unleashed-firmware/applications/gui/icon.h

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#pragma once
#include <stdint.h>
#include <stdbool.h>
typedef struct IconData IconData;
typedef struct Icon Icon;
/*
* Allocate icon instance with const icon data.
* always returns Icon or stops system if not enough memory
*/
Icon* icon_alloc(const IconData* data);
/*
* Release icon instance
*/
void icon_free(Icon* icon);
/*
* Get icon width
*/
uint8_t icon_get_width(Icon* icon);
/*
* Get icon height
*/
uint8_t icon_get_height(Icon* icon);
/*
* Check if icon is animated
*/
bool icon_is_animated(Icon* icon);
/*
* Start icon animation
*/
void icon_start_animation(Icon* icon);
/*
* Stop icon animation
*/
void icon_stop_animation(Icon* icon);