) / ((double)1.8);
if(multi_converter_state->unit_type_dest == UnitTypeKelvin) {
// if kelvin, add
a += ((double)273.15);
}
break;
case UnitTypeFahernheit:
// fahrenheit to celsius, always
a = (a - 32) / ((double) 1.8);
if (multi_converter_state->unit_type_dest == UnitTypeKelvin) {
// if kelvin, add
a += ((double) 273.15);
}
break;
case UnitTypeKelvin:
// kelvin to celsius, always
a -= ((double)273.15);
if(multi_converter_state->unit_type_dest == UnitTypeFahernheit) {
// if fahernheit, convert
a = (a * ((double)1.8)) + 32;
}
break;
case UnitTypeKelvin:
// kelvin to celsius, always
a -= ((double) 273.15);
if (multi_converter_state->unit_type_dest == UnitTypeFahernheit) {
// if fahernheit, convert
a = (a * ((double) 1.8)) + 32;
}
break;
}
break;
}
if (overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
int ret = snprintf(multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%.3lf", a);
if (ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
if(overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
int ret = snprintf(
multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%.3lf", a);
if(ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
}
uint8_t multi_converter_unit_temperature_allowed(MultiConverterUnitType unit_type) {
return (unit_type == UnitTypeCelsius || unit_type == UnitTypeFahernheit || unit_type == UnitTypeKelvin);
return (
unit_type == UnitTypeCelsius || unit_type == UnitTypeFahernheit ||
unit_type == UnitTypeKelvin);
}
//
@ -126,73 +128,102 @@ uint8_t multi_converter_unit_temperature_allowed(MultiConverterUnitType unit_typ
//
void multi_converter_unit_distance_convert(MultiConverterState* const multi_converter_state) {
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeKilometers:
if (multi_converter_state->unit_type_dest == UnitTypeMeters) a *= ((double) 1000);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 100000);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.6213711);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 3280.839895013);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 39370.078740157);
break;
case UnitTypeMeters:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a /= ((double) 1000);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 100);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.0006213711);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 3.280839895013);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 39.370078740157);
break;
case UnitTypeCentimeters:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a /= ((double) 100000);
else if (multi_converter_state->unit_type_dest == UnitTypeMeters) a /= ((double) 100);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.000006213711);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 0.03280839895013);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 0.39370078740157);
break;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeKilometers:
if(multi_converter_state->unit_type_dest == UnitTypeMeters)
a *= ((double)1000);
else if(multi_converter_state->unit_type_dest == UnitTypeCentimeters)
a *= ((double)100000);
else if(multi_converter_state->unit_type_dest == UnitTypeMiles)
a *= ((double)0.6213711);
else if(multi_converter_state->unit_type_dest == UnitTypeFeet)
a *= ((double)3280.839895013);
else if(multi_converter_state->unit_type_dest == UnitTypeInches)
a *= ((double)39370.078740157);
break;
case UnitTypeMeters:
if(multi_converter_state->unit_type_dest == UnitTypeKilometers)
a /= ((double)1000);
else if(multi_converter_state->unit_type_dest == UnitTypeCentimeters)
a *= ((double)100);
else if(multi_converter_state->unit_type_dest == UnitTypeMiles)
a *= ((double)0.0006213711);
else if(multi_converter_state->unit_type_dest == UnitTypeFeet)
a *= ((double)3.280839895013);
else if(multi_converter_state->unit_type_dest == UnitTypeInches)
a *= ((double)39.370078740157);
break;
case UnitTypeCentimeters:
if(multi_converter_state->unit_type_dest == UnitTypeKilometers)
a /= ((double)100000);
else if(multi_converter_state->unit_type_dest == UnitTypeMeters)
a /= ((double)100);
else if(multi_converter_state->unit_type_dest == UnitTypeMiles)
