mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
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#include "lfrfid-app-scene-saved-key-menu.h"
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typedef enum {
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SubmenuEmulate,
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SubmenuWrite,
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SubmenuEdit,
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SubmenuDelete,
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SubmenuInfo,
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} SubmenuIndex;
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void LfRfidAppSceneSavedKeyMenu::on_enter(LfRfidApp* app, bool need_restore) {
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auto submenu = app->view_controller.get<SubmenuVM>();
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submenu->add_item("Emulate", SubmenuEmulate, submenu_callback, app);
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submenu->add_item("Write", SubmenuWrite, submenu_callback, app);
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submenu->add_item("Edit", SubmenuEdit, submenu_callback, app);
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submenu->add_item("Delete", SubmenuDelete, submenu_callback, app);
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submenu->add_item("Info", SubmenuInfo, submenu_callback, app);
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if(need_restore) {
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submenu->set_selected_item(submenu_item_selected);
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}
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app->view_controller.switch_to<SubmenuVM>();
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}
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bool LfRfidAppSceneSavedKeyMenu::on_event(LfRfidApp* app, LfRfidApp::Event* event) {
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bool consumed = false;
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if(event->type == LfRfidApp::EventType::MenuSelected) {
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submenu_item_selected = event->payload.menu_index;
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switch(event->payload.menu_index) {
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case SubmenuEmulate:
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app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::Emulate);
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break;
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case SubmenuWrite:
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app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::Write);
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break;
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case SubmenuEdit:
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app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::SaveData);
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break;
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case SubmenuDelete:
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app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::DeleteConfirm);
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break;
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case SubmenuInfo:
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app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::SavedInfo);
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break;
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}
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consumed = true;
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}
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return consumed;
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}
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void LfRfidAppSceneSavedKeyMenu::on_exit(LfRfidApp* app) {
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app->view_controller.get<SubmenuVM>()->clean();
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}
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void LfRfidAppSceneSavedKeyMenu::submenu_callback(void* context, uint32_t index) {
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LfRfidApp* app = static_cast<LfRfidApp*>(context);
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LfRfidApp::Event event;
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event.type = LfRfidApp::EventType::MenuSelected;
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event.payload.menu_index = index;
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app->view_controller.send_event(&event);
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}
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