mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 04:53:08 +00:00
Clock: some improvements
This commit is contained in:
parent
c82ed71b6f
commit
1d5a4240b9
7 changed files with 105 additions and 15 deletions
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@ -8,6 +8,7 @@
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#include <furi_hal.h>
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#include <furi_hal.h>
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#include <cli/cli.h>
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#include <cli/cli.h>
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#include <cli/cli_vcp.h>
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#include <cli/cli_vcp.h>
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#include <locale/locale.h>
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#include "animations/animation_manager.h"
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#include "animations/animation_manager.h"
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#include "desktop/scenes/desktop_scene.h"
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#include "desktop/scenes/desktop_scene.h"
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@ -48,6 +49,21 @@ static void desktop_dummy_mode_icon_draw_callback(Canvas* canvas, void* context)
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canvas_draw_icon(canvas, 0, 0, &I_GameMode_11x8);
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canvas_draw_icon(canvas, 0, 0, &I_GameMode_11x8);
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}
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}
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static void desktop_togle_clock_view(Desktop* desktop, bool is_enabled) {
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furi_assert(desktop);
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// clock type upd after 1 minute
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desktop->clock_type = (locale_get_time_format() == LocaleTimeFormat24h);
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if(is_enabled) { // && !furi_timer_is_running(desktop->update_clock_timer)) {
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furi_timer_start(desktop->update_clock_timer, furi_ms_to_ticks(1000));
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} else if(!is_enabled) { //&& furi_timer_is_running(desktop->update_clock_timer)) {
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furi_timer_stop(desktop->update_clock_timer);
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}
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view_port_enabled_set(desktop->clock_viewport, is_enabled);
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}
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static uint8_t desktop_clock_get_num_w(uint8_t num) {
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static uint8_t desktop_clock_get_num_w(uint8_t num) {
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if(num == 1) {
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if(num == 1) {
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return 3;
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return 3;
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@ -81,7 +97,8 @@ static void desktop_clock_draw_callback(Canvas* canvas, void* context) {
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desktop_clock_get_num_w(d[3]) + //c4
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desktop_clock_get_num_w(d[3]) + //c4
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2 + 4; // ":" + 4 separators
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2 + 4; // ":" + 4 separators
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view_port_set_width(desktop->clock_viewport, new_w - 1);
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// further away from the battery charge indicator, if the smallest minute is 1
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view_port_set_width(desktop->clock_viewport, new_w - !(d[0] == 1));
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uint8_t x = new_w;
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uint8_t x = new_w;
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@ -123,6 +140,9 @@ static bool desktop_custom_event_callback(void* context, uint32_t event) {
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// TODO: Implement a message mechanism for loading settings and (optionally)
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// TODO: Implement a message mechanism for loading settings and (optionally)
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// locking and unlocking
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// locking and unlocking
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_togle_clock_view(desktop, desktop->settings.display_clock);
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desktop_auto_lock_arm(desktop);
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desktop_auto_lock_arm(desktop);
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return true;
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return true;
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case DesktopGlobalAutoLock:
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case DesktopGlobalAutoLock:
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@ -192,15 +212,25 @@ static void desktop_update_clock_timer_callback(void* context) {
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furi_assert(context);
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furi_assert(context);
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Desktop* desktop = context;
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Desktop* desktop = context;
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FuriHalRtcDateTime curr_dt;
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if(gui_get_count_of_enabled_view_port_in_layer(desktop->gui, GuiLayerStatusBarLeft) < 6) {
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furi_hal_rtc_get_datetime(&curr_dt);
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FuriHalRtcDateTime curr_dt;
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if(desktop->minute != curr_dt.minute) {
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furi_hal_rtc_get_datetime(&curr_dt);
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desktop->hour = curr_dt.hour;
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desktop->minute = curr_dt.minute;
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view_port_update(desktop->clock_viewport);
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}
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// view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalAutoLock);
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if(desktop->minute != curr_dt.minute) {
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if(desktop->clock_type) {
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desktop->hour = curr_dt.hour;
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} else {
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desktop->hour = (curr_dt.hour > 12) ? curr_dt.hour - 12 :
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((curr_dt.hour == 0) ? 12 : curr_dt.hour);
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}
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desktop->minute = curr_dt.minute;
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view_port_update(desktop->clock_viewport);
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}
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view_port_enabled_set(desktop->clock_viewport, true);
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} else {
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view_port_enabled_set(desktop->clock_viewport, false);
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}
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}
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}
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void desktop_lock(Desktop* desktop) {
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void desktop_lock(Desktop* desktop) {
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@ -353,7 +383,7 @@ Desktop* desktop_alloc() {
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desktop->clock_viewport = view_port_alloc();
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desktop->clock_viewport = view_port_alloc();
