unleashed-firmware/applications/gui/canvas.h

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#pragma once
#include <stdint.h>
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#include <u8g2.h>
#include <gui/icon.h>
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typedef enum {
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ColorWhite = 0x00,
ColorBlack = 0x01,
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} Color;
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typedef enum {
FontPrimary = 0x00,
FontSecondary = 0x01,
} Font;
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typedef struct CanvasApi CanvasApi;
struct CanvasApi {
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uint8_t (*width)(CanvasApi* canvas);
uint8_t (*height)(CanvasApi* canvas);
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void (*clear)(CanvasApi* canvas);
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void (*set_color)(CanvasApi* canvas, Color color);
void (*set_font)(CanvasApi* canvas, Font font);
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void (*draw_str)(CanvasApi* canvas, uint8_t x, uint8_t y, const char* str);
void (*draw_icon)(CanvasApi* canvas, uint8_t x, uint8_t y, Icon* icon);
void (*draw_dot)(CanvasApi* canvas, uint8_t x, uint8_t y);
void (*draw_box)(CanvasApi* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
void (*draw_frame)(CanvasApi* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
void (*draw_line)(CanvasApi* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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};