unleashed-firmware/scripts/fbt_tools/compilation_db.py

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"""
Implements the ability for SCons to emit a compilation database for the MongoDB project. See
http://clang.llvm.org/docs/JSONCompilationDatabase.html for details on what a compilation
database is, and why you might want one. The only user visible entry point here is
'env.CompilationDatabase'. This method takes an optional 'target' to name the file that
should hold the compilation database, otherwise, the file defaults to compile_commands.json,
which is the name that most clang tools search for by default.
"""
# Copyright 2020 MongoDB Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
import fnmatch
import itertools
import json
from shlex import join, split
import SCons
from SCons.Tool.asm import ASPPSuffixes, ASSuffixes
from SCons.Tool.cc import CSuffixes
from SCons.Tool.cxx import CXXSuffixes
# TODO: (-nofl) Is there a better way to do this than this global? Right now this exists so that the
# emitter we add can record all of the things it emits, so that the scanner for the top level
# compilation database can access the complete list, and also so that the writer has easy
# access to write all of the files. But it seems clunky. How can the emitter and the scanner
# communicate more gracefully?
__COMPILATION_DB_ENTRIES = []
# We cache the tool path lookups to avoid doing them over and over again.
_TOOL_PATH_CACHE = {}
# We make no effort to avoid rebuilding the entries. Someday, perhaps we could and even
# integrate with the cache, but there doesn't seem to be much call for it.
class __CompilationDbNode(SCons.Node.Python.Value):
def __init__(self, value):
SCons.Node.Python.Value.__init__(self, value)
self.Decider(changed_since_last_build_node)
def changed_since_last_build_node(child, target, prev_ni, node):
"""Dummy decider to force always building"""
return True
def make_emit_compilation_DB_entry(comstr):
"""
Effectively this creates a lambda function to capture:
* command line
* source
* target
:param comstr: unevaluated command line
:return: an emitter which has captured the above
"""
user_action = SCons.Action.Action(comstr)
def emit_compilation_db_entry(target, source, env):
"""
This emitter will be added to each c/c++ object build to capture the info needed
for clang tools
:param target: target node(s)
:param source: source node(s)
:param env: Environment for use building this node
:return: target(s), source(s)
"""
dbtarget = __CompilationDbNode(source)
entry = env.__COMPILATIONDB_Entry(
target=dbtarget,
source=[],
__COMPILATIONDB_UOUTPUT=target,
__COMPILATIONDB_USOURCE=source,
__COMPILATIONDB_UACTION=user_action,
__COMPILATIONDB_ENV=env,
)
# TODO: (-nofl) Technically, these next two lines should not be required: it should be fine to
# cache the entries. However, they don't seem to update properly. Since they are quick
# to re-generate disable caching and sidestep this problem.
env.AlwaysBuild(entry)
env.NoCache(entry)
__COMPILATION_DB_ENTRIES.append(dbtarget)
return target, source
return emit_compilation_db_entry
def __is_value_true(value):
return value in [True, 1, "True", "true"]
def compilation_db_entry_action(target, source, env, **kw):
"""
Create a dictionary with evaluated command line, target, source
and store that info as an attribute on the target
(Which has been stored in __COMPILATION_DB_ENTRIES array
:param target: target node(s)
:param source: source node(s)
:param env: Environment for use building this node
:param kw:
:return: None
"""
command = env["__COMPILATIONDB_UACTION"].strfunction(
target=env["__COMPILATIONDB_UOUTPUT"],
source=env["__COMPILATIONDB_USOURCE"],
env=env["__COMPILATIONDB_ENV"],
)
cmdline = split(command)
binaries_to_omit = env["COMPILATIONDB_OMIT_BINARIES"]
while (executable := cmdline[0]) in binaries_to_omit:
cmdline.pop(0)
if __is_value_true(env["COMPILATIONDB_USE_BINARY_ABSPATH"]):
