2022-01-05 16:10:18 +00:00
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#include "lfrfid_debug_app.h"
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#include "scene/lfrfid_debug_app_scene_start.h"
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#include "scene/lfrfid_debug_app_scene_tune.h"
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2021-06-28 14:42:30 +00:00
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LfRfidDebugApp::LfRfidDebugApp()
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: scene_controller{this} {
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}
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LfRfidDebugApp::~LfRfidDebugApp() {
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}
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void LfRfidDebugApp::run() {
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2022-08-12 02:18:27 +00:00
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view_controller.attach_to_gui(ViewDispatcherTypeFullscreen);
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2021-06-28 14:42:30 +00:00
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scene_controller.add_scene(SceneType::Start, new LfRfidDebugAppSceneStart());
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scene_controller.add_scene(SceneType::TuneScene, new LfRfidDebugAppSceneTune());
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scene_controller.process(100);
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2022-05-06 13:37:10 +00:00
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}
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