unleashed-firmware/core/furi/thread.h

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/**
* @file thread.h
* Furi: Furi Thread API
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <cmsis_os2.h>
#ifdef __cplusplus
extern "C" {
#endif
/** FuriThreadState */
typedef enum {
FuriThreadStateStopped,
FuriThreadStateStarting,
FuriThreadStateRunning,
} FuriThreadState;
/** FuriThread anonymous structure */
typedef struct FuriThread FuriThread;
/** FuriThreadCallback Your callback to run in new thread
* @warning never use osThreadExit in FuriThread
*/
typedef int32_t (*FuriThreadCallback)(void* context);
/** FuriThread state change calback called upon thread state change
* @param state new thread state
* @param context callback context
*/
typedef void (*FuriThreadStateCallback)(FuriThreadState state, void* context);
/** Allocate FuriThread
*
* @return FuriThread instance
*/
FuriThread* furi_thread_alloc();
/** Release FuriThread
*
* @param thread FuriThread instance
*/
void furi_thread_free(FuriThread* thread);
/** Set FuriThread name
*
* @param thread FuriThread instance
* @param name string
*/
void furi_thread_set_name(FuriThread* thread, const char* name);
/** Set FuriThread stack size
*
* @param thread FuriThread instance
* @param stack_size stack size in bytes
*/
void furi_thread_set_stack_size(FuriThread* thread, size_t stack_size);
/** Set FuriThread callback
*
* @param thread FuriThread instance
* @param callback FuriThreadCallback, called upon thread run
*/
void furi_thread_set_callback(FuriThread* thread, FuriThreadCallback callback);
/** Set FuriThread context
*
* @param thread FuriThread instance
* @param context pointer to context for thread callback
*/
void furi_thread_set_context(FuriThread* thread, void* context);
/** Set FuriThread state change callback
*
* @param thread FuriThread instance
* @param callback state change callback
*/
void furi_thread_set_state_callback(FuriThread* thread, FuriThreadStateCallback callback);
/** Set FuriThread state change context
*
* @param thread FuriThread instance
* @param context pointer to context
*/
void furi_thread_set_state_context(FuriThread* thread, void* context);
/** Get FuriThread state
*
* @param thread FuriThread instance
*
* @return thread state from FuriThreadState
*/
FuriThreadState furi_thread_get_state(FuriThread* thread);
/** Start FuriThread
*
* @param thread FuriThread instance
*
* @return true on success
*/
bool furi_thread_start(FuriThread* thread);
/** Treminate FuriThread
*
* @param thread FuriThread instance
*
* @return osStatus_t
* @warning terminating statefull thread is dangerous use only if you know
* what you doing
*/
osStatus_t furi_thread_terminate(FuriThread* thread);
/** Join FuriThread
*
* @param thread FuriThread instance
*
* @return osStatus_t
*/
osStatus_t furi_thread_join(FuriThread* thread);
/** Get CMSIS Thread ID
*
* @param thread FuriThread instance
*
* @return osThreadId_t or NULL
*/
osThreadId_t furi_thread_get_thread_id(FuriThread* thread);
/** Enable heap tracing
*
* @param thread FuriThread instance
*/
void furi_thread_enable_heap_trace(FuriThread* thread);
/** Disable heap tracing
*
* @param thread FuriThread instance
*/
void furi_thread_disable_heap_trace(FuriThread* thread);
/** Get thread heap size
*
* @param thread FuriThread instance
*
* @return size in bytes
*/
size_t furi_thread_get_heap_size(FuriThread* thread);
#ifdef __cplusplus
}
#endif