mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-22 12:33:11 +00:00
Some formatting to match upstream
This commit is contained in:
parent
c4709a5b6b
commit
23ca7e7b48
13 changed files with 60 additions and 64 deletions
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@ -4,7 +4,6 @@
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#include "views.h"
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#include <notification/notification_messages.h>
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#include <dolphin/dolphin.h>
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#include "hid_icons.h"
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#define TAG "HidApp"
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@ -59,7 +58,7 @@ static uint32_t hid_ptt_menu_view(void* context) {
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return HidViewPushToTalkMenu;
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}
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Hid* hid_alloc(void) {
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Hid* hid_alloc() {
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Hid* app = malloc(sizeof(Hid));
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// Gui
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@ -62,6 +62,7 @@ struct Hid {
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HidPushToTalk* hid_ptt;
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HidPushToTalkMenu* hid_ptt_menu;
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};
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void bt_hid_remove_pairing(Hid* app);
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void hid_hal_keyboard_press(Hid* instance, uint16_t event);
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@ -76,4 +77,4 @@ void hid_hal_mouse_move(Hid* instance, int8_t dx, int8_t dy);
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void hid_hal_mouse_scroll(Hid* instance, int8_t delta);
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void hid_hal_mouse_press(Hid* instance, uint16_t event);
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void hid_hal_mouse_release(Hid* instance, uint16_t event);
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void hid_hal_mouse_release_all(Hid* instance);
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void hid_hal_mouse_release_all(Hid* instance);
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@ -3,7 +3,6 @@
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void hid_scene_main_on_enter(void* context) {
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Hid* app = context;
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view_dispatcher_switch_to_view(
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app->view_dispatcher, scene_manager_get_scene_state(app->scene_manager, HidSceneMain));
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}
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@ -228,9 +228,9 @@ static void hid_keyboard_draw_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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HidKeyboardModel* model = context;
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// Header
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// Header
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#ifdef HID_TRANSPORT_BLE
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if((!model->connected)) {
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if(!model->connected) {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15);
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Keyboard");
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@ -38,7 +38,7 @@ static void hid_keynote_draw_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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HidKeynoteModel* model = context;
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// Header
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// Header
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#ifdef HID_TRANSPORT_BLE
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if(model->connected) {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
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@ -114,7 +114,7 @@ static void hid_keynote_draw_vertical_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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HidKeynoteModel* model = context;
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// Header
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// Header
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#ifdef HID_TRANSPORT_BLE
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if(model->connected) {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
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@ -273,7 +273,6 @@ HidKeynote* hid_keynote_alloc(Hid* hid) {
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view_allocate_model(hid_keynote->view, ViewModelTypeLocking, sizeof(HidKeynoteModel));
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view_set_draw_callback(hid_keynote->view, hid_keynote_draw_callback);
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view_set_input_callback(hid_keynote->view, hid_keynote_input_callback);
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return hid_keynote;
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}
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@ -41,7 +41,7 @@ static void hid_media_draw_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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HidMediaModel* model = context;
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// Header
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// Header
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#ifdef HID_TRANSPORT_BLE
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if(model->connected) {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
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@ -197,6 +197,7 @@ static bool hid_media_input_callback(InputEvent* event, void* context) {
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hid_media_process_release(hid_media, event);
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}
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}
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return consumed;
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}
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@ -208,7 +209,6 @@ HidMedia* hid_media_alloc(Hid* hid) {
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view_allocate_model(hid_media->view, ViewModelTypeLocking, sizeof(HidMediaModel));
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view_set_draw_callback(hid_media->view, hid_media_draw_callback);
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view_set_input_callback(hid_media->view, hid_media_input_callback);
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return hid_media;
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}
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@ -3,7 +3,6 @@
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#include <gui/view.h>
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typedef struct Hid Hid;
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typedef struct HidMedia HidMedia;
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HidMedia* hid_media_alloc(Hid* hid);
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@ -27,7 +27,7 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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HidMouseModel* model = context;
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// Header
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// Header
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#ifdef HID_TRANSPORT_BLE
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if(model->connected) {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
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@ -53,9 +53,9 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
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// Up
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if(model->up_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 80, 8, &I_Pin_arrow_up_7x9);
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@ -63,9 +63,9 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
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// Down
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if(model->down_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 80, 40, &I_Pin_arrow_down_7x9);
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@ -73,9 +73,9 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
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// Left
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if(model->left_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 63, 25, &I_Pin_arrow_left_9x7);
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@ -83,9 +83,9 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
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// Right
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if(model->right_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 95, 25, &I_Pin_arrow_right_9x7);
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@ -93,9 +93,9 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
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// Ok
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if(model->left_mouse_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 74, 19, &I_Pressed_Button_19x19);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 79, 24, &I_Left_mouse_icon_9x9);
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@ -103,9 +103,9 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
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// Back