a *= ((double)0.000006213711);
else if(multi_converter_state->unit_type_dest == UnitTypeFeet)
a *= ((double)0.03280839895013);
else if(multi_converter_state->unit_type_dest == UnitTypeInches)
a *= ((double)0.39370078740157);
break;
case UnitTypeMiles:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a *= ((double) 1.609344);
else if (multi_converter_state->unit_type_dest == UnitTypeMeters) a *= ((double) 1609.344);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 160934.4);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 5280);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 63360);
break;
case UnitTypeFeet:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a *= ((double) 0.0003048);
else if (multi_converter_state->unit_type_dest == UnitTypeMeters) a *= ((double) 0.3048);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 30.48);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.000189393939394);
else if (multi_converter_state->unit_type_dest == UnitTypeInches) a *= ((double) 12);
break;
case UnitTypeInches:
if (multi_converter_state->unit_type_dest == UnitTypeKilometers) a *= ((double) 0.0000254);
else if (multi_converter_state->unit_type_dest == UnitTypeMeters) a *= ((double) 0.0254);
else if (multi_converter_state->unit_type_dest == UnitTypeCentimeters) a *= ((double) 2.54);
else if (multi_converter_state->unit_type_dest == UnitTypeMiles) a *= ((double) 0.0000157828282828);
else if (multi_converter_state->unit_type_dest == UnitTypeFeet) a *= ((double) 0.0833333333333);
break;
case UnitTypeMiles:
if(multi_converter_state->unit_type_dest == UnitTypeKilometers)
a *= ((double)1.609344);
else if(multi_converter_state->unit_type_dest == UnitTypeMeters)
a *= ((double)1609.344);
else if(multi_converter_state->unit_type_dest == UnitTypeCentimeters)
a *= ((double)160934.4);
else if(multi_converter_state->unit_type_dest == UnitTypeFeet)
a *= ((double)5280);
else if(multi_converter_state->unit_type_dest == UnitTypeInches)
a *= ((double)63360);
break;
case UnitTypeFeet:
if(multi_converter_state->unit_type_dest == UnitTypeKilometers)
a *= ((double)0.0003048);
else if(multi_converter_state->unit_type_dest == UnitTypeMeters)
a *= ((double)0.3048);
else if(multi_converter_state->unit_type_dest == UnitTypeCentimeters)
a *= ((double)30.48);
else if(multi_converter_state->unit_type_dest == UnitTypeMiles)
a *= ((double)0.000189393939394);
else if(multi_converter_state->unit_type_dest == UnitTypeInches)
a *= ((double)12);
break;
case UnitTypeInches:
if(multi_converter_state->unit_type_dest == UnitTypeKilometers)
a *= ((double)0.0000254);
else if(multi_converter_state->unit_type_dest == UnitTypeMeters)
a *= ((double)0.0254);
else if(multi_converter_state->unit_type_dest == UnitTypeCentimeters)
a *= ((double)2.54);
else if(multi_converter_state->unit_type_dest == UnitTypeMiles)
a *= ((double)0.0000157828282828);
else if(multi_converter_state->unit_type_dest == UnitTypeFeet)
a *= ((double)0.0833333333333);
break;
}
}
if(overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
int ret = snprintf(
multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%lf", a);
if (overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
int ret = snprintf(multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%lf", a);
if (ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
if(ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
}
uint8_t multi_converter_unit_distance_allowed(MultiConverterUnitType unit_type) {
return (
unit_type == UnitTypeKilometers || unit_type == UnitTypeMeters || unit_type == UnitTypeCentimeters ||
unit_type == UnitTypeMiles || unit_type == UnitTypeFeet || unit_type == UnitTypeInches
);
return (
unit_type == UnitTypeKilometers || unit_type == UnitTypeMeters ||
unit_type == UnitTypeCentimeters || unit_type == UnitTypeMiles ||
unit_type == UnitTypeFeet || unit_type == UnitTypeInches);
}
//
@ -200,31 +231,31 @@ uint8_t multi_converter_unit_distance_allowed(MultiConverterUnitType unit_type)
//
void multi_converter_unit_angle_convert(MultiConverterState* const multi_converter_state) {
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
