unleashed-firmware/applications/music_player/music_player.c

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#include "assets_icons.h"
#include "m-string.h"
[FL-140] Core api dynamic records (#296) * SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 16:09:26 +00:00
#include <furi.h>
#include <furi_hal.h>
[FL-140] Core api dynamic records (#296) * SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 16:09:26 +00:00
#include <gui/gui.h>
#include <dialogs/dialogs.h>
#include "music_player_worker.h"
#define TAG "MusicPlayer"
#define MUSIC_PLAYER_APP_PATH_FOLDER "/any/music_player"
#define MUSIC_PLAYER_APP_EXTENSION "*"
#define MUSIC_PLAYER_SEMITONE_HISTORY_SIZE 4
typedef struct {
uint8_t semitone_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE];
uint8_t duration_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE];
uint8_t volume;
uint8_t semitone;
uint8_t dots;
uint8_t duration;
float position;
} MusicPlayerModel;
typedef struct {
MusicPlayerModel* model;
osMutexId_t* model_mutex;
osMessageQueueId_t input_queue;
ViewPort* view_port;
Gui* gui;
MusicPlayerWorker* worker;
} MusicPlayer;
static const float MUSIC_PLAYER_VOLUMES[] = {0, .25, .5, .75, 1};
static const char* semitone_to_note(int8_t semitone) {
switch(semitone) {
case 0:
return "C";
case 1:
return "C#";
case 2:
return "D";
case 3:
return "D#";
case 4:
return "E";
case 5:
return "F";
case 6:
return "F#";
case 7:
return "G";
case 8:
return "G#";
case 9:
return "A";
case 10:
return "A#";
case 11:
return "B";
default:
return "--";
}
}
static bool is_white_note(uint8_t semitone, uint8_t id) {
switch(semitone) {
case 0:
if(id == 0) return true;
break;
case 2:
if(id == 1) return true;
break;
case 4:
if(id == 2) return true;
break;
case 5:
if(id == 3) return true;
break;
case 7:
if(id == 4) return true;
break;
case 9:
if(id == 5) return true;
break;
case 11:
if(id == 6) return true;
break;
default:
break;
}
return false;
}
static bool is_black_note(uint8_t semitone, uint8_t id) {
switch(semitone) {
case 1:
if(id == 0) return true;
break;
case 3:
if(id == 1) return true;
break;
case 6:
if(id == 3) return true;
break;
case 8:
if(id == 4) return true;
break;
case 10:
if(id == 5) return true;
break;
default:
break;
}
return false;
}
static void render_callback(Canvas* canvas, void* ctx) {
MusicPlayer* music_player = ctx;
furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 0, 12, "MusicPlayer");
uint8_t x_pos = 0;
uint8_t y_pos = 24;
const uint8_t white_w = 10;
const uint8_t white_h = 40;
const int8_t black_x = 6;
const int8_t black_y = -5;
const uint8_t black_w = 8;
const uint8_t black_h = 32;
// white keys
for(size_t i = 0; i < 7; i++) {
if(is_white_note(music_player->model->semitone, i)) {
canvas_draw_box(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h);
} else {
canvas_draw_frame(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h);
}
}
// black keys
for(size_t i = 0; i < 7; i++) {
if(i != 2 && i != 6) {
canvas_set_color(canvas, ColorWhite);
canvas_draw_box(
canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
canvas_set_color(canvas, ColorBlack);
if(is_black_note(music_player->model->semitone, i)) {
canvas_draw_box(
canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
} else {
canvas_draw_frame(
canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
}
}
}
// volume view_port
x_pos = 124;
y_pos = 0;
const uint8_t volume_h =
(64 / (COUNT_OF(MUSIC_PLAYER_VOLUMES) - 1)) * music_player->model->volume;
canvas_draw_frame(canvas, x_pos, y_pos, 4, 64);
canvas_draw_box(canvas, x_pos, y_pos + (64 - volume_h), 4, volume_h);
// note stack view_port
x_pos = 73;
y_pos = 0;
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_frame(canvas, x_pos, y_pos, 49, 64);
canvas_draw_line(canvas, x_pos + 28, 0, x_pos + 28, 64);
char duration_text[16];
for(uint8_t i = 0; i < MUSIC_PLAYER_SEMITONE_HISTORY_SIZE; i++) {
if(music_player->model->duration_history[i] == 0xFF) {
snprintf(duration_text, 15, "--");
} else {
snprintf(duration_text, 15, "%d", music_player->model->duration_history[i]);
}
if(i == 0) {
canvas_draw_box(canvas, x_pos, y_pos + 48, 49, 16);
canvas_set_color(canvas, ColorWhite);
} else {
canvas_set_color(canvas, ColorBlack);
}
canvas_draw_str(
canvas,
x_pos + 4,
64 - 16 * i - 3,
semitone_to_note(music_player->model->semitone_history[i]));
canvas_draw_str(canvas, x_pos + 31, 64 - 16 * i - 3, duration_text);
