unleashed-firmware/applications/nfc/scenes/nfc_scene_emulate_apdu_sequence.c

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#include "../nfc_i.h"
void nfc_scene_emulate_apdu_sequence_on_enter(void* context) {
Nfc* nfc = context;
// Setup view
Popup* popup = nfc->popup;
popup_set_header(popup, "Run APDU reader", 64, 31, AlignCenter, AlignTop);
// Setup and start worker
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
nfc_worker_start(nfc->worker, NfcWorkerStateEmulateApdu, &nfc->dev->dev_data, NULL, nfc);
}
bool nfc_scene_emulate_apdu_sequence_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeTick) {
notification_message(nfc->notifications, &sequence_blink_blue_10);
consumed = true;
}
return consumed;
}
void nfc_scene_emulate_apdu_sequence_on_exit(void* context) {
Nfc* nfc = context;
// Stop worker
nfc_worker_stop(nfc->worker);
// Clear view
popup_reset(nfc->popup);
}