double a = strtof(multi_converter_state->buffer_orig, NULL);
uint8_t overflow = 0;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeDegree:
if (multi_converter_state->unit_type_dest == UnitTypeRadian) a *= ((double) 0.0174532925199);
break;
switch(multi_converter_state->unit_type_orig) {
default:
break;
case UnitTypeDegree:
if(multi_converter_state->unit_type_dest == UnitTypeRadian) a *= ((double)0.0174532925199);
break;
case UnitTypeRadian:
if (multi_converter_state->unit_type_dest == UnitTypeDegree) a *= ((double) 57.2957795131);
break;
}
case UnitTypeRadian:
if(multi_converter_state->unit_type_dest == UnitTypeDegree) a *= ((double)57.2957795131);
break;
}
if (overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
if(overflow) {
multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
} else {
int ret = snprintf(
multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%lf", a);
int ret = snprintf(multi_converter_state->buffer_dest, MULTI_CONVERTER_NUMBER_DIGITS + 1, "%lf", a);
if (ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
if(ret < 0) multi_converter_unit_set_overflow(multi_converter_state->buffer_dest);
}
}
uint8_t multi_converter_unit_angle_allowed(MultiConverterUnitType unit_type) {
return (unit_type == UnitTypeDegree || unit_type == UnitTypeRadian);
return (unit_type == UnitTypeDegree || unit_type == UnitTypeRadian);
}

View file

@ -8,7 +8,9 @@
#define MULTI_CONVERTER_AVAILABLE_UNITS 14
#define multi_converter_get_unit(unit_type) multi_converter_available_units[unit_type]
#define multi_converter_get_unit_type_offset(unit_type, offset) (((unit_type + offset) % MULTI_CONVERTER_AVAILABLE_UNITS + MULTI_CONVERTER_AVAILABLE_UNITS) % MULTI_CONVERTER_AVAILABLE_UNITS)
#define multi_converter_get_unit_type_offset(unit_type, offset) \
(((unit_type + offset) % MULTI_CONVERTER_AVAILABLE_UNITS + MULTI_CONVERTER_AVAILABLE_UNITS) % \
MULTI_CONVERTER_AVAILABLE_UNITS)
// the modulo operation will fail with extremely large values on the units array
// DEC / HEX / BIN
@ -31,41 +33,139 @@ uint8_t multi_converter_unit_angle_allowed(MultiConverterUnitType unit_type);
// each unit is made of comma? + negative? + keyboard_length + mini_name + name + convert function + allowed function
// (setting functions as NULL will cause convert / select options to be ignored)
//
static const MultiConverterUnit multi_converter_unit_dec = { 0, 0, 10, "DEC\0", "Decimal\0", multi_converter_unit_dec_hex_bin_convert, multi_converter_unit_dec_hex_bin_allowed };
static const MultiConverterUnit multi_converter_unit_hex = { 0, 0, 16, "HEX\0", "Hexadecimal\0", multi_converter_unit_dec_hex_bin_convert, multi_converter_unit_dec_hex_bin_allowed };
static const MultiConverterUnit multi_converter_unit_bin = { 0, 0, 2, "BIN\0", "Binary\0", multi_converter_unit_dec_hex_bin_convert, multi_converter_unit_dec_hex_bin_allowed };
static const MultiConverterUnit multi_converter_unit_dec = {
0,
0,
10,
"DEC\0",
"Decimal\0",
multi_converter_unit_dec_hex_bin_convert,
multi_converter_unit_dec_hex_bin_allowed};
static const MultiConverterUnit multi_converter_unit_hex = {
0,
0,
16,
"HEX\0",
"Hexadecimal\0",
multi_converter_unit_dec_hex_bin_convert,
multi_converter_unit_dec_hex_bin_allowed};
static const MultiConverterUnit multi_converter_unit_bin = {
0,
0,
2,
"BIN\0",
"Binary\0",
multi_converter_unit_dec_hex_bin_convert,
multi_converter_unit_dec_hex_bin_allowed};
static const MultiConverterUnit multi_converter_unit_cel = { 1, 1, 10, "CEL\0", "Celsius\0", multi_converter_unit_temperature_convert, multi_converter_unit_temperature_allowed };
static const MultiConverterUnit multi_converter_unit_far = { 1, 1, 10, "FAR\0", "Fahernheit\0", multi_converter_unit_temperature_convert, multi_converter_unit_temperature_allowed };
static const MultiConverterUnit multi_converter_unit_kel = { 1, 1, 10, "KEL\0", "Kelvin\0", multi_converter_unit_temperature_convert, multi_converter_unit_temperature_allowed };
static const MultiConverterUnit multi_converter_unit_cel = {
1,
1,
10,
"CEL\0",
"Celsius\0",
multi_converter_unit_temperature_convert,
multi_converter_unit_temperature_allowed};
