unleashed-firmware/applications/main/infrared/views/infrared_progress_view.c

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C
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#include <core/check.h>
#include "furi_hal_resources.h"
#include "assets_icons.h"
#include "gui/canvas.h"
#include "gui/view.h"
#include "input/input.h"
#include <gui/elements.h>
#include <furi.h>
#include "infrared_progress_view.h"
#include "gui/modules/button_panel.h"
#include <stdint.h>
struct InfraredProgressView {
View* view;
InfraredProgressViewBackCallback back_callback;
void* context;
};
typedef struct {
size_t progress;
size_t progress_total;
} InfraredProgressViewModel;
bool infrared_progress_view_increase_progress(InfraredProgressView* progress) {
furi_assert(progress);
bool result = false;
InfraredProgressViewModel* model = view_get_model(progress->view);
if(model->progress < model->progress_total) {
++model->progress;
result = model->progress < model->progress_total;
}
view_commit_model(progress->view, true);
return result;
}
static void infrared_progress_view_draw_callback(Canvas* canvas, void* _model) {
InfraredProgressViewModel* model = (InfraredProgressViewModel*)_model;
uint8_t x = 0;
uint8_t y = 36;
uint8_t width = 63;
uint8_t height = 59;
elements_bold_rounded_frame(canvas, x, y, width, height);
canvas_set_font(canvas, FontSecondary);
elements_multiline_text_aligned(
canvas, x + 34, y + 9, AlignCenter, AlignCenter, "Sending ...");
float progress_value = (float)model->progress / model->progress_total;
elements_progress_bar(canvas, x + 4, y + 19, width - 7, progress_value);
uint8_t percent_value = 100 * model->progress / model->progress_total;
char percents_string[10] = {0};
snprintf(percents_string, sizeof(percents_string), "%d%%", percent_value);
elements_multiline_text_aligned(
canvas, x + 33, y + 37, AlignCenter, AlignCenter, percents_string);
canvas_draw_icon(canvas, x + 14, y + height - 14, &I_Pin_back_arrow_10x8);
canvas_draw_str(canvas, x + 30, y + height - 6, "= stop");
}
void infrared_progress_view_set_progress_total(
InfraredProgressView* progress,
uint16_t progress_total) {
furi_assert(progress);
InfraredProgressViewModel* model = view_get_model(progress->view);
model->progress = 0;
model->progress_total = progress_total;
view_commit_model(progress->view, false);
}
bool infrared_progress_view_input_callback(InputEvent* event, void* context) {
InfraredProgressView* instance = context;
if((event->type == InputTypeShort) && (event->key == InputKeyBack)) {
if(instance->back_callback) {
instance->back_callback(instance->context);
}
}
return true;
}
InfraredProgressView* infrared_progress_view_alloc(void) {
InfraredProgressView* instance = malloc(sizeof(InfraredProgressView));
instance->view = view_alloc();
view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(InfraredProgressViewModel));
InfraredProgressViewModel* model = view_get_model(instance->view);
model->progress = 0;
model->progress_total = 0;
view_commit_model(instance->view, false);
view_set_draw_callback(instance->view, infrared_progress_view_draw_callback);
view_set_input_callback(instance->view, infrared_progress_view_input_callback);
view_set_context(instance->view, instance);
return instance;
}
void infrared_progress_view_free(InfraredProgressView* progress) {
view_free(progress->view);
free(progress);
}
void infrared_progress_view_set_back_callback(
InfraredProgressView* instance,
InfraredProgressViewBackCallback callback,
void* context) {
furi_assert(instance);
instance->back_callback = callback;
instance->context = context;
}
View* infrared_progress_view_get_view(InfraredProgressView* instance) {
furi_assert(instance);
furi_assert(instance->view);
return instance->view;
}