Dolphin_srv: fix state load on startup (#731)

* Dolphin_srv: fix dolphin state load on startup
* Dolphin: new sync and async API, state autosave. Makefile: properly escaped asterisks.

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
its your bedtime 2021-09-30 22:50:58 +03:00 committed by GitHub
parent 2eafae6b90
commit 7a89791b2b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 101 additions and 51 deletions

View file

@ -2,8 +2,8 @@ APP_DIR = $(PROJECT_ROOT)/applications
LIB_DIR = $(PROJECT_ROOT)/lib
CFLAGS += -I$(APP_DIR)
C_SOURCES += $(shell find $(APP_DIR) -name *.c)
CPP_SOURCES += $(shell find $(APP_DIR) -name *.cpp)
C_SOURCES += $(shell find $(APP_DIR) -name "*.c")
CPP_SOURCES += $(shell find $(APP_DIR) -name "*.cpp")
APP_RELEASE ?= 1

View file

@ -26,7 +26,7 @@ bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
switch(event.event) {
case DesktopDebugEventExit:
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
dolphin_save(dolphin);
dolphin_flush(dolphin);
consumed = true;
break;
@ -43,7 +43,7 @@ bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
break;
case DesktopDebugEventSaveState:
dolphin_save(dolphin);
dolphin_flush(dolphin);
consumed = true;
break;

View file

@ -146,7 +146,7 @@ void desktop_debug_free(DesktopDebugView* debug_view) {
void desktop_debug_get_dolphin_data(DesktopDebugView* debug_view) {
Dolphin* dolphin = furi_record_open("dolphin");
DolphinDeedWeight stats = dolphin_stats(dolphin);
DolphinStats stats = dolphin_stats(dolphin);
with_view_model(
debug_view->view, (DesktopDebugViewModel * model) {
model->icounter = stats.icounter;

View file

@ -1,34 +1,39 @@
#include "dolphin_i.h"
#include <furi.h>
bool dolphin_load(Dolphin* dolphin) {
furi_assert(dolphin);
return dolphin_state_load(dolphin->state);
}
void dolphin_save(Dolphin* dolphin) {
furi_assert(dolphin);
DolphinEvent event;
event.type = DolphinEventTypeSave;
furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
}
#define DOLPHIN_LOCK_EVENT_FLAG (0x1)
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
furi_assert(dolphin);
DolphinEvent event;
event.type = DolphinEventTypeDeed;
event.deed = deed;
furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
dolphin_event_send_async(dolphin, &event);
}
DolphinDeedWeight dolphin_stats(Dolphin* dolphin) {
DolphinDeedWeight stats;
stats.butthurt = dolphin_state_get_butthurt(dolphin->state);
stats.icounter = dolphin_state_get_icounter(dolphin->state);
DolphinStats dolphin_stats(Dolphin* dolphin) {
furi_assert(dolphin);
DolphinStats stats;
DolphinEvent event;
event.type = DolphinEventTypeStats;
event.stats = &stats;
dolphin_event_send_wait(dolphin, &event);
return stats;
}
void dolphin_flush(Dolphin* dolphin) {
furi_assert(dolphin);
DolphinEvent event;
event.type = DolphinEventTypeFlush;
dolphin_event_send_wait(dolphin, &event);
}
Dolphin* dolphin_alloc() {
Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
@ -47,27 +52,55 @@ void dolphin_free(Dolphin* dolphin) {
free(dolphin);
}
void dolphin_event_send_async(Dolphin* dolphin, DolphinEvent* event) {
furi_assert(dolphin);
furi_assert(event);
event->flag = NULL;
furi_check(osMessageQueuePut(dolphin->event_queue, event, 0, osWaitForever) == osOK);
}
void dolphin_event_send_wait(Dolphin* dolphin, DolphinEvent* event) {
furi_assert(dolphin);
furi_assert(event);
event->flag = osEventFlagsNew(NULL);
furi_check(event->flag);
furi_check(osMessageQueuePut(dolphin->event_queue, event, 0, osWaitForever) == osOK);
furi_check(
osEventFlagsWait(event->flag, DOLPHIN_LOCK_EVENT_FLAG, osFlagsWaitAny, osWaitForever) ==
DOLPHIN_LOCK_EVENT_FLAG);
furi_check(osEventFlagsDelete(event->flag) == osOK);
}
void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event) {
if(event->flag) {
osEventFlagsSet(event->flag, DOLPHIN_LOCK_EVENT_FLAG);
}
}
int32_t dolphin_srv(void* p) {
Dolphin* dolphin = dolphin_alloc();
furi_record_create("dolphin", dolphin);
dolphin_state_load(dolphin->state);
DolphinEvent event;
while(1) {
furi_check(osMessageQueueGet(dolphin->event_queue, &event, NULL, osWaitForever) == osOK);
switch(event.type) {
case DolphinEventTypeDeed:
dolphin_state_on_deed(dolphin->state, event.deed);
break;
case DolphinEventTypeSave:
if(osMessageQueueGet(dolphin->event_queue, &event, NULL, 60000) == osOK) {
if(event.type == DolphinEventTypeDeed) {
dolphin_state_on_deed(dolphin->state, event.deed);
} else if(event.type == DolphinEventTypeStats) {
event.stats->icounter = dolphin_state_get_icounter(dolphin->state);
event.stats->butthurt = dolphin_state_get_butthurt(dolphin->state);
} else if(event.type == DolphinEventTypeFlush) {
dolphin_state_save(dolphin->state);
}
dolphin_event_release(dolphin, &event);
} else {
dolphin_state_save(dolphin->state);
break;
default:
break;
}
}
dolphin_free(dolphin);
return 0;
}