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view_port_set_width(desktop->clock_viewport, 25);
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view_port_set_width(desktop->clock_viewport, 25);
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view_port_draw_callback_set(desktop->clock_viewport, desktop_clock_draw_callback, desktop);
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view_port_draw_callback_set(desktop->clock_viewport, desktop_clock_draw_callback, desktop);
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view_port_enabled_set(desktop->clock_viewport, true);
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view_port_enabled_set(desktop->clock_viewport, false);
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gui_add_view_port(desktop->gui, desktop->clock_viewport, GuiLayerStatusBarRight);
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gui_add_view_port(desktop->gui, desktop->clock_viewport, GuiLayerStatusBarRight);
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// Stealth mode icon
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// Stealth mode icon
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@ -391,11 +421,14 @@ Desktop* desktop_alloc() {
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FuriHalRtcDateTime curr_dt;
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FuriHalRtcDateTime curr_dt;
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furi_hal_rtc_get_datetime(&curr_dt);
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furi_hal_rtc_get_datetime(&curr_dt);
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desktop->hour = curr_dt.hour;
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if(desktop->clock_type) {
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desktop->hour = curr_dt.hour;
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} else {
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desktop->hour = (curr_dt.hour > 12) ? curr_dt.hour - 12 :
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((curr_dt.hour == 0) ? 12 : curr_dt.hour);
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}
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desktop->minute = curr_dt.minute;
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desktop->minute = curr_dt.minute;
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furi_timer_start(desktop->update_clock_timer, furi_ms_to_ticks(1000));
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furi_record_create(RECORD_DESKTOP, desktop);
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furi_record_create(RECORD_DESKTOP, desktop);
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return desktop;
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return desktop;
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@ -489,6 +522,9 @@ int32_t desktop_srv(void* p) {
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}
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}
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view_port_enabled_set(desktop->dummy_mode_icon_viewport, desktop->settings.dummy_mode);
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view_port_enabled_set(desktop->dummy_mode_icon_viewport, desktop->settings.dummy_mode);
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desktop_togle_clock_view(desktop, desktop->settings.display_clock);
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desktop_main_set_dummy_mode_state(desktop->main_view, desktop->settings.dummy_mode);
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desktop_main_set_dummy_mode_state(desktop->main_view, desktop->settings.dummy_mode);
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animation_manager_set_dummy_mode_state(
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animation_manager_set_dummy_mode_state(
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desktop->animation_manager, desktop->settings.dummy_mode);
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desktop->animation_manager, desktop->settings.dummy_mode);
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@ -75,8 +75,9 @@ struct Desktop {
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uint8_t hour;
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uint8_t hour;
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uint8_t minute;
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uint8_t minute;
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bool clock_type : 1; // true - 24h false - 12h
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bool in_transition;
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bool in_transition : 1;
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};
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};
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Desktop* desktop_alloc();
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Desktop* desktop_alloc();
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@ -63,4 +63,5 @@ typedef struct {
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uint32_t auto_lock_delay_ms;
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uint32_t auto_lock_delay_ms;
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uint8_t displayBatteryPercentage;
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uint8_t displayBatteryPercentage;
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uint8_t dummy_mode;
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uint8_t dummy_mode;
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uint8_t display_clock;
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} DesktopSettings;
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} DesktopSettings;
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@ -17,6 +17,23 @@ ViewPort* gui_view_port_find_enabled(ViewPortArray_t array) {
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return NULL;
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return NULL;
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}
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}
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uint8_t gui_get_count_of_enabled_view_port_in_layer(Gui* gui, GuiLayer layer) {
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furi_assert(gui);
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furi_check(layer < GuiLayerMAX);
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uint8_t ret = 0;
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ViewPortArray_it_t it;
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ViewPortArray_it_last(it, gui->layers[layer]);
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while(!ViewPortArray_end_p(it)) {
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ViewPort* view_port = *ViewPortArray_ref(it);
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if(view_port_is_enabled(view_port)) {
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ret++;
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}
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ViewPortArray_previous(it);
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}
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return ret;
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}
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void gui_update(Gui* gui) {
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void gui_update(Gui* gui) {
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furi_assert(gui);
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furi_assert(gui);
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if(!gui->direct_draw) furi_thread_flags_set(gui->thread_id, GUI_THREAD_FLAG_DRAW);
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if(!gui->direct_draw) furi_thread_flags_set(gui->thread_id, GUI_THREAD_FLAG_DRAW);
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@ -132,6 +132,8 @@ Canvas* gui_direct_draw_acquire(Gui* gui);
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*/
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*/
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void gui_direct_draw_release(Gui* gui);
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void gui_direct_draw_release(Gui* gui);
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uint8_t gui_get_count_of_enabled_view_port_in_layer(Gui* gui, GuiLayer layer);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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@ -11,7 +11,8 @@
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#define SCENE_EVENT_SELECT_PIN_SETUP 3
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#define SCENE_EVENT_SELECT_PIN_SETUP 3
