unleashed-firmware/applications/external/totp/services/idle_timeout/idle_timeout.c

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2023-06-10 02:22:34 +00:00
#include "idle_timeout.h"
#include <stdlib.h>
#include <furi/core/timer.h>
#define IDLE_TIMER_CHECK_PERIODICITY_SEC (1)
#define SEC_TO_TICKS(sec) ((sec)*1000)
struct IdleTimeoutContext {
FuriTimer* timer;
bool activity_reported;
void* on_idle_callback_context;
IDLE_TIMEOUT_CALLBACK on_idle_callback;
uint16_t timeout_sec;
uint16_t idle_period_sec;
bool idle_handled;
};
static void idle_timer_callback(void* context) {
IdleTimeoutContext* instance = context;
if(instance->activity_reported) {
instance->idle_period_sec = 0;
instance->idle_handled = false;
instance->activity_reported = false;
} else if(!instance->idle_handled) {
if(instance->idle_period_sec >= instance->timeout_sec) {
instance->idle_handled =
instance->on_idle_callback(instance->on_idle_callback_context);
} else {
instance->idle_period_sec += IDLE_TIMER_CHECK_PERIODICITY_SEC;
}
}
}
IdleTimeoutContext* idle_timeout_alloc(
uint16_t timeout_sec,
IDLE_TIMEOUT_CALLBACK on_idle_callback,
void* on_idle_callback_context) {
IdleTimeoutContext* instance = malloc(sizeof(IdleTimeoutContext));
if(instance == NULL) return NULL;
instance->timer = furi_timer_alloc(&idle_timer_callback, FuriTimerTypePeriodic, instance);
if(instance->timer == NULL) return NULL;
instance->timeout_sec = timeout_sec;
instance->on_idle_callback = on_idle_callback;
instance->on_idle_callback_context = on_idle_callback_context;
return instance;
}
void idle_timeout_start(IdleTimeoutContext* context) {
furi_timer_start(context->timer, SEC_TO_TICKS(IDLE_TIMER_CHECK_PERIODICITY_SEC));
}
void idle_timeout_stop(IdleTimeoutContext* context) {
furi_timer_stop(context->timer);
}
void idle_timeout_report_activity(IdleTimeoutContext* context) {
context->activity_reported = true;
}
void idle_timeout_free(IdleTimeoutContext* context) {
furi_timer_stop(context->timer);
furi_timer_free(context->timer);
free(context);
}