unleashed-firmware/applications/lfrfid/lfrfid-app.h

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#pragma once
#include <furi.h>
#include <api-hal.h>
#include <generic-scene.hpp>
#include <scene-controller.hpp>
#include <view-controller.hpp>
#include <record-controller.hpp>
#include <text-store.h>
#include <view-modules/submenu-vm.h>
#include <view-modules/popup-vm.h>
#include <view-modules/dialog-ex-vm.h>
#include <view-modules/text-input-vm.h>
#include <view-modules/byte-input-vm.h>
#include "view/container-vm.h"
#include <notification/notification-messages.h>
#include "helpers/rfid-worker.h"
class LfRfidApp {
public:
enum class EventType : uint8_t {
GENERIC_EVENT_ENUM_VALUES,
Next,
MenuSelected,
};
enum class SceneType : uint8_t {
GENERIC_SCENE_ENUM_VALUES,
Read,
ReadSuccess,
ReadedMenu,
Write,
WriteSuccess,
Emulate,
SaveName,
SaveSuccess,
SelectKey,
SavedKeyMenu,
SaveData,
SaveType,
SavedInfo,
DeleteConfirm,
DeleteSuccess,
};
class Event {
public:
union {
int32_t menu_index;
} payload;
EventType type;
};
SceneController<GenericScene<LfRfidApp>, LfRfidApp> scene_controller;
ViewController<LfRfidApp, SubmenuVM, PopupVM, DialogExVM, TextInputVM, ByteInputVM, ContainerVM>
view_controller;
~LfRfidApp();
LfRfidApp();
RecordController<NotificationApp> notification;
RfidWorker worker;
TextStore text_store;
void run(void* args);
static const char* app_folder;
static const char* app_extension;
bool save_key(RfidKey* key);
bool load_key_from_file_select(bool need_restore);
bool delete_key(RfidKey* key);
bool load_key_data(const char* path, RfidKey* key);
bool save_key_data(const char* path, RfidKey* key);
void make_app_folder();
};