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#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 4
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#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 4
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#define SCENE_EVENT_SELECT_BATTERY_DISPLAY 5
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#define SCENE_EVENT_SELECT_BATTERY_DISPLAY 5
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#define SCENE_EVENT_SELECT_CHANGE_NAME 6
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#define SCENE_EVENT_SELECT_CLOCK_DISPLAY 6
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#define SCENE_EVENT_SELECT_CHANGE_NAME 7
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#define AUTO_LOCK_DELAY_COUNT 9
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#define AUTO_LOCK_DELAY_COUNT 9
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const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
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const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
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@ -29,6 +30,14 @@ const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
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const uint32_t auto_lock_delay_value[AUTO_LOCK_DELAY_COUNT] =
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const uint32_t auto_lock_delay_value[AUTO_LOCK_DELAY_COUNT] =
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{0, 10000, 15000, 30000, 60000, 90000, 120000, 300000, 600000};
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{0, 10000, 15000, 30000, 60000, 90000, 120000, 300000, 600000};
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#define CLOCK_ENABLE_COUNT 2
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const char* const clock_enable_text[CLOCK_ENABLE_COUNT] = {
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"OFF",
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"ON",
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};
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const uint32_t clock_enable_value[CLOCK_ENABLE_COUNT] = {0, 1};
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#define BATTERY_VIEW_COUNT 6
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#define BATTERY_VIEW_COUNT 6
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const char* const battery_view_count_text[BATTERY_VIEW_COUNT] =
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const char* const battery_view_count_text[BATTERY_VIEW_COUNT] =
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@ -55,6 +64,14 @@ static void desktop_settings_scene_start_battery_view_changed(VariableItem* item
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app->settings.displayBatteryPercentage = index;
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app->settings.displayBatteryPercentage = index;
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}
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}
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static void desktop_settings_scene_start_clock_enable_changed(VariableItem* item) {
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DesktopSettingsApp* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, clock_enable_text[index]);
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app->settings.display_clock = index;
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}
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static void desktop_settings_scene_start_auto_lock_delay_changed(VariableItem* item) {
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static void desktop_settings_scene_start_auto_lock_delay_changed(VariableItem* item) {
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DesktopSettingsApp* app = variable_item_get_context(item);
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DesktopSettingsApp* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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uint8_t index = variable_item_get_current_value_index(item);
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@ -106,6 +123,18 @@ void desktop_settings_scene_start_on_enter(void* context) {
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, battery_view_count_text[value_index]);
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variable_item_set_current_value_text(item, battery_view_count_text[value_index]);
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item = variable_item_list_add(
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variable_item_list,
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"Clock on desktop",
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CLOCK_ENABLE_COUNT,
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desktop_settings_scene_start_clock_enable_changed, //
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app);
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value_index =
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value_index_uint32(app->settings.display_clock, clock_enable_value, CLOCK_ENABLE_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, clock_enable_text[value_index]);
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variable_item_list_add(variable_item_list, "Change Flipper Name", 0, NULL, app);
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variable_item_list_add(variable_item_list, "Change Flipper Name", 0, NULL, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewVarItemList);
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view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewVarItemList);
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@ -142,6 +171,9 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
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case SCENE_EVENT_SELECT_BATTERY_DISPLAY:
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case SCENE_EVENT_SELECT_BATTERY_DISPLAY:
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consumed = true;
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consumed = true;
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break;
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break;
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case SCENE_EVENT_SELECT_CLOCK_DISPLAY:
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consumed = true;
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break;
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case SCENE_EVENT_SELECT_CHANGE_NAME:
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case SCENE_EVENT_SELECT_CHANGE_NAME:
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneChangeName);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneChangeName);
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consumed = true;
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consumed = true;
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@ -1658,6 +1658,7 @@ Function,+,gui_add_framebuffer_callback,void,"Gui*, GuiCanvasCommitCallback, voi
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Function,+,gui_add_view_port,void,"Gui*, ViewPort*, GuiLayer"
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Function,+,gui_add_view_port,void,"Gui*, ViewPort*, GuiLayer"
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Function,+,gui_direct_draw_acquire,Canvas*,Gui*
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Function,+,gui_direct_draw_acquire,Canvas*,Gui*
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Function,+,gui_direct_draw_release,void,Gui*
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Function,+,gui_direct_draw_release,void,Gui*
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Function,-,gui_get_count_of_enabled_view_port_in_layer,uint8_t,"Gui*, GuiLayer"
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Function,+,gui_get_framebuffer_size,size_t,const Gui*
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Function,+,gui_get_framebuffer_size,size_t,const Gui*
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Function,+,gui_remove_framebuffer_callback,void,"Gui*, GuiCanvasCommitCallback, void*"
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Function,+,gui_remove_framebuffer_callback,void,"Gui*, GuiCanvasCommitCallback, void*"
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Function,+,gui_remove_view_port,void,"Gui*, ViewPort*"
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Function,+,gui_remove_view_port,void,"Gui*, ViewPort*"
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