Merge branch 'flipperdevices:dev' into dev

This commit is contained in:
Eng1n33r 2022-04-18 16:19:58 +03:00 committed by GitHub
commit 4f544faf44
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5 changed files with 16 additions and 6 deletions

View file

@ -161,8 +161,9 @@ void animation_manager_new_idle_process(AnimationManager* animation_manager) {
} }
/* reaction to animation_manager->interact_callback() */ /* reaction to animation_manager->interact_callback() */
void animation_manager_interact_process(AnimationManager* animation_manager) { bool animation_manager_interact_process(AnimationManager* animation_manager) {
furi_assert(animation_manager); furi_assert(animation_manager);
bool consumed = true;
if(animation_manager->levelup_pending) { if(animation_manager->levelup_pending) {
animation_manager->levelup_pending = false; animation_manager->levelup_pending = false;
@ -181,7 +182,11 @@ void animation_manager_interact_process(AnimationManager* animation_manager) {
if(!blocked) { if(!blocked) {
animation_manager_start_new_idle(animation_manager); animation_manager_start_new_idle(animation_manager);
} }
} else {
consumed = false;
} }
return consumed;
} }
static void animation_manager_start_new_idle(AnimationManager* animation_manager) { static void animation_manager_start_new_idle(AnimationManager* animation_manager) {

View file

@ -130,8 +130,9 @@ void animation_manager_set_interact_callback(
* set_new_idle_callback's call. * set_new_idle_callback's call.
* *
* @animation_manager instance * @animation_manager instance
* @return true if event was consumed
*/ */
void animation_manager_interact_process(AnimationManager* animation_manager); bool animation_manager_interact_process(AnimationManager* animation_manager);
/** Check if animation loaded /** Check if animation loaded
* *

View file

@ -116,7 +116,6 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
} }
consumed = true; consumed = true;
break; break;
case DesktopAnimationEventCheckAnimation: case DesktopAnimationEventCheckAnimation:
animation_manager_check_blocking_process(desktop->animation_manager); animation_manager_check_blocking_process(desktop->animation_manager);
consumed = true; consumed = true;
@ -126,7 +125,12 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
consumed = true; consumed = true;
break; break;
case DesktopAnimationEventInteractAnimation: case DesktopAnimationEventInteractAnimation:
animation_manager_interact_process(desktop->animation_manager); if(!animation_manager_interact_process(desktop->animation_manager)) {
LoaderStatus status = loader_start(desktop->loader, "Passport", NULL);
if(status != LoaderStatusOk) {
FURI_LOG_E(TAG, "loader_start failed: %d", status);
}
}
consumed = true; consumed = true;
break; break;
case DesktopLockedEventUpdate: case DesktopLockedEventUpdate:

View file

@ -6,7 +6,7 @@ typedef enum {
DesktopMainEventOpenFavorite, DesktopMainEventOpenFavorite,
DesktopMainEventOpenMenu, DesktopMainEventOpenMenu,
DesktopMainEventOpenDebug, DesktopMainEventOpenDebug,
DesktopMainEventRightShort, DesktopMainEventOpenPassport, /**< Broken, don't use it */
DesktopLockedEventUnlocked, DesktopLockedEventUnlocked,
DesktopLockedEventUpdate, DesktopLockedEventUpdate,

View file

@ -46,7 +46,7 @@ bool desktop_main_input(InputEvent* event, void* context) {
} else if(event->key == InputKeyLeft) { } else if(event->key == InputKeyLeft) {
main_view->callback(DesktopMainEventOpenFavorite, main_view->context); main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
} else if(event->key == InputKeyRight) { } else if(event->key == InputKeyRight) {
main_view->callback(DesktopMainEventRightShort, main_view->context); main_view->callback(DesktopMainEventOpenPassport, main_view->context);
} }
} else if(event->type == InputTypeLong) { } else if(event->type == InputTypeLong) {
if(event->key == InputKeyDown) { if(event->key == InputKeyDown) {