unleashed-firmware/applications/settings/power_settings_app/power_settings_app.h

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#pragma once
#include <furi.h>
#include <power/power_service/power.h>
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <assets_icons.h>
#include "views/battery_info.h"
#include <gui/modules/submenu.h>
#include <gui/modules/dialog_ex.h>
#include "scenes/power_settings_scene.h"
typedef struct {
Power* power;
Gui* gui;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
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BatteryInfo* battery_info;
Submenu* submenu;
DialogEx* dialog;
PowerInfo info;
} PowerSettingsApp;
typedef enum {
PowerSettingsAppViewBatteryInfo,
PowerSettingsAppViewSubmenu,
PowerSettingsAppViewDialog,
} PowerSettingsAppView;