unleashed-firmware/applications/bad_usb/bad_usb_app.c

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#include "bad_usb_app_i.h"
#include "bad_usb_settings_filename.h"
#include "m-string.h"
#include <furi.h>
#include <furi_hal.h>
#include <storage/storage.h>
#include <lib/toolbox/path.h>
#define BAD_USB_SETTINGS_PATH BAD_USB_APP_BASE_FOLDER "/" BAD_USB_SETTINGS_FILE_NAME
static bool bad_usb_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
BadUsbApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool bad_usb_app_back_event_callback(void* context) {
furi_assert(context);
BadUsbApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void bad_usb_app_tick_event_callback(void* context) {
furi_assert(context);
BadUsbApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
static void bad_usb_load_settings(BadUsbApp* app) {
File* settings_file = storage_file_alloc(furi_record_open(RECORD_STORAGE));
if(storage_file_open(settings_file, BAD_USB_SETTINGS_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
char chr;
while((storage_file_read(settings_file, &chr, 1) == 1) &&
!storage_file_eof(settings_file) && !isspace(chr)) {
string_push_back(app->keyboard_layout, chr);
}
}
storage_file_close(settings_file);
storage_file_free(settings_file);
}
static void bad_usb_save_settings(BadUsbApp* app) {
File* settings_file = storage_file_alloc(furi_record_open(RECORD_STORAGE));
if(storage_file_open(settings_file, BAD_USB_SETTINGS_PATH, FSAM_WRITE, FSOM_OPEN_ALWAYS)) {
storage_file_write(
settings_file,
string_get_cstr(app->keyboard_layout),
string_size(app->keyboard_layout));
storage_file_write(settings_file, "\n", 1);
}
storage_file_close(settings_file);
storage_file_free(settings_file);
}
BadUsbApp* bad_usb_app_alloc(char* arg) {
[FL-2274] Inventing streams and moving FFF to them (#981) * Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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BadUsbApp* app = malloc(sizeof(BadUsbApp));
app->bad_usb_script = NULL;
string_init(app->file_path);
string_init(app->keyboard_layout);
if(arg && strlen(arg)) {
string_set_str(app->file_path, arg);
}
bad_usb_load_settings(app);
app->gui = furi_record_open(RECORD_GUI);
app->notifications = furi_record_open(RECORD_NOTIFICATION);
app->dialogs = furi_record_open(RECORD_DIALOGS);
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
app->scene_manager = scene_manager_alloc(&bad_usb_scene_handlers, app);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, bad_usb_app_tick_event_callback, 500);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, bad_usb_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, bad_usb_app_back_event_callback);
// Custom Widget
app->widget = widget_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BadUsbAppViewError, widget_get_view(app->widget));
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BadUsbAppViewConfig, submenu_get_view(app->submenu));
app->bad_usb_view = bad_usb_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BadUsbAppViewWork, bad_usb_get_view(app->bad_usb_view));
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
if(furi_hal_usb_is_locked()) {
app->error = BadUsbAppErrorCloseRpc;
scene_manager_next_scene(app->scene_manager, BadUsbSceneError);
} else {
if(!string_empty_p(app->file_path)) {
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app->bad_usb_script = bad_usb_script_open(app->file_path);
bad_usb_script_set_keyboard_layout(app->bad_usb_script, app->keyboard_layout);
scene_manager_next_scene(app->scene_manager, BadUsbSceneWork);
} else {
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string_set_str(app->file_path, BAD_USB_APP_BASE_FOLDER);
scene_manager_next_scene(app->scene_manager, BadUsbSceneFileSelect);
}
}
return app;
}
void bad_usb_app_free(BadUsbApp* app) {
furi_assert(app);
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if(app->bad_usb_script) {
bad_usb_script_close(app->bad_usb_script);
app->bad_usb_script = NULL;
}
// Views
view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewWork);
bad_usb_free(app->bad_usb_view);
// Custom Widget
view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewError);
widget_free(app->widget);
// Submenu
view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewConfig);
submenu_free(app->submenu);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Close records
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_DIALOGS);
bad_usb_save_settings(app);
string_clear(app->file_path);
string_clear(app->keyboard_layout);
free(app);
}
int32_t bad_usb_app(void* p) {
BadUsbApp* bad_usb_app = bad_usb_app_alloc((char*)p);
view_dispatcher_run(bad_usb_app->view_dispatcher);
bad_usb_app_free(bad_usb_app);
return 0;
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}