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if(model->right_mouse_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 107, 33, &I_Pressed_Button_19x19);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 112, 38, &I_Right_mouse_icon_9x9);
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@ -217,7 +217,6 @@ HidMouse* hid_mouse_alloc(Hid* hid) {
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view_allocate_model(hid_mouse->view, ViewModelTypeLocking, sizeof(HidMouseModel));
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view_set_draw_callback(hid_mouse->view, hid_mouse_draw_callback);
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view_set_input_callback(hid_mouse->view, hid_mouse_input_callback);
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return hid_mouse;
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}
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@ -42,7 +42,7 @@ static void hid_mouse_clicker_draw_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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HidMouseClickerModel* model = context;
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// Header
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// Header
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#ifdef HID_TRANSPORT_BLE
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if(model->connected) {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
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@ -25,7 +25,7 @@ static void hid_mouse_jiggler_draw_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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HidMouseJigglerModel* model = context;
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// Header
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// Header
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#ifdef HID_TRANSPORT_BLE
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if(model->connected) {
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canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
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@ -59,9 +59,9 @@ static void hid_movie_draw_callback(Canvas* canvas, void* context) {
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// Up
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if(model->up_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 79, 9, &I_Volup_8x6);
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@ -69,9 +69,9 @@ static void hid_movie_draw_callback(Canvas* canvas, void* context) {
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// Down
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if(model->down_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 80, 41, &I_Voldwn_6x6);
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@ -79,9 +79,9 @@ static void hid_movie_draw_callback(Canvas* canvas, void* context) {
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// Left
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if(model->left_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_movie_draw_arrow(canvas, 65, 28, CanvasDirectionRightToLeft);
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@ -90,9 +90,9 @@ static void hid_movie_draw_callback(Canvas* canvas, void* context) {
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// Right
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if(model->right_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_movie_draw_arrow(canvas, 96, 28, CanvasDirectionLeftToRight);
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@ -101,9 +101,9 @@ static void hid_movie_draw_callback(Canvas* canvas, void* context) {
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// Ok
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if(model->ok_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 74, 19, &I_Pressed_Button_19x19);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_movie_draw_arrow(canvas, 80, 28, CanvasDirectionLeftToRight);
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@ -113,9 +113,9 @@ static void hid_movie_draw_callback(Canvas* canvas, void* context) {
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// Exit
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if(model->back_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 107, 33, &I_Pressed_Button_19x19);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 111, 38, &I_Pin_back_arrow_10x10);
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@ -59,9 +59,9 @@ static void hid_music_macos_draw_callback(Canvas* canvas, void* context) {
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// Up
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if(model->up_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 79, 9, &I_Volup_8x6);
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@ -69,9 +69,9 @@ static void hid_music_macos_draw_callback(Canvas* canvas, void* context) {
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// Down
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if(model->down_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 80, 41, &I_Voldwn_6x6);
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@ -79,9 +79,9 @@ static void hid_music_macos_draw_callback(Canvas* canvas, void* context) {
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// Left
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if(model->left_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_music_macos_draw_arrow(canvas, 67, 28, CanvasDirectionRightToLeft);
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@ -91,9 +91,9 @@ static void hid_music_macos_draw_callback(Canvas* canvas, void* context) {
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// Right
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if(model->right_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_music_macos_draw_arrow(canvas, 96, 28, CanvasDirectionLeftToRight);
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@ -103,9 +103,9 @@ static void hid_music_macos_draw_callback(Canvas* canvas, void* context) {
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// Ok
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if(model->ok_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 74, 19, &I_Pressed_Button_19x19);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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hid_music_macos_draw_arrow(canvas, 80, 28, CanvasDirectionLeftToRight);
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@ -115,9 +115,9 @@ static void hid_music_macos_draw_callback(Canvas* canvas, void* context) {
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// Exit
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if(model->back_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 107, 33, &I_Pressed_Button_19x19);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 111, 38, &I_Pin_back_arrow_10x10);
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@ -45,9 +45,9 @@ static void hid_tiktok_draw_callback(Canvas* canvas, void* context) {
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// Pause
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if(model->back_mouse_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 107, 33, &I_Pressed_Button_19x19);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
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canvas_draw_icon(canvas, 113, 37, &I_Pause_icon_9x9);
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@ -55,9 +55,9 @@ static void hid_tiktok_draw_callback(Canvas* canvas, void* context) {
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// Up
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if(model->up_pressed) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_bitmap_mode(canvas, true);
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canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15);
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canvas_set_bitmap_mode(canvas, 0);
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canvas_set_bitmap_mode(canvas, false);
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canvas_set_color(canvas, ColorWhite);
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}
|
||||
canvas_draw_icon(canvas, 80, 8, &I_Arr_up_7x9);
|
||||
|
@ -65,9 +65,9 @@ static void hid_tiktok_draw_callback(Canvas* canvas, void* context) {
|
|||
|
||||
// Down
|
||||
if(model->down_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_set_bitmap_mode(canvas, true);
|
||||
canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_bitmap_mode(canvas, false);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 80, 40, &I_Arr_dwn_7x9);
|
||||
|
@ -75,9 +75,9 @@ static void hid_tiktok_draw_callback(Canvas* canvas, void* context) {
|
|||
|
||||
// Left
|
||||
if(model->left_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_set_bitmap_mode(canvas, true);
|
||||
canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_bitmap_mode(canvas, false);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 64, 25, &I_Voldwn_6x6);
|
||||
|
@ -85,9 +85,9 @@ static void hid_tiktok_draw_callback(Canvas* canvas, void* context) {
|
|||
|
||||
// Right
|
||||
if(model->right_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_set_bitmap_mode(canvas, true);
|
||||
canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_bitmap_mode(canvas, false);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 95, 25, &I_Volup_8x6);
|
||||
|
@ -95,9 +95,9 @@ static void hid_tiktok_draw_callback(Canvas* canvas, void* context) {
|
|||
|
||||
// Ok
|
||||
if(model->ok_pressed) {
|
||||
canvas_set_bitmap_mode(canvas, 1);
|
||||
canvas_set_bitmap_mode(canvas, true);
|
||||
canvas_draw_icon(canvas, 74, 19, &I_Pressed_Button_19x19);
|
||||
canvas_set_bitmap_mode(canvas, 0);
|
||||
canvas_set_bitmap_mode(canvas, false);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
}
|
||||
canvas_draw_icon(canvas, 78, 25, &I_Like_def_11x9);
|
||||
|
|
Loading…
Reference in a new issue