View file

@ -4,27 +4,23 @@
typedef struct Dolphin Dolphin;
/* Load Dolphin state
* Thread safe
*/
typedef struct {
uint32_t icounter;
uint32_t butthurt;
} DolphinStats;
bool dolphin_load(Dolphin* dolphin);
/* Deed complete notification. Call it on deed completion.
/** Deed complete notification. Call it on deed completion.
* See dolphin_deed.h for available deeds. In futures it will become part of assets.
* Thread safe
* Thread safe, async
*/
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed);
/* Save Dolphin state (write to permanent memory)
* Thread safe
/** Retrieve dolphin stats
* Thread safe, blocking
*/
DolphinStats dolphin_stats(Dolphin* dolphin);
void dolphin_save(Dolphin* dolphin);
/* Retrieve dolphin's icounter and butthurt values
* Thread safe
/** Flush dolphin queue and save state
* Thread safe, blocking
*/
DolphinDeedWeight dolphin_stats(Dolphin* dolphin);
void dolphin_flush(Dolphin* dolphin);

View file

@ -8,14 +8,16 @@
typedef enum {
DolphinEventTypeDeed,
DolphinEventTypeSave,
DolphinEventTypeTick,
DolphinEventTypeStats,
DolphinEventTypeFlush,
} DolphinEventType;
typedef struct {
DolphinEventType type;
osEventFlagsId_t flag;
union {
DolphinDeed deed;
DolphinStats* stats;
};
} DolphinEvent;
@ -29,3 +31,9 @@ struct Dolphin {
Dolphin* dolphin_alloc();
void dolphin_free(Dolphin* dolphin);
void dolphin_event_send_async(Dolphin* dolphin, DolphinEvent* event);
void dolphin_event_send_wait(Dolphin* dolphin, DolphinEvent* event);
void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event);

View file

@ -35,6 +35,7 @@ typedef struct {
struct DolphinState {
Storage* fs_api;
DolphinStoreData data;
bool dirty;
};
DolphinState* dolphin_state_alloc() {
@ -49,8 +50,12 @@ void dolphin_state_free(DolphinState* dolphin_state) {
}
bool dolphin_state_save(DolphinState* dolphin_state) {
if(!dolphin_state->dirty) {
return true;
}
FURI_LOG_I("dolphin-state", "State is dirty, saving to \"%s\"", DOLPHIN_STORE_KEY);
DolphinStore store;
FURI_LOG_I("dolphin-state", "Saving state to \"%s\"", DOLPHIN_STORE_KEY);
// Calculate checksum
uint8_t* source = (uint8_t*)&dolphin_state->data;
uint8_t checksum = 0;
@ -88,7 +93,10 @@ bool dolphin_state_save(DolphinState* dolphin_state) {
storage_file_close(file);
storage_file_free(file);
dolphin_state->dirty = !save_result;
FURI_LOG_I("dolphin-state", "Saved");
return save_result;
}
@ -153,6 +161,9 @@ bool dolphin_state_load(DolphinState* dolphin_state) {
storage_file_close(file);
storage_file_free(file);
dolphin_state->dirty = !load_result;
return load_result;
}
@ -167,6 +178,8 @@ void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
if(icounter >= 0) {
dolphin_state->data.icounter = icounter;
}
dolphin_state->dirty = true;
}
uint32_t dolphin_state_get_icounter(DolphinState* dolphin_state) {