if not (tool_path := _TOOL_PATH_CACHE.get(executable, None)):
tool_path = env.WhereIs(executable) or executable
_TOOL_PATH_CACHE[executable] = tool_path
# Replacing the executable with the full path
executable = tool_path
command = join((executable, *cmdline[1:]))
entry = {
"directory": env.Dir("#").abspath,
"command": command,
"file": env["__COMPILATIONDB_USOURCE"][0],
"output": env["__COMPILATIONDB_UOUTPUT"][0],
}
target[0].write(entry)
def write_compilation_db(target, source, env):
entries = []
use_abspath = __is_value_true(env["COMPILATIONDB_USE_ABSPATH"])
use_path_filter = env.subst("$COMPILATIONDB_PATH_FILTER")
use_srcpath_filter = env.subst("$COMPILATIONDB_SRCPATH_FILTER")
for s in __COMPILATION_DB_ENTRIES:
entry = s.read()
source_file = entry["file"]
output_file = entry["output"]
if source_file.rfile().srcnode().exists():
source_file = source_file.rfile().srcnode()
if use_abspath:
source_file = source_file.abspath
output_file = output_file.abspath
else:
source_file = source_file.path
output_file = output_file.path
# print("output_file, path_filter", output_file, use_path_filter)
if use_path_filter and not fnmatch.fnmatch(output_file, use_path_filter):
continue
if use_srcpath_filter and not fnmatch.fnmatch(source_file, use_srcpath_filter):
continue
path_entry = {
"directory": entry["directory"],
"command": entry["command"],
"file": source_file,
"output": output_file,
}
entries.append(path_entry)
with open(target[0].path, "w") as output_file:
json.dump(
entries, output_file, sort_keys=True, indent=4, separators=(",", ": ")
)
def scan_compilation_db(node, env, path):
return __COMPILATION_DB_ENTRIES
def compilation_db_emitter(target, source, env):
"""fix up the source/targets"""
# Someone called env.CompilationDatabase('my_targetname.json')
if not target and len(source) == 1:
target = source
# Default target name is compilation_db.json
if not target:
target = [
"compile_commands.json",
]
# No source should have been passed. Drop it.
if source:
source = []
return target, source
def generate(env, **kwargs):
static_obj, shared_obj = SCons.Tool.createObjBuilders(env)
env.SetDefault(
COMPILATIONDB_COMSTR=kwargs.get(
"COMPILATIONDB_COMSTR", "Building compilation database $TARGET"
),
COMPILATIONDB_USE_ABSPATH=False,
COMPILATIONDB_PATH_FILTER="",
COMPILATIONDB_SRCPATH_FILTER="",
COMPILATIONDB_OMIT_BINARIES=[],
COMPILATIONDB_USE_BINARY_ABSPATH=False,
)
components_by_suffix = itertools.chain(
itertools.product(
CSuffixes,
[
(static_obj, SCons.Defaults.StaticObjectEmitter, "$CCCOM"),
(shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCCCOM"),
],
),
itertools.product(
CXXSuffixes,
[
(static_obj, SCons.Defaults.StaticObjectEmitter, "$CXXCOM"),
(shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCXXCOM"),
],
),
itertools.product(
ASSuffixes,
[(static_obj, SCons.Defaults.StaticObjectEmitter, "$ASCOM")],
[(shared_obj, SCons.Defaults.SharedObjectEmitter, "$ASCOM")],
),
itertools.product(
ASPPSuffixes,
[(static_obj, SCons.Defaults.StaticObjectEmitter, "$ASPPCOM")],
[(shared_obj, SCons.Defaults.SharedObjectEmitter, "$ASPPCOM")],
),
)
for entry in components_by_suffix:
suffix = entry[0]
builder, base_emitter, command = entry[1]
if emitter := builder.emitter.get(suffix, False):
# We may not have tools installed which initialize all or any of
# cxx, cc, or assembly. If not skip resetting the respective emitter.
builder.emitter[suffix] = SCons.Builder.ListEmitter(
[
emitter,
make_emit_compilation_DB_entry(command),
]
)
env.Append(
BUILDERS={
"__COMPILATIONDB_Entry": SCons.Builder.Builder(
action=SCons.Action.Action(compilation_db_entry_action, None),
),
"CompilationDatabase": SCons.Builder.Builder(
action=SCons.Action.Action(
write_compilation_db, "$COMPILATIONDB_COMSTR"
),
target_scanner=SCons.Scanner.Scanner(
function=scan_compilation_db, node_class=None
),
emitter=compilation_db_emitter,
suffix="json",
),
}
)
def exists(env):
return True