static const MultiConverterUnit multi_converter_unit_far = {
1,
1,
10,
"FAR\0",
"Fahernheit\0",
multi_converter_unit_temperature_convert,
multi_converter_unit_temperature_allowed};
static const MultiConverterUnit multi_converter_unit_kel = {
1,
1,
10,
"KEL\0",
"Kelvin\0",
multi_converter_unit_temperature_convert,
multi_converter_unit_temperature_allowed};
static const MultiConverterUnit multi_converter_unit_km = { 1, 0, 10, "KM\0", "Kilometers\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_m = { 1, 0, 10, "M\0", "Meters\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_cm = { 1, 0, 10, "CM\0", "Centimeters\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_mi = { 1, 0, 10, "MI\0", "Miles\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_ft = { 1, 0, 10, "FT\0", "Feet\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_in = { 1, 0, 10, " \"\0", "Inches\0", multi_converter_unit_distance_convert, multi_converter_unit_distance_allowed };
static const MultiConverterUnit multi_converter_unit_km = {
1,
0,
10,
"KM\0",
"Kilometers\0",
multi_converter_unit_distance_convert,
multi_converter_unit_distance_allowed};
static const MultiConverterUnit multi_converter_unit_m = {
1,
0,
10,
"M\0",
"Meters\0",
multi_converter_unit_distance_convert,
multi_converter_unit_distance_allowed};
static const MultiConverterUnit multi_converter_unit_cm = {
1,
0,
10,
"CM\0",
"Centimeters\0",
multi_converter_unit_distance_convert,
multi_converter_unit_distance_allowed};
static const MultiConverterUnit multi_converter_unit_mi = {
1,
0,
10,
"MI\0",
"Miles\0",
multi_converter_unit_distance_convert,
multi_converter_unit_distance_allowed};
static const MultiConverterUnit multi_converter_unit_ft = {
1,
0,
10,
"FT\0",
"Feet\0",
multi_converter_unit_distance_convert,
multi_converter_unit_distance_allowed};
static const MultiConverterUnit multi_converter_unit_in = {
1,
0,
10,
" \"\0",
"Inches\0",
multi_converter_unit_distance_convert,
multi_converter_unit_distance_allowed};
static const MultiConverterUnit multi_converter_unit_deg = { 1, 0, 10, "DEG\0", "Degree\0", multi_converter_unit_angle_convert, multi_converter_unit_angle_allowed };
static const MultiConverterUnit multi_converter_unit_rad = { 1, 0, 10, "RAD\0", "Radian\0", multi_converter_unit_angle_convert, multi_converter_unit_angle_allowed };
static const MultiConverterUnit multi_converter_unit_deg = {
1,
0,
10,
"DEG\0",
"Degree\0",
multi_converter_unit_angle_convert,
multi_converter_unit_angle_allowed};
static const MultiConverterUnit multi_converter_unit_rad = {
1,
0,
10,
"RAD\0",
"Radian\0",
multi_converter_unit_angle_convert,
multi_converter_unit_angle_allowed};
// index order set by the MultiConverterUnitType enum element (multi_converter_definitions.h)
static const MultiConverterUnit multi_converter_available_units[MULTI_CONVERTER_AVAILABLE_UNITS] = {
[UnitTypeDec] = multi_converter_unit_dec,
[UnitTypeHex] = multi_converter_unit_hex,
[UnitTypeBin] = multi_converter_unit_bin,
[UnitTypeDec] = multi_converter_unit_dec,
[UnitTypeHex] = multi_converter_unit_hex,
[UnitTypeBin] = multi_converter_unit_bin,
[UnitTypeCelsius] = multi_converter_unit_cel,
[UnitTypeFahernheit] = multi_converter_unit_far,
[UnitTypeKelvin] = multi_converter_unit_kel,
[UnitTypeCelsius] = multi_converter_unit_cel,
[UnitTypeFahernheit] = multi_converter_unit_far,
[UnitTypeKelvin] = multi_converter_unit_kel,
[UnitTypeKilometers] = multi_converter_unit_km,
[UnitTypeMeters] = multi_converter_unit_m,
[UnitTypeCentimeters] = multi_converter_unit_cm,
[UnitTypeMiles] = multi_converter_unit_mi,
[UnitTypeFeet] = multi_converter_unit_ft,
[UnitTypeInches] = multi_converter_unit_in,
[UnitTypeKilometers] = multi_converter_unit_km,
[UnitTypeMeters] = multi_converter_unit_m,
[UnitTypeCentimeters] = multi_converter_unit_cm,
[UnitTypeMiles] = multi_converter_unit_mi,
[UnitTypeFeet] = multi_converter_unit_ft,
[UnitTypeInches] = multi_converter_unit_in,
[UnitTypeDegree] = multi_converter_unit_deg,
[UnitTypeRadian] = multi_converter_unit_rad,
[UnitTypeDegree] = multi_converter_unit_deg,
[UnitTypeRadian] = multi_converter_unit_rad,
};

0
lib/nfc/nfc_worker_i.h Executable file → Normal file
View file