2023-01-06 19:28:28 +00:00
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#include "../subghz_i.h"
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#include <furi_hal_region.h>
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void subghz_scene_region_info_on_enter(void* context) {
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SubGhz* subghz = context;
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const FuriHalRegion* const region = furi_hal_region_get();
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2023-05-04 03:04:26 +00:00
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FuriString* buffer = furi_string_alloc();
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2023-01-06 19:28:28 +00:00
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if(region) {
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furi_string_cat_printf(buffer, "Region: %s, bands:\n", region->country_code);
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for(uint16_t i = 0; i < region->bands_count; ++i) {
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furi_string_cat_printf(
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buffer,
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" %lu-%lu kHz\n",
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region->bands[i].start / 1000,
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region->bands[i].end / 1000);
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}
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} else {
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furi_string_cat_printf(buffer, "Region: N/A\n");
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}
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widget_add_string_multiline_element(
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subghz->widget, 0, 0, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(buffer));
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furi_string_free(buffer);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdWidget);
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}
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bool subghz_scene_region_info_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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UNUSED(event);
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return false;
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}
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void subghz_scene_region_info_on_exit(void* context) {
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SubGhz* subghz = context;
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widget_reset(subghz->widget);
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}
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