canvas_draw_line(canvas, x_pos, 64 - 16 * i, x_pos + 48, 64 - 16 * i);
}
osMutexRelease(music_player->model_mutex);
}
static void input_callback(InputEvent* input_event, void* ctx) {
MusicPlayer* music_player = ctx;
if(input_event->type == InputTypeShort) {
osMessageQueuePut(music_player->input_queue, input_event, 0, 0);
}
}
static void music_player_worker_callback(
uint8_t semitone,
uint8_t dots,
uint8_t duration,
float position,
void* context) {
MusicPlayer* music_player = context;
furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
for(size_t i = 0; i < MUSIC_PLAYER_SEMITONE_HISTORY_SIZE - 1; i++) {
size_t r = MUSIC_PLAYER_SEMITONE_HISTORY_SIZE - 1 - i;
music_player->model->duration_history[r] = music_player->model->duration_history[r - 1];
music_player->model->semitone_history[r] = music_player->model->semitone_history[r - 1];
}
semitone = (semitone == 0xFF) ? 0xFF : semitone % 12;
music_player->model->semitone = semitone;
music_player->model->dots = dots;
music_player->model->duration = duration;
music_player->model->position = position;
music_player->model->semitone_history[0] = semitone;
music_player->model->duration_history[0] = duration;
osMutexRelease(music_player->model_mutex);
view_port_update(music_player->view_port);
}
MusicPlayer* music_player_alloc() {
MusicPlayer* instance = malloc(sizeof(MusicPlayer));
instance->model = malloc(sizeof(MusicPlayerModel));
memset(instance->model->duration_history, 0xff, MUSIC_PLAYER_SEMITONE_HISTORY_SIZE);
memset(instance->model->semitone_history, 0xff, MUSIC_PLAYER_SEMITONE_HISTORY_SIZE);
instance->model->volume = 3;
instance->model_mutex = osMutexNew(NULL);
instance->input_queue = osMessageQueueNew(8, sizeof(InputEvent), NULL);
instance->worker = music_player_worker_alloc();
music_player_worker_set_volume(
instance->worker, MUSIC_PLAYER_VOLUMES[instance->model->volume]);
music_player_worker_set_callback(instance->worker, music_player_worker_callback, instance);
instance->view_port = view_port_alloc();
view_port_draw_callback_set(instance->view_port, render_callback, instance);
view_port_input_callback_set(instance->view_port, input_callback, instance);
// Open GUI and register view_port
instance->gui = furi_record_open("gui");
gui_add_view_port(instance->gui, instance->view_port, GuiLayerFullscreen);
return instance;
}
void music_player_free(MusicPlayer* instance) {
gui_remove_view_port(instance->gui, instance->view_port);
furi_record_close("gui");
view_port_free(instance->view_port);
music_player_worker_free(instance->worker);
osMessageQueueDelete(instance->input_queue);
osMutexDelete(instance->model_mutex);
free(instance->model);
free(instance);
}
int32_t music_player_app(void* p) {
MusicPlayer* music_player = music_player_alloc();
string_t file_path;
string_init(file_path);
do {
if(p) {
string_cat_str(file_path, p);
} else {
string_set_str(file_path, MUSIC_PLAYER_APP_PATH_FOLDER);
DialogsApp* dialogs = furi_record_open("dialogs");
bool res = dialog_file_browser_show(
dialogs,
file_path,
file_path,
MUSIC_PLAYER_APP_EXTENSION,
true,
&I_music_10px,
false);
furi_record_close("dialogs");
if(!res) {
FURI_LOG_E(TAG, "No file selected");
break;
}
}
if(!music_player_worker_load(music_player->worker, string_get_cstr(file_path))) {
FURI_LOG_E(TAG, "Unable to load file");
break;
}
music_player_worker_start(music_player->worker);
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InputEvent input;
while(osMessageQueueGet(music_player->input_queue, &input, NULL, osWaitForever) == osOK) {
furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
if(input.key == InputKeyBack) {
osMutexRelease(music_player->model_mutex);
break;
} else if(input.key == InputKeyUp) {
if(music_player->model->volume < COUNT_OF(MUSIC_PLAYER_VOLUMES) - 1)
music_player->model->volume++;
music_player_worker_set_volume(
music_player->worker, MUSIC_PLAYER_VOLUMES[music_player->model->volume]);
} else if(input.key == InputKeyDown) {
if(music_player->model->volume > 0) music_player->model->volume--;
music_player_worker_set_volume(
music_player->worker, MUSIC_PLAYER_VOLUMES[music_player->model->volume]);
}
osMutexRelease(music_player->model_mutex);
view_port_update(music_player->view_port);
}
music_player_worker_stop(music_player->worker);
} while(0);
string_clear(file_path);
music_player_free(music_player);